Computer graphics numericals

  • What is 3d transformation in computer graphics?

    3-D Transformation is the process of manipulating the view of a three-D object with respect to its original position by modifying its physical attributes through various methods of transformation like Translation, Scaling, Rotation, Shear, etc..

  • What is a 2D transformation in computer graphics notes?

    Transformation means changing some graphics into something else by applying rules.
    We can have various types of transformations such as translation, scaling up or down, rotation, shearing, etc.
    When a transformation takes place on a .

    1. D plane, it is called
    2. D transformation

  • What is computer graphics with example?

    Computer graphics refers to a technology that generates images on a computer screen.
    It's used in digital photography, film and television, video games, and on electronic devices and is responsible for displaying images effectively to users..

  • What is the equation for computer graphics?

    The mathematical formula for a line is y=mx+c y = m x + c .
    This gives you the y value for each x value across the screen, and you get to specify two things: the slope of the line, which is m , and where the line crosses the y axis, which is c ..

  • What is wrong with my graphics card?

    When a graphics card has some serious problems, it can sometimes exhibit something known as visual artifacts.
    These can be strange colored squares, or lines appearing on the screen, or you could see certain in-game elements flickering, or appearing to display incorrectly, or the entire screen can flicker on and off..

  • In computer graphics, scaling is a process of modifying or altering the size of objects.
    Scaling may be used to increase or reduce the size of the object.
    Scaling subjects the coordinate points of the original object to change.
  • It comes down to history.
    The original interfaces for drawing stuff on the screen were for text, not images.
    Since the people who designed those early computers spoke languages that are read left-to-right, top-to-bottom, it made sense for the first glyph to be the top-left one.
Solved examples for all algorithms. Computer Graphics easy notes and solved exam numerical examples. DDA, BLA, Transformations covered.

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