Programming amiga

  • How were Amiga games made?

    Development environment
    The amiga-gcc cross-compiler, a fork of gcc with a m68k-amigaos backend, is used for C compiling and linking.
    C proved to be a productive choice for most of the game logic.
    Performance critical code was written in assembly using the VASM cross-assembler (included with amiga-gcc)..

  • What language is the word Amiga?

    From Spanish amiga (“female friend”)..

  • What programming language does Amiga use?

    AmigaBASIC was the only programming language (and the only tool) made by Microsoft for the Amiga computer.
    Its best feature was the lack of numbering lines of code, which was the first attempt in 1985/1986 to create a new approach in BASIC programming..

  • Who owns Amiga computers?

    On 1 February 2019, Amiga Inc. transferred all its IP (including Amiga trademarks and remaining copyrights) to C-A Acquisition Corp., owned by Mike Battilana (director of Cloanto, company behind the Amiga Forever emulation package), later renamed to Amiga Corporation..

  • Who wrote AmigaBASIC?

    AmigaBASIC is an interpreted BASIC programming language implementation for the Amiga, designed and written by Microsoft..

  • Why was the Amiga so good?

    The Amiga has a custom chipset consisting of several coprocessors which handle audio, video, and direct memory access independently of the Central Processing Unit (CPU).
    This architecture gave the Amiga a performance edge over its competitors, particularly for graphics-intensive applications and games..

  • Commodore Amiga
    The first Amiga model, the Amiga 1000, was launched in 1985.
    In 2006, PC World rated the Amiga 1000 as the seventh greatest PC of all time, stating "Years ahead of its time, the Amiga was the world's first multimedia, multitasking personal computer".
  • The 1987 Amiga 500 was the bestselling model.
    The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986.
  • The gold standard in the case of classic games is an Amiga 500 with a 7 MHz 68000 CPU, OCS (Original ChipSet), Kickstart 1.3, 512 KiB chip memory and an expansion fitted with 512 KiB so called "slowfast" memory.
AmigaBASIC was the only programming language (and the only tool) made by Microsoft for the Amiga computer. Its best feature was the lack of numbering lines of code, which was the first attempt in 1985/1986 to create a new approach in BASIC programming.
AmigaBASIC was the only programming language (and the only tool) made by Microsoft for the Amiga computer. Its best feature was the lack of numbering lines of  Cross-platform libraries and Brief list of languages
Brief list of languages available on Amiga edit Other languages: Forth (JForth), FORTRAN, Amiga Logo, Oberon, Perl 5, Ruby, Amiga E, FALSE, PortablE, Python (  Cross-platform libraries and Brief list of languages
This article deals with programming languages used in the Amiga line of computers, running the AmigaOS operating system and its derivatives AROS and MorphOS  Cross-platform libraries and Brief list of languages
Programming amiga
Programming amiga

Family of personal computers sold by Commodore

Amiga is a family of personal computers introduced by Commodore in 1985.
The original model is one of a number of mid-1980s computers with 16- or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems.
These systems include the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes.
Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS.

Disk operating system of the AmigaOS

AmigaDOS is the disk operating system of the AmigaOS, which includes file systems, file and directory manipulation, the command-line interface, and file redirection.

Hypertext document file format used by Amiga computers

AmigaGuide is a hypertext document file format designed for the Amiga.
Files are stored in ASCII so it is possible to read and edit a file without the need for special software.
AmigaOS is a family of proprietary native operating systems of

AmigaOS is a family of proprietary native operating systems of

Operating system for Amiga computers

AmigaOS is a family of proprietary native operating systems of the Amiga and AmigaOne personal computers.
It was developed first by Commodore International and introduced with the launch of the first Amiga, the Amiga 1000, in 1985.
Early versions of AmigaOS required the Motorola 68000 series of 16-bit and 32-bit microprocessors.
Later versions were developed by Haage & Partner and then Hyperion Entertainment.
A PowerPC microprocessor is required for the most recent release, AmigaOS 4.
AmigaOS 4 is a line of Amiga operating systems which

AmigaOS 4 is a line of Amiga operating systems which

Line of Amiga operating systems

AmigaOS 4 is a line of Amiga operating systems which runs on PowerPC microprocessors.
It is mainly based on AmigaOS 3.1 source code developed by Commodore, and partially on version 3.9 developed by Haage & Partner. The Final Update was released on 24 December 2006 after five years of development by the Belgian company Hyperion Entertainment under license from Amiga, Inc. for AmigaOne registered users.
The Amiga 500

The Amiga 500

Personal computer by Commodore

The Amiga 500, also known as the A500, was the first popular version of the Amiga home computer, redefining the home computer market and making so-called luxury features such as multitasking and colour a standard long before Microsoft or Apple sold these to the masses.
It contains the same Motorola 68000 as the Amiga 1000, as well as the same graphics and sound coprocessors, but is in a smaller case similar to that of the Commodore 128.

General-purpose programming language for the Amiga family of computers

Amiga E is a programming language created by Wouter van Oortmerssen on the Amiga computer.
The work on the language started in 1991 and was first released in 1993.
The original incarnation of Amiga E was being developed until 1997, when the popularity of the Amiga platform dropped significantly after the bankruptcy of Amiga intellectual property owner Escom AG.

Music software

This article deals with music software created for the Amiga line of computers and covers the AmigaOS operating system and its derivates AROS and MorphOS and is a split of main article Amiga software.
See also related articles Amiga productivity software, Amiga programming languages, Amiga Internet and communications software and Amiga support and maintenance software for other information regarding software that run on Amiga.

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