Computer vision in the wild

  • What is an example of computer vision in everyday life?

    Tracking human poses is another capability of computer vision applied in industries such as gaming, robotics, fitness apps, and physical therapy.
    For instance, the Microsoft Kinect gaming device can accurately monitor player actions through the use of AI vision..

  • What is the history of computer vision?

    Computer vision began in earnest during the 1960s at universities that viewed the project as a stepping stone to artificial intelligence.
    Early researchers were extremely optimistic about the future of these related fields and promoted artificial intelligence as a technology that could transform the world..

  • Examples of Computer Vision tasks where Deep Learning can be applied include: image classification, image classification with localization, object detection, object segmentation, facial recognition, and activity or pose estimation.
``Computer Vision in the Wild (CVinW)'' is an emerging research field. This writeup provides a quick introduction of CVinW and maintains a collection of papers on the topic. If you find some missing papers or resources, please open issues or pull requests (recommended).

???? 3D Object Detection in the Wild

Open-Set 3D Detection via Image-level Class and Debiased Cross-modal Contrastive Learning.

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???? 3D Segmentation in the Wild

Language-Grounded Indoor 3D Semantic Segmentation in the Wild.

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???? Image Classification in the Wild

[CLIP] Learning Transferable Visual Models From Natural Language Supervision.

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???? Object Detection in the Wild

Open-Vocabulary Object Detection Using Captions.

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???? Other Visual Recognition in the Wild

RLIP: Relational Language-Image Pre-training for Human-Object Interaction Detection.

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???? Segmentation in the Wild

PhraseCut: Language-based Image Segmentation in the Wild

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???? Video Classification in the Wild

Expanding Language-Image Pretrained Models for General Video Recognition.

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Overview

``Computer Vision in the Wild (CVinW)'' is an emerging research field.
This writeup provides a quick introduction of CVinW and maintains a collection of papers on the topic.
If you find some missing papers or resources, please open issues or pull requests (recommended).

,

Table of Contents

What is Computer Vision in the Wild (CVinW)?

Japanese video game developer

Media.Vision> is a Japanese video game developer best known for the Wild Arms and Chaos Rings series of role-playing video games.
They were one of the first companies developing games for the PlayStation and enjoyed a close relationship with Japan Studio in their early years.
Computer vision in the wild
Computer vision in the wild

2020 American adventure film

The Call of the Wild is a 2020 American adventure film based on Jack London's 1903 novel of the same name.
Directed by Chris Sanders, in his live-action directorial debut, and his first film without a co-director, the film was written by Michael Green, and stars Harrison Ford, Omar Sy, Cara Gee, Dan Stevens, Karen Gillan, and Bradley Whitford.
Set during the 1890s Klondike Gold Rush, the film follows a dog named Buck as he is stolen from his home in California and sent to the Yukon, where he befriends an old outdoorsman and begins a life-altering adventure.
Wendell & Wild is a 2022 American adult stop motion-animated

Wendell & Wild is a 2022 American adult stop motion-animated

2022 film by Henry Selick

Wendell & Wild is a 2022 American adult stop motion-animated horror comedy film directed by Henry Selick from a screenplay written by Selick and Jordan Peele, based on Selick's and Clay McLeod Chapman's unpublished book of the same name.
It stars Keegan-Michael Key and Jordan Peele as the titular characters with Angela Bassett, Lyric Ross, James Hong, and Ving Rhames in supporting roles.
This was Selick's first feature film since Coraline (2009).
Where the Wild Things Are is a 2009 fantasy

Where the Wild Things Are is a 2009 fantasy

2009 film directed by Spike Jonze

Where the Wild Things Are is a 2009 fantasy adventure drama film directed by Spike Jonze.
Written by Jonze and Dave Eggers, it is based on Maurice Sendak's 1963 children's book of the same name.
It combines live-action, performers in costumes, animatronics, and computer-generated imagery (CGI).
The film stars Max Records, Catherine Keener, and Mark Ruffalo, and features the voices of Lauren Ambrose, Chris Cooper, James Gandolfini, Catherine O'Hara, and Forest Whitaker.
The film centers on a lonely young boy named Max who sails away to an island inhabited by creatures known as the Wild Things, who declare Max their king.
Wild Armsfont-weight:normal>

Wild Armsfont-weight:normal>

Japanese media franchise

Wild Arms> , also written as Wild ARMs, is a media franchise developed by Media.Vision and owned by Sony Computer Entertainment.
The franchise consists of several role-playing video games and related media.
Since the launch of the original Wild Arms title in 1996, the series has gone on to encompass several media, including toys, manga, mobile phone applications, and a 22-episode anime.
Wild Arms 2

Wild Arms 2

1999 video game

Wild Arms 2, stylized as Wild ARMs 2 and known in Japan as Wild Arms: 2nd Ignition> , is a 1999 role-playing video game for the PlayStation, and the second installment in the Wild Arms series, developed by Media.Vision and published by Sony Computer Entertainment.
Wild Arms 3

Wild Arms 3

2002 video game

Wild Arms 3, known in Japan as Wild Arms Advanced 3rd> , is a role-playing video game developed by Media.Vision for the PlayStation 2.
It is a sequel to Wild Arms and Wild Arms 2.
Sony Computer Entertainment released it in Japan and North America in 2002 and Ubi Soft published it in Europe in 2003.
In May 2016 the game was released for PlayStation 4 through PlayStation Network.
Wild Arms 4

Wild Arms 4

2005 video game

Wild Arms 4, known in Japan as Wild Arms the 4th Detonator> , is a role-playing video game developed by Media.Vision and the fourth installment in the Wild Arms video game series.
The game's overall look and feel is a departure from the Wild West feel of Wild Arms 3 to a more modern look.
The game was originally announced alongside Wild Arms Alter Code: F under the title Wild Arms Another Code: F before being renamed.
Wild Arms 5

Wild Arms 5

2006 video game

Wild Arms 5, released in Japan as Wild Arms: The Fifth Vanguard> , is the fifth video game in the Wild Arms series of Japanese role-playing games.
The game celebrates the series' 10th anniversary by featuring cameo appearances of characters from the previous games.
It was developed by Media.Vision for the Sony PlayStation 2 platform.
Wild Arms XFfont-weight:normal>  is a game

Wild Arms XFfont-weight:normal> is a game

2007 video game

Wild Arms XF> is a game in the Wild Arms series, the first for the PlayStation Portable.
The game was unveiled at a Media.Vision fan event on September 2, 2006, and was released in Japan in 2007.
A North American version of the game was released on March 11, 2008.

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