[PDF] The History of the Moving Image Art Lab GRADE: 9-12





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0 – Voyage au temps davant le cinéma 0 – Voyage au temps davant le cinéma

parois intérieures sont disposées autant d'images qu'il y a de fentes. Le zootrope fonctionne comme le phénakistiscope : on le fait tourner et c'est l' 



Les Chroniques du zootrope - Mélissa Goudjil

zootrope l'œil voit une image



Zootrope : Création des bandes dimages

Page 1. •. Page 2. Page 3. Page 4. Page 5.



ZOOTROPE

Les zootropes créent l'illusion du mouvement à partir d'un ensemble d'images fixes ayant quelques petites différences entre elles. Les zootropes sont 



zootrope

Ce tambour est fixé sur un axe qui permet de le faire tourner. À l'intérieur tout autour de la paroi



05 Mode emploi Zootrope

Le format de l'image animée devient carré et en bande souple. MODE D'EMPLOI utilisation: * Le zootrope est emboité avec le praxinoscope. Il faut les séparer 



Le Poubellotrope

Les images s'animent. PRAXINOSCOPE. Inventé par le français E. Reynaud en 1876. Perfectionnement du zootrope. L'alternance des fentes et des noirs devient 



Cinélatino

Fabrique ton propre zootrope avec de jolies images tout droit sorties du dessin animé Bosquecito. Retrouve toutes les instructions et le matériel dont tu 



La persistance rétinienne Les machines à projeter des images

image dans un zootrope ? 3 – Quelle invention a été crée en 1877 ? 4 – Quelles sont les deux innovations qu'apporte cette machine par rapport au zootrope ?



Séance découverte 1 - Comprendre le geste du rameur – FICHE du

12 images illustrant chaque étape du geste du rameur. Un zootrope (ci-contre). Un ergomètre pour reproduire le mouvement et ainsi vous aider dans vos recherches 



Les Chroniques du zootrope

jusqu'à voir chaque image de la bande de papier. Au lieu de voir une série d'images qui se succèdent on voit un objet qui s'anime. Plusieurs théories peuvent 



Créer des images animées

Les procédés techniques d'animation d'images anciens le folioscope



0 – Voyage au temps davant le cinéma

Si le thaumatrope repose sur une illusion d'optique créant une image virtuelle à Insérez votre bande d'images à l'intérieur du zootrope (vous pouvez la ...



zootrope

du cinéma il crée l'illusion du mouvement à partir de la rotation rapide d'une séquence d'images fixées à l'intérieur d'un tambour. Le zootrope est né



FABRIQUE TON PROPRE ZOOTROPE

Le premier jouet optique inventé est le thaumatrope qui a été commercialisé pour la première fois en 1825 par le physicien londonien. John Ayrton Paris.



3-Le-zootrope.pdf

parois intérieures sont disposées autant d'images qu'il y a de fentes. Le zootrope fonctionne comme le phénakistiscope : on le fait.



Untitled

Le praxinoscope (1877). Il s'agit du même principe que le zootrope : les images dans le tambour décomposent un mouvement et l'appareil tourne sur lui- même.



Cinélatino

Comprends la superposition des images : le thaumatrope Fabrique ton propre zootrope avec de jolies images tout droit sorties du dessin animé Bosquecito.



Les Trucs en Scope

Le zootrope est un jouet optique inventé Source : Wikipedia le Zootrope ... Du carton noir



L histoire du cinéma

inventions suivirent comme le Zootrope de William George Horner en 1834



Zoetrope template - Scholastic

Zoetrope template • Enlarge the template by 100 per cent and copy onto stiff card Cut around the thick lines • Fold the dotted lines in so that the picture bars are at right angles to the base • Stick the end of a pencil to the centre of the circular base using modelling clay Place the zoetrope on a table top



The History of the Moving Image Art Lab GRADE: 9-12

Zoetrope: a 19th century optical toy consisting of a cylinder with a series of pictures on the inner surface that when viewed through slits with the cylinder rotating give an impression of continuous motion Thaumatrope: a popular 19th century toy A disk with a picture on each side is attached to two pieces of string (or a dowel)



The Zoetrope - Chamberlain Studios

The Zoetrope - Chamberlain Studios

What is a zoetrope model?

Model “Wheel of Life” or Zeotrope (Source: Ingenium ). What is a Zoetrope? Zoetropes are an early form of animation technology. A zoetrope is made up of a cylinder with slits cut vertically in the sides. There is a row of images on the inside of the cylinder. The images are sequential.

What is the meaning of Zootrope?

: an optical toy in which figures on the inside of a revolving cylinder are viewed through slits in its circumference and appear like a single animated figure zoetrope from Zoetrope, a trademark; zootrope alteration (influenced by zo-) of zoetrope Love words?

How do you make a zoetrope animation?

Tape a small, smooth pebble or marble to the centre of the circular base, to provide a pivot point for the zoetrope to spin on. Turn the zoetrope back over, so the slits are at the top. Cut out the animated strips from the template. Practice drawing your animation in pencil on scrap paper.

