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  • How do I initialize a non POD struct?

    A non POD struct may as well have a constructor so it can initialize members. If your struct is a POD then you can use an initializer. Alternatively you can use the default constructor. C c = C (); // Zero initialize using default constructor C c {}; // Latest versions accept this syntax.

  • How do I initialize a struct in C++?

    In C++ classes/structs are identical (in terms of initialization). A non POD struct may as well have a constructor so it can initialize members. If your struct is a POD then you can use an initializer. Alternatively you can use the default constructor.

  • When initializing a struct a list initializes the first declared member?

    When initializing a struct, the first initializer in the list initializes the first declared member (unless a designator is specified)(since C99), and all subsequent initializers without designators (since C99) initialize the struct members declared after the one initialized by the previous expression.

  • Does a struct have a static constructor?

    A class or struct can also have a static constructor, which initializes static members of the type. Static constructors are parameterless. If you don't provide a static constructor to initialize static fields, the C# compiler initializes static fields to their default value as listed in the Default values of C# types article.

Overview

A structure type (or struct type) is a value type that can encapsulate data and related functionality. You use the struct keyword to define a structure type: For information about ref struct and readonly ref struct types, see the ref structure types article. Structure types have value semantics. That is, a variable of a structure type contains an instance of the type. By default, variable values are copied on assignment, passing an argument to a method, and returning a method result. For structure-type variables, an instance of the type is copied. For more information, see Value types. Typically, you use structure types to design small data-centric types that provide little or no behavior. For example, .NET uses structure types to represent a number (both integer and real), a Boolean value, a Unicode character, a time instance. If you're focused on the behavior of a type, consider defining a class. Class types have reference semantics. That is, a variable of a class type contains a reference to an instance of the type, not the instance itself. learn.microsoft.com

readonly struct

You use the readonly modifier to declare that a structure type is immutable. All data members of a readonly struct must be read-only as follows: •Any field declaration must have the readonly modifier •Any property, including auto-implemented ones, must be read-only or init only. That guarantees that no member of a readonly struct modifies the state of the struct. That means that other instance members except constructors are implicitly readonly. learn.microsoft.com

readonly instance members

You can also use the readonly modifier to declare that an instance member doesn't modify the state of a struct. If you can't declare the whole structure type as readonly, use the readonly modifier to mark the instance members that don't modify the state of the struct. Within a readonly instance member, you can't assign to structure's instance fields. However, a readonly member can call a non-readonly member. In that case, the compiler creates a copy of the structure instance and calls the non-readonly member on that copy. As a result, the original structure instance isn't modified. Typically, you apply the readonly modifier to the following kinds of instance members: •methods: You can also apply the readonly modifier to methods that override methods declared in System.Object: •properties and indexers: learn.microsoft.com

Nondestructive mutation

Beginning with C# 10, you can use the with expression to produce a copy of a structure-type instance with the specified properties and fields modified. You use object initializer syntax to specify what members to modify and their new values, as the following example shows: learn.microsoft.com

record struct

Beginning with C# 10, you can define record structure types. Record types provide built-in functionality for encapsulating data. You can define both record struct and readonly record struct types. A record struct can't be a ref struct. For more information and examples, see Records. learn.microsoft.com

Inline arrays

Beginning with C# 12, you can declare inline arrays as a struct type: An inline array is a structure that contains a contiguous block of N elements of the same type. It's a safe-code equivalent of the fixed buffer declaration available only in unsafe code. An inline array is a struct with the following characteristics: •It contains a single field. •The struct doesn't specify an explicit layout. In addition, the compiler validates the System.Runtime.CompilerServices.InlineArrayAttribute attribute: •The length must be greater than zero (> 0). learn.microsoft.com

Struct initialization and default values

A variable of a struct type directly contains the data for that struct. That creates a distinction between an uninitialized struct, which has its default value and an initialized struct, which stores values set by constructing it. For example consider the following code: As the preceding example shows, the default value expression ignores a parameterless constructor and produces the default value of the structure type. Structure-type array instantiation also ignores a parameterless constructor and produces an array populated with the default values of a structure type. The most common situation where you see default values is in arrays or in other collections where internal storage includes blocks of variables. The following example creates an array of 30 TemperatureRange structures, each of which has the default value: All of a struct's member fields must be definitely assigned when it's created because struct types directly store their data. The default value of a struct has definitely assigned all fields to 0. All fields must be definitely assigned when a constructor is invoked. You initialize fields using the following mechanisms: •You can add field initializers to any field or auto implemented property. •You can initialize any fields, or auto properties, in the body of the constructor. learn.microsoft.com

Limitations with the design of a structure type

Structs have most of the capabilities of a class type. There are some exceptions, and some exceptions that have been removed in more recent versions: •A structure type can't inherit from other class or structure type and it can't be the base of a class. However, a structure type can implement interfaces. •You can't declare a finalizer within a structure type. •Prior to C# 11, a constructor of a structure type must initialize all instance fields of the type. learn.microsoft.com

Passing structure-type variables by reference

When you pass a structure-type variable to a method as an argument or return a structure-type value from a method, the whole instance of a structure type is copied. Pass by value can affect the performance of your code in high-performance scenarios that involve large structure types. You can avoid value copying by passing a structure-type variable

struct constraint

You also use the struct keyword in the struct constraint to specify that a type parameter is a non-nullable value type. Both structure and enumeration types satisfy the struct constraint. learn.microsoft.com

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