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What math is needed for graphics?


Mathematical Basics: Linear Algebra and Trigonometry The most important topics for starting out in graphics are Linear Algebra and Trigonometry. We usually describe the location of a 3D graphics object according to its x, y and z coordinates.
Mathematical Basics: Linear Algebra and Trigonometry\n\n The most important topics for starting out in graphics are Linear Algebra and Trigonometry. We usually describe the location of a 3D graphics object according to its x, y and z coordinates.