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  • How does ARKit classify objects?

    ARKit has a classification feature that analyzes its meshed model of the world to recognize specific, real-world objects. Within the mesh, ARKit can classify floors, tables, seats, windows, and ceilings. See ARMeshClassification for the full list.

  • How to detect a plane in ARKit?

    Planes are defined in the X and Z direction, where Y is the surface’s normal, i.e., we should always keep our drawing nodes positions within the same Y value of the plane if we want to make it look as if it is printed on the plane. Planes detection is done through callback functions provided by ARKit.

  • What is Apple vision ARKit?

    Apple Vision library allows developers to track objects in a video stream. Developers provide coordinates of a rectangle within initial image frame for the object they want to track, and then they feed in video frames and the library returns the new position for that object. How can we get started with Apple ARKit?

  • How do I use ARKit if my app requires ARKit?

    If your app requires ARKit for its core functionality, use the arkit key in the section of your app’s Info.plist file to make your app available only on devices that support ARKit. If AR is a secondary feature of your app, use the isSupported property to determine whether to offer AR-based features.

4K Video

ARKit 6introduces the option to capture a 4K video feed using the back camera during an ARKit session. 4K video is perfect for apps that integrate virtual and real-world content together for video creation, such as social media, professional video editing, and film production apps. Requires iPhone 11 or later or iPad Pro (5th generation). developer.apple.com

Depth API

The advanced scene understanding capabilities built into the LiDAR Scanner allow this API to use per-pixel depth information about the surrounding environment. When combined with the 3D mesh data generated by Scene Geometry, this depth information makes virtual object occlusion even more realistic by enabling instant placement of virtual objects an

Instant AR

The LiDAR Scanner enables incredibly quick plane detection, allowing for the instant placement of AR objects in the real world without scanning. Instant AR placement is automatically enabled on iPhone 12 Pro, iPhone 12 Pro Max, and iPad Profor all apps built with ARKit, without any code changes. The Depth API and Instant AR are specific to devices

Motion Capture

Capture the motion of a person in real time with a single camera. By understanding body position and movement as a series of joints and bones, you can use motion and poses as an input to the AR experience — placing people at the center of AR. Height estimation improves on iPhone 12, iPhone 12 Pro, and iPad Proin all apps built with ARKit, without a

Simultaneous Front and Back Camera

Simultaneously use face and world tracking on the front and back cameras, opening up new possibilities. For example, users can interact with AR content in the back camera view using just their face. developer.apple.com

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