Principles of computer system design an introduction

  • Principles of System Design.
    Abstraction.
    Modularity and Layering.
    Subdivision of a larger system into a collection of smaller subsystems, which themselves may be. further subdivided into even smaller sub-subsystems.
Principles of Computer System Design: An Introduction is the first book to identify, examine, and illustrate the fundamental principles and abstractions in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, and

Principle in computer system design

In user interface design and software design,
the principle of least astonishment (POLA), also known as principle of least surprise, proposes that a component of a system should behave in a way that most users will expect it to behave, and therefore not astonish or surprise users.
The following is a corollary of the principle: If a necessary feature has a high astonishment factor, it may be necessary to redesign the feature.

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