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Sockets Programming in C
using TCP/IPTA: Awad A Younis
Class: CS457
Fall 2014
Computer Networks:
Consists of Machines Interconnected by communication channelsMachines are Hosts and Routers
Hosts run applications
Routers forward information among communication channels Communication channels is a means of conveying sequences of bytes from one host to another (Ethernet, dial-up, satellite, etc.)Packets:
Sequences of bytes that are constructed and interpreted by programsA packet contains
Control information:
oUsed by routers to figure out how to forward every packet. oe.g. packet destinationUser data
Protocol:
An agreement about the packets exchanged by communicating programs and what they mean.A protocol tells
how packets are structured
owhere the distention information is located in the packet ohow big it isProtocols are designed to solve specific problems
TCP/IP is such collection of solutions (protocol suite or family): oIP, TCP, UDP, DNS, ARP, HTTP, and many more How can we access the services provided by TCP/IP suite?Sockets API.
Addresses:
Before one program can communicate with another program, it has to tell the network where to find the other programIn TCP/IP, it takes two piece of information:
Internet Address, used by IP (e.g. Company's main phone number ) Port Number, interpreted by TCP & UDP (extension number of an individual in the company)Client and server
Server: passively waits for and responds to clientsClient: initiates the communication
must know the address and the port of the serverSocket(): endpoint for communication
Bind(): assign a unique number
Listen(): wait for a caller
Connect(): dial a number
Accept(): receive a call
Send() and Receive(): Talk
Close(): Hang up
Server
1.Create a TCP socket using socket()
2.Assign a port number to the socket with bind()
3.Tell the system to allow connections to be
made to that port using listen()4.Repeatedly do the following:
Call accept() to get a new socket for each
client connection communicate with the client using send()
and recv()Close the client connection using close()
Client
1.Create a TCP socket using socket()
2.Establish a connection to server using
connect()3.communicate using send() and recv()
4.Close connection using close()
Why socket programming?
To build network applications.
Firefox, google chrome, etc.
Apache Http server
What is a socket?
It is an abstraction through which an application may send and receive data File is an analogy: read (receive) and write (send)Types of sockets
Stream sockets (TCP): reliable byte-stream service Datagram sockets (UDP): best effort datagram serviceWhat is a socket API?
An interface between application and network
Applications access the services provided by TCP and UDP through the sockets APISpecifying Addresses
Applications need to be able to specify Internet address and Port number. How?Use Address Structure
1.Sockaddr: generic data type
2.in_addr : internet address
3.sockaddr_in: another view of Sockaddr
struct sockaddr_in{ unsigned short sin_family; /* Internet protocol (AF_INET) */ unsigned short sin_port; /* Address port (16 bits) */ struct in_addr sin_addr; /* Internet address (32 bits) */ char sin_zero[8]; /* Not used */Create a socket
int socket(int protocolFamily, int type, int protocol) protocolFamily: Always PF_INET for TCP/IP sockets type: Type of socket (SOCK_STREAM or SOCK_DGRAM) protocol: Socket protocol (IPPROTO_TCP or IPPROTO_UDP) socket () returns the descriptor of the new socket if no error occurs and -1 otherwise.Example:
#includeBind to a socket
int bind(int socket, struct sockaddr *localAddress, unsigned int addressLength) socket: Socket (returned by socket ()) localAddress: Populated sockaddr structure describing local address address Length: Number of bytes in sockaddr structure--usually just size o f ( localAddress ) bind() returns 0 if no error occurs and - 1 otherwise.Example:
struct sockaddr_in ServAddr; ServAddr.sin_family = AF_INET; /* Internet address family ServAddr.sin_addr.s_addr = htonl(INADDR_ANY); /* Any incoming interface ServAddr.sin_port = htons(ServPort); /* Local port */ if (bind(servSock, (struct sockaddr *) &ServAddr, sizeof(echoServAddr)) < 0)Listen to incoming connections
int listen(int socket, int backlog) socket: Socket (returned by socket ()) backlog: Maximum number of new connections (sockets) waiting listen() returns 0 if no error occurs and - 1 otherwise.Example:
#define MAXPENDING 5 if (listen(servSock, MAXPENDING) < 0)Accept new connection
int accept(int socket, struct sockaddr * clientAddress, int * addressLength ) socket: Socket (listen() already called) clientAddress: Originating socket IP address and port addressLength: Length of sockaddr buffer (in), returned address (out) accept () returns the newly connected socket descriptor if no error occurs and -1 otherwise.Example:
#define MAXPENDING 5 if ((clientSock=accept(servSock,(structsockaddr*)&ClntAddr,&clntLen))<0)Constricting a Message
1.Encoding data: array vs struct
2.Byte ordering: htonl/htons vs ntohl/ntohs
3.Alignment and Padding: int/unsigned short and int/unsigned short
Some helpful resources:
-sockhelp.pdf (Beej's Guide to Network Programming Using Internet Sockets) n_C:_Practical_Guide_for_Programmers.pdf (Book: TCP/IP Sockets in C Practical Guide for Programmers)3. http://en.wikipedia.org/wiki/Berkeley_sockets
4. http://www.codeproject.com/Articles/586000/Networking-and-Socket-
programming-tutorial-in-CThank You
Reference
Pocket Guide to TCP/IP Socket, by Michael J. Donahoo and KennethL. Calvert
Beej's Guide to Network Programming Using Internet Sockets, by Brian "Beej" Hall. (http://www.cs.columbia.edu/~danr/courses/6761/Fall00/hw/pa1/6761-sockhelp.pdf)quotesdbs_dbs14.pdfusesText_20[PDF] send free sms from web to mobile in bangladesh
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