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3ds Max is the tool of choice for game developers as well asvisual effects artists and graphic designers in the film and TVindustries This comprehensive e-book
Now you can harness this popular animation software with the clear step-by-step instructions in this easy-to-follow guide. This book breaks down the.
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Digital Filmmaking: An Introductionis the first book in the newDigital Autodesk 2012-12-11 Learning 3ds Max 2010 Foundation for Games is the key to ...
Detailed tutorials cover all the latest features of 3ds Max. From modeling texturing
The book is written using 3ds Max 2018 in an easy to understand language. Polygon and Spline modeling techniques covered. All modifiers explained.
Detailed tutorials cover all the latest features of 3ds Max. From modeling texturing
Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry this must-have book shows you what it takes
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