Computational geometry de berg

  • Geometry books

    Computational geometry algorithms are used to solve problems related to motion planning, path planning, obstacle avoidance, spatial analysis, and shape manipulation..

  • The geometric approach shares with the algebraic approach the ideas of selecting one surface as the parameterization surface and transforming the other into its local space, and using the pencil of the two quadrics to parameterize the intersection curve.
  • “Computational geometry” is a term claimed by a number of different groups.
    The term was coined perhaps first by Marvin Minsky in his book “Perceptrons”, which was about pattern recognition, and it has also been used often to describe algorithms for manipulating curves and surfaces in solid modeling.

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