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This tutorial is designed for all those readers who are looking for a starting point to learn Lua. It has topics suitable for both beginners as well as
Lua 5.0 Reference Manual
Nov 25 2003 There are eight basic types in Lua: nil
Programming in Lua Fourth Edition
The reference manual is a must for anyone who wants to really learn a language. This book does not replace the Lua reference manual; quite the opposite
Learn Lua in X minutes
Several independent benchmarks show. Lua as the most efficient in the realm of dynamically-typed interpreted languages. • Efficient in real code too.
LUA : LE TUTORIEL
Jul 5 2013 intitulé : « Lua 5.2 Reference Manual » que vous pouvez trouver dans ... L'appel récursif est similaire au goto du basic: un renvoi qui ne ...
Wrox - Beginning Lua Programming.pdf
Library of Congress Cataloging-in-Publication Data. Jung Kurt
Lua Performance Tips
1Of course our implementation was still slower but not by an order of magnitude. Page 3. 17. Basic facts. Before running any code
The Implementation of Lua 5.0
Lua has eight basic types: nil boolean
EPICS PROGRAMMING WITH LUA - CERN Indico
What's in the lua module? luascript Record. Record type with scriptable behavior. luash. IOC shell replacement.
Lua Programming Gems
We could cite heavy use in the games community and we had set out with a mission of learning something from game developers but if asked what mate- rials one
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Audience .................................................................................................................................................... i
Prerequisites .............................................................................................................................................. i
Copyright & Disclaimer .............................................................................................................................. i
Table of Contents ...................................................................................................................................... ii
1. OVERVIEW ............................................................................................................................ 1
Features .................................................................................................................................................... 1
How Lua is Implemented? ......................................................................................................................... 1
Learning Lua .............................................................................................................................................. 2
Some Uses of Lua ...................................................................................................................................... 2
2. ENVIRONMENT ..................................................................................................................... 3
Try it Option Online .................................................................................................................................. 3
Local Environment Setup .......................................................................................................................... 3
Text Editor ................................................................................................................................................ 3
The Lua Interpreter ................................................................................................................................... 4
The Lua Compiler ...................................................................................................................................... 4
Installation on Windows ........................................................................................................................... 4
Installation on Linux.................................................................................................................................. 4
Installation on Mac OS X ........................................................................................................................... 5
Lua IDE ...................................................................................................................................................... 5
3. BASIC SYNTAX ....................................................................................................................... 7
First Lua Program ...................................................................................................................................... 7
Tokens in Lua ............................................................................................................................................ 8
Comments ................................................................................................................................................ 9
Lua iiiIdentifiers ................................................................................................................................................. 9
Keywords .................................................................................................................................................. 9
Whitespace in Lua ................................................................................................................................... 10
4. VARIABLES .......................................................................................................................... 11
Variable Definition in Lua ........................................................................................................................ 11
Variable Declaration in Lua ..................................................................................................................... 12
Lvalues and Rvalues in Lua ...................................................................................................................... 13
5. DATA TYPES ........................................................................................................................ 14
Type Function ......................................................................................................................................... 14
6. OPERATORS ........................................................................................................................ 16
Arithmetic Operators .............................................................................................................................. 16
Relational Operators ............................................................................................................................... 17
Logical Operators .................................................................................................................................... 20
Misc Operators ....................................................................................................................................... 22
Operators Precedence in Lua .................................................................................................................. 22
7. LOOPS ................................................................................................................................. 25
while loop ............................................................................................................................................... 26
for loop ................................................................................................................................................... 27
repeat...until loop ................................................................................................................................... 29
nested loops ........................................................................................................................................... 31
Loop Control Statement .......................................................................................................................... 32
break statement ..................................................................................................................................... 33
The Infinite Loop ..................................................................................................................................... 34
8. DECISION MAKING .............................................................................................................. 35
if statement ............................................................................................................................................ 36
Lua ivif...else statement ................................................................................................................................... 37
The if...else if...else Statement ................................................................................................................ 39
nested if statements ............................................................................................................................... 40
9. FUNCTIONS ......................................................................................................................... 42
Defining a Function ................................................................................................................................. 42
Function Arguments ................................................................................................................................ 43
Calling a Function .................................................................................................................................... 43
Assigning and Passing Functions ............................................................................................................. 44
Function with Variable Argument ........................................................................................................... 45
10. STRINGS .............................................................................................................................. 46
String Manipulation ................................................................................................................................ 47
Case Manipulation .................................................................................................................................. 48
Replacing a Substring .............................................................................................................................. 48
Finding and Reversing ............................................................................................................................. 49
Formatting Strings .................................................................................................................................. 49
Character and Byte Representations ....................................................................................................... 50
Other Common Functions ....................................................................................................................... 51
11. ARRAYS ............................................................................................................................... 52
One-Dimensional Array ........................................................................................................................... 52
Multi-Dimensional Array ......................................................................................................................... 53
12. ITERATORS .......................................................................................................................... 56
Generic For Iterator ................................................................................................................................ 56
Stateless Iterators ................................................................................................................................... 56
Stateful Iterators ..................................................................................................................................... 58
Lua v13. TABLES ................................................................................................................................ 60
Introduction ............................................................................................................................................ 60
Representation and Usage ...................................................................................................................... 60
Table Manipulation ................................................................................................................................. 62
Table Concatenation ............................................................................................................................... 62
Insert and Remove .................................................................................................................................. 63
Sorting Tables ......................................................................................................................................... 64
14. MODULES ............................................................................................................................ 66
What is a Module? .................................................................................................................................. 66
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