What is the shape of a trophozoite?

Trophozoites are the motile form of Giardia and are classically pear-shaped, possessing a flat ventral surface with an adhesive disc composed of microtubules and ribbons, allowing it to grasp onto the host’s epithelial cells ( Figure 32.1 ). Trophozoites range in size from 7–13×5–10 ?m ( Barthold, 1985b ). Figure 32.1.

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  • Make a Zoetrope : 6 Steps (with Pictures)

    Zoetrope Template.pdf Download Zoetrope Template - blank.pdf Download Step 2: The Video We offer optional video segments of each step for this project in the actual exhibit. Here is a compilation of all the steps. Step 3: Step 1 - Preparing the Strip Cut out the two strips from the Zoetrope Template. Fold the two strips along the dashed lines. lgo algo-sr relsrch fst richAlgo" data-137="6462d2471807d">www.instructables.com › Make-a-Zoetrope-21Make a Zoetrope : 6 Steps (with Pictures) - Instructables www.instructables.com › Make-a-Zoetrope-21 Cached

The History of the Moving Image Art Lab GRADE: 9-12

The History of the Moving Image

Art Lab

GRADE: 9-12

STANDARDS

The following lesson has been aligned with high

school standards but can easily be adapted to lower grades.

ART: VA:Cr1.2.IIa: Choose from a range of

materials and methods of traditional and contemporary artistic practices to plan works of art and design.

SCIENCE: Connections to Nature of Science

Science is a Human Endeavor: Technological

advances have influenced the progress of science and science has influenced advances in technology.

OBJECTIVE

Students will be able to explore the influence of

advancements of moving imagery by planning and creating works of art with both traditional and contemporary methods.

VOCABULARY

Zoetrope: a 19th century optical toy consisting of a cylinder with a series of pictures on the inner surface that, when viewed through slits with the cylinder rotating, give an impression of continuous motion.

Thaumatrope: a popular 19th century toy. A disk

with a picture on each side is attached to two pieces of string (or a dowel). When the strings are twirled quickly between the fingers the two pictures appear to blend into one due to the persistence of vision. Persistence of Vision: refers to the optical illusion whereby multiple discrete images blend into a single image in the human mind. The optical phenomenon is believed to be the explanation for motion perception in cinema and animated films.

MATERIALS

Thaumatrope:

Card stock

String/Dowels

Markers

Example thaumatrope

Flip Book:

Precut small paper rectangles

Binder clips

Pencils

Markers

Construction paper

Light table (optional)

Example flip book

Zoetrope:

8 in. circular base (e.g. foam board)

Black poster board equal in length to the

circumference of the circular base (25.13 in.)

White drawing paper equal in length to the

circumference of the circular base (25.13 in.)

Scissors

Pencils

Markers (black and colors)

Erasers

Cutting mats

Rulers (long and short)

Marbles

Glue (glue guns or other fast drying glue)

Light table (optional)

Example zoetrope

Graphics Interchange Format Animation:

App enabled device with digital camera

GIF App: GIF Maker by Momento; GIF

Maker by Brain Craft; ImgPlay by ImgBase

TIME: 2 Hours

LESSON:

ENGAGEMENT:

Present students with Sallie Gardner at a Gallop

(1878), also known as The Horse in Motion. Allow the class to discuss and share what they see.

How did Eadweard Muybridge create this moving

image? What technology might have been used?

What is animation?

How has animation and moving image technology

changed over time and how has it impacted society?

Discuss how animation is the illusion of motion

resulting from the speedy display of an image sequence. Our visual perception of an object briefly remains after it has disappeared from view, in rapid succession, slight variances between pictorial frames merge into a seamless impression of movement.

Background ideas: As far back as the Paleolithic

period, humans experimented artistically with the illusion of motion. Paintings in the cave complexes of Lascaux and Chauvet-Pont-d'Arc, in southern

France, appear to portray the natural movement of

animals through sequential progressions and multi-layered poses. With the flickering tool of firelight, these works might well have been brought to life. Leaping to the Victorian era, pioneer of animation locomotion, Eadweard Muybridge, pushed the limits of photographic technology to capture, for the first time, the intricate motions of a running horse. To present his groundbreaking work, the photographer and inventor proceeded to create a device, known as a zoopraxiscope, to project the photographic series as a short early motion picture. Inspired by the work of artists and scientists at this time, mass-produced optical toys became immensely popular. Innocently preempting later historic developments in the art of cinema, the zoetrope, thaumatrope, and even simple flip books offered audiences an opportunity to entertain themselves with animated images.

EXPLORATION:

Introduce students to the prepared examples of

animation devices and allow them to play with and discuss each one.

Ask the students how they think each moving

image technology works and discuss the mechanical movements of the example images.

How many images or frames are needed to create

each animation? How quickly must the device bequotesdbs_dbs2.pdfusesText_2
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