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Advanced javaiAdvanced java
Advanced javaiiContents
1 How to create and destroy objects1
1.1 Introduction
11.2 Instance Construction
11.2.1 Implicit (Generated) Constructor
11.2.2 Constructors without Arguments
11.2.3 Constructors with Arguments
21.2.4 Initialization Blocks
21.2.5 Construction guarantee
31.2.6 Visibility
41.2.7 Garbage collection
41.2.8 Finalizers
51.3 Static initialization
51.4 Construction Patterns
51.4.1 Singleton
61.4.2 Utility/Helper Class
71.4.3 Factory
71.4.4 Dependency Injection
81.5 Download the Source Code
91.6 What"s next
92 Using methods common to all objects10
2.1 Introduction
102.2 Methods equals and hashCode
112.3 Method toString
132.4 Method clone
142.5 Method equals and == operator
152.6 Useful helper classes
152.7 Download the Source Code
162.8 What"s next
16 Advanced javaiii3 How to design Classes and Interfaces173.1 Introduction
173.2 Interfaces
173.3 Marker Interfaces
183.4 Functional interfaces, default and static methods
193.5 Abstract classes
203.6 Immutable classes
203.7 Anonymous classes
213.8 Visibility
223.9 Inheritance
223.10 Multiple inheritance
243.11 Inheritance and composition
253.12 Encapsulation
263.13 Final classes and methods
273.14 Download the Source Code
273.15 What"s next
274 How and when to use Generics28
4.1 Introduction
284.2 Generics and interfaces
284.3 Generics and classes
294.4 Generics and methods
294.5 Limitation of generics
304.6 Generics, wildcards and bounded types
314.7 Generics and type inference
324.8 Generics and annotations
334.9 Accessing generic type parameters
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