Is there an optimal format to convert to? • Can we quantify 3D noise introduced Introduction to 3D File Format Reality * dwg * max, * 3ds * blend
3DS Max 2009 (trial version available at: http://mocap cs cmu edu/ A converter to convert these files is available here: http://vipbase net/amc2bvh/
In the V-Ray Shelf click the VRay VRmat Converter button Close the VRmat Converter In 3ds Max open the scene file VRay_VRmat_Start max
Outcome – Export a VRayMtl from Maya and use it within 3ds Max The folder where vrmat files will be exported to when using the VRmat Converter
Convert files to an open standardized format to store with original; How and which format? 3DS Max Adobe 3D Reviewer AutoCAD Blender Cinema 4D K-3D
With a “universal” converter we could convert files from every format A to every other Adobe 3D Reviewer Input/Output Graphs 3DS Max Adobe 3D Reviewer
File Format: * shp Convert to GRID in ArcView: Start a new view and turn on the Spatial Analyst and 3D Analyst extensions
Save the plugin to your “3ds Max 2014/Plugins” folder object individually as a obj file and populate the morph targets with the python converter