Géométrie projective.
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La géométrie projective prend pour objet l'ensemble des droites passant par un point donné En termes plus formels un espace projectif est l'ensemble des
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![Projective Geometry Projective Geometry](https://pdfprof.com/Listes/17/58182-17projectivegeometry.pdf.pdf.jpg)
Projective GeometryProjective Geometry
Projective GeometryEuclidean versus Projective Geometry nEuclidean geometry describes shapes "as they are" -Properties of objects that are unchanged by rigid motions»Lengths
»Angles
»Parallelism
nProjective geometry describes objects "as they appear" -Lengths, angles, parallelism become "distorted" when we look at objects -Mathematical model for how images of the 3D world are formed.Projective GeometryOverview
nTools of algebraic geometry nInformal description of projective geometry in a plane nDescriptions of lines and points nPoints at infinity and line at infinity nProjective transformations, projectivity matrix nExample of application nSpecial projectivities: affine transforms, similarities,Euclidean transforms
nCross-ratio invariance for points, lines, planes Projective GeometrynPlane passing through originand perpendicular to vector is locus of points such that nPlane through origin is completely defined by Tools of Algebraic Geometry 1O),,(321xxx=x),,(cba=n
0321=++xcxbxa
),,(cba),,(321xxx=x0=·xn ),,(cba=nx 1x 2x 3 Projective GeometrynA vector parallel to intersection of 2 planes and is obtained by cross-product Tools of Algebraic Geometry 2 O ),,(cba),,(cba )'','',''(cba)',','(cba )',','(),,()'','',''(cbacbacba´= )',','(cbaProjective GeometrynPlane passing through two points xand x' is defined byTools of Algebraic Geometry 3
O ),,(cbax'x´=),,(cba),,(321xxx=x )',','(321xxx=x'Projective GeometryProjective Geometry in 2D
nWe are in a plane P and want to describe lines and points in P nWe consider a third dimension to make things easier when dealingwith infinity -Origin Oout of the plane, at a distance equal to 1 from plane nTo each point mof the plane P we can associate a single ray nTo each line l of the plane Pwe can associate a single plane O),,(321xxx=x Pl m),,(cba),,(321xxx=x ),,(cba=L x3x 1x 2Projective GeometryProjective Geometry in 2D
nThe rays and are the same and are mapped to the same point mof the plane P -X is the coordinate vector of m, are its homogeneous coordinates nThe planes and are the same and are mapped to the same line l of the plane P -Lis the coordinate vector of l, are its homogeneous coordinatesO),,(321xxx=x Pl m ),,(321xxx ),,(cballl ),,(cba ),,(cba=LProjective GeometryProperties
nPoint X belongs to line Lif L. X= 0 nEquation of line Lin projective geometry is nWe obtain homogeneous equations0321=++xcxbxaO),,(321xxx=x Pl m ),,(cba),,(cba=L Projective GeometryFrom Projective Plane to Euclidean Plane nHow do we "land" back from the projective world to the 2D world of the plane? -For point, consider intersection of ray with plane => nFor line, intersection of plane with plane is line l:O),,(321xxx=x Pl m ),,(cba),,(321xxxlll=x ),,(cba=L 13=x,/13x=l)/,/(m3231xxxx=
0321=++xcxbxa13=x021=++cxbxa
Projective GeometryLines and Points
nTwo lines L = (a, b, c)and L' = (a',b',c')intersect in the point nThe line through 2 points xand x'is nDuality principle: To any theorem of 2D projective geometry, there corresponds a dual theorem, which may be derived by interchanging the roles ofpoints and lines in the original theorem'LLx´='xxL´= O ),,(cba)',','(cbaP),,(321xxx=xL L'x' Projective GeometryIdeal Points and Line at Infinity nThe points x= (x1, x2, 0) do not correspond to finite points in the plane. They are points at infinity, also called ideal points nThe line L= (0,0,1) passes through all points at infinity, since L . x= 0 nTwo parallel lines L= (a, b, c) and L'= (a, b, c') intersect at the point =(c'-c)(b, -a,0), i.e. (b, -a,0) nAny line (a, b, c) intersects the line at infinity at (b, -a,0). So the line at infinity is the set of all points at infinityO)0,,(21xx=x1l m )1,0,0(¥¥P x3'LLx´=
