Camera Obscura
Weak perspective much simpler math. – Accurate when object is small and distant. – Most useful for recognition. • Pinhole perspective much more.
Camera Obscura Developed as part of Complementary Learning
Developed as part of Complementary Learning: Arts-integrated Math and Science Curricula o Powerpoint #5 – Scientists Artists and the Camera Obscura.
La caméra obscura Une possibilité de déroulement pratique
4 h. Pendant que les élèves mettront au point leur première camera obscura et feront les relevés en physique en mathématiques
Optical Mathematical
https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.675.5426&rep=rep1&type=pdf
Cameras Camera Obscura First known photograph Pinhole
Camera obscura dates from 15th century. • Basic abstraction is the pinhole camera. • Perspective projection is a simple mathematical.
Image Formation
Derived from physical construction of early cameras. ? Mathematics is very Mathematical model for a physical lens ... Mike's Maze Camera Obscura ...
MATH 123 Visualization Day 6 Did Caravaggio Use a Camera?
MATH 123. Visualization. Day 6. Did Caravaggio Use a Camera? Richard Hammack http://www.people.vcu.edu/?rhammack/Math123/ Camera Obscura with a Lens ...
RACONTER LA LUMIERE ET LES OBJETS
théorie mathématique. La camera obscura. En 1550 le médecin et mathématicien italien. Jérôme Cardan est le premier à parler de.
1 Identifying adequate models in physico-mathematics: Descartes
mathematics as the mathematization of natural philosophy it can be is that Descartes was familiar with the camera obscura where the size of the.
The Hidden Geometry in Vermeers The Art of Painting?
2Institute of Discrete Mathematics and Geometry Vienna University of Technology Key Words: Vermeer
Introduction to
Computer Vision
Image Formation
Light (Energy) Source
Surface
Pinhole Lens
Imaging Plane
WorldOpticsSensorSignal
B&W Film
Color Film
TV Camera
Silver Density
Silver density
in three color layersElectrical
Introduction to
Computer Vision
Today !!Optics: "!Pinhole "!Lenses !!Artificial sensors "!1 sensor array vs. 3 sensor arrays "!Bayer patternsIntroduction to
Computer Vision
Basic Optics
!!Two models are commonly used:" "!Pin-hole camera""!Optical system composed of lenses" !!Pin-hole is the basis for most graphics and vision" "!Derived from physical construction of early cameras""!Mathematics is very straightforward" !!Thin lens model is first of the lens models" "!Mathematical model for a physical lens""!Lens gathers light over area and focuses on image plane."Introduction to
Computer Vision
Pinhole Camera Model
!!World projected to 2D Image "!Image inverted "!Size reduced "!Image is dim "!No direct depth information !!f called the focal length of the lens !!Known as perspective projectionPinhole lens
Optical Axis
fImage Plane
Introduction to
Computer Vision
Pinhole images
Introduction to
Computer Vision
!!Imagine being inside a pinhole camera....Introduction to
Computer Vision
Mike's Maze Camera Obscura
Introduction to
Computer Vision
Camera Obscura
Introduction to
Computer Vision
Camera Obscura
Introduction to
Computer Vision
Camera Obscuras in art
Introduction to
Computer Vision
Pinhole images
Introduction to
Computer Vision
Fuzzy pinhole camera
Introduction to
Computer Vision
Matlab demo
Introduction to
Computer Vision
Pinhole camera image
Photo by Robert Kosara, robert@kosara.net
Amsterdam
Introduction to
Computer Vision
Equivalent Geometry
!!Consider case with object on the optical axis: f z !!More convenient with upright image: - f zProjection plane z = 0
!!Equivalent mathematicallyIntroduction to
Computer Vision
Coordinate System
!!Simplified Case:"!Origin of world and image coordinate systems coincide "!Y-axis aligned with y-axis "!X-axis aligned with x-axis "!Z-axis along the central projection ray
WorldCoordinate
System
Image Coordinate System
Z X Y Y Z X (0,0,0) y xP(X,Y,Z)
p(x,y) (0,0)Introduction to
Computer Vision
Perspective Projection
!!Compute the image coordinates of p in terms of the world coordinates of P. !!Look at projections in x-z and y-z planes
x y ZP(X,Y,Z)
p(x, y) Z = 0 Z=-fIntroduction to
Computer Vision
X-Z Projection
!!By similar triangles: Z - f X x = x f X Z+f = x fX Z+fIntroduction to
Computer Vision
Y-Z Projection
!!By similar triangles: = y f Y Z+f = y fY Z+f - f Z Y yIntroduction to
Computer Vision
Perspective Equations
!!Given point P(X,Y,Z) in the 3D world!!The two equations: !!transform world coordinates (X,Y,Z) into image coordinates (x,y)
= y fY Z+f = x fX Z+fIntroduction to
Computer Vision
Practice Problem
!!How tall will an object be in a pinhole camera?Introduction to
Computer Vision
Reverse Projection
!!Given a center of projection and image coordinates of a point, it is not possible to recover the 3D depth of the point from a single image. In general, at least two images of the same point taken from two different locations are required to recover depth.
All points on this line
have image coordi- nates (x,y). p(x,y)P(X,Y,Z) can be any-
where along this lineIntroduction to
Computer Vision
Stereo Geometry
!!Depth obtained by triangulation !!Correspondence problem: p l and p r must correspond to the left and right projections of P, respectively.Object point
Central
Projection
RaysVergence Angle
p l p rP(X,Y,Z)
Introduction to
Computer Vision
Variability in appearance
!!Consequences of image formation geometry for computer vision "!What set of shapes can an object take on? !!rigid !!non-rigid !!planar !!non-planar "!SIFT features !!Sensitivity to errors.Introduction to
Computer Vision
Lenses
!!How can we improve on pinhole cameras? !!What are their problems? !!What are their advantages?Introduction to
Computer Vision
Lenses
!!How can we improve on pinhole cameras? !!What are their problems? "!Not enough light to stimulate receptors. !!What are their advantages? "!Everything is in focus.Introduction to
Computer Vision
Lenses
!!Allow the collection of much greater amount of light. "!In general, proportion to the cross section of the lens area. !!Why not just make the pinhole bigger? !!Much choose a focal distance. Not everything can be in focus.Introduction to
Computer Vision f!IMAGE!PLANE!OPTIC!AXIS!LENS!i!o!1 1 1!f i o!=!+!Aquotesdbs_dbs47.pdfusesText_47
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