Theory
The situational theory of problem solving attempts to explain why and how an individual communicates during a problematic situation.
The situational theory of problem solving (STOPS) was proposed by Jeong-Nam Kim and James E.
Grunig in 2011 though their article “problem solving and communicative action: A situational theory of problem solving.” The theory was developed from the situational theory of publics (STP) and claimed it is “an extended and generalized version” of STP.
This theory has an assumption that “the more one commits to problem resolution, the more one becomes acquisitive of information pertaining to the problem, selective in dealing with information, and transmissive in giving it to others.”
Software to solve or assist people in creating or solving chess problems
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to play games of chess from the beginning against an opponent.