Computer graphics glossary

  • How do you describe computer graphics?

    Computer graphics refers to a technology that generates images on a computer screen.
    It's used in digital photography, film and television, video games, and on electronic devices and is responsible for displaying images effectively to users..

  • What are the terms used in computer graphics?

    The vocabulary of computer graphics comes from geometry/linear algebra (vectors, points, dot products, splines, polygons, spaces, transforms, matrices, etc), rendering/optics (lighting, shading, transparency, fresnel reflection, incident rays, occlusion, radiosity, cameras, depth of field, etc.), texturing (bitmaps, .

  • Graphics primitives are non-interactive, rudimentary elements displayed on a screen.
    Several primitive elements can be combined together to create a complex image.
    Graphics primitive elements are used by both Microchip Harmony and MLA applications.
    Graphics primitives include: Lines, Circles, Arcs, Rectangles, etc.
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents.
Computer graphics glossary
Computer graphics glossary
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.

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