Projective GeometryIdeal Points and Line at Infinity nWith projective geometry, two lines always meet in a single point, and two points always lie on a single line. nThis is not true of Euclidean geometry, where parallel lines form a special case. Projective GeometryProjective Transformations in a Plane nProjectivity -Mapping from points in plane to points in plane -3 aligned points are mapped to 3 aligned points nAlso called -Collineation -HomographyProjective GeometryProjectivityTheorem
nA mapping is a projectivityif and only if the mapping consists of a linear transformation of homogeneous coordinates with Hnon singular nProof: -If x1, x2, and x3are 3 points that lie on a line L, and x'1= Hx1, etc, then x'1, x'2, and x'3lie on a line L'
-LTxi= 0, LTH -1H xi= 0, so points H xilie on lineH -T L
nConverse is hard to prove, namely if all collinear sets of points are mapped to collinear sets of points, then there is a single linear mapping between corresponding points in homogeneous coordinatesxxH'=Projective GeometryProjectivityMatrix
nThe matrix Hcan be multiplied by an arbitrary non-zero number without altering the projective transformation nMatrix His called a "homogeneous matrix" (only ratios of terms are important) nThere are 8 independent ratios. It follows that projectivity has 8 degrees of freedom nA projectivityis simply a linear transformation of the rays֏ae
èae
3 21333231232221131211
3' 2' 1 x xx hhhhhhhhh x xxxxH'= Projective GeometryExamples of Projective Transformations nCentral projection maps planar scenepoints to image plane by a projectivity -True because all points on a scene line are mapped to points on its image line nThe image of the same planar scene from a second camera can be obtained from the image from the first camera by a projectivity -True because x'i= H' x i, x"i= H" x i so x"i= H" H'-1x' iP' O' M y'x' yxPM'M" O" P" Projective GeometryComputing Projective Transformation nSince matrix of projectivity has 8 degrees of freedom, the mapping between 2 images can be computed if we have the coordinates of4 points on one image, and know where they are mapped in the other
image -Each point provides 2 independent equations -Equations are linear in the 8 unknowns h'ij=hij/ h331'''''3231131211
333231131211
31++++==yhxhhyhxh hyhxhhyhxh xxx1'''''
3231232221
333231232221
32++++==yhxhhyhxh hyhxhhyhxh xxy
Projective GeometryExample of Application
nRobot going down the road nLarge squares painted on the road to make it easier nFind road shape without perspective distortion from image -Use corners of squares: coordinates of 4 points allow us to compute matrix H -Then use matrix Hto compute 3D road shapeProjective GeometrySpecial Projectivitiesú
333231232221131211
hhhhhhhhh10022211211
xx taataa10022211211
yx trsrstrsrs10022211211
yx trrtrrProjectivity 8 dofAffine transform
6 dofSimilarity
4 dofEuclidean transform
3 dofInvariants
Collinearity,
Cross-ratios
Parallelism,
Ratios of areas,
Length ratios
Angles,
Lengths,
AreasAngles,
Length ratios
Projective GeometryProjective Space Pn
nA point in a projective space Pnis represented by a vector of n+1 coordinates nAt least one coordinate is non zero. nCoordinates are called homogeneous or projective coordinates nVector xis called a coordinate vector nTwo vectors and represent the same point if and only if there exists a scalar lsuch that The correspondence between points and coordinate vectors is not one to one.),,,(121+=nxxxLx ),,,(121+=nxxxLx),,,(121+=nyyyLy iiyxl=Projective GeometryProjective Geometry in 1D
nPoints malong a line nAdd up one dimension, consider origin at distance 1 from line nRepresent m as a ray from the origin (0, 0): nX = (1,0) is point at infinity nPoints can be written X = (a, 1), where a is abscissa along the line1O),(21xx=x
m),(21xx=x)0,1(=xax 2 x 1Projective GeometryProjectivity in 1D
nA projective transformation of a line is represented by a 2x2 matrix nTransformation has 3 degrees of freedom corresponding to the 4 elements of the matrix, minus one for overall scaling nProjectivity matrix can be determined from 3 corresponding points1O),(21xx=x
m)0,1(=xa÷èaeúûùêëé
èae
2122211211
21xx hhhh xxxxH'=
Projective GeometryCross-Ratio Invariance in 1D
nCross-ratio of 4 points A, B, C, D on a line is defined as nCross-ratio is not dependent on which particular homogeneous representation of the points is selected: scales cancel between numerator and denominator. For A = (a, 1), B = (b, 1), etc, we get nCross-ratio is invariant under any projectivity O1),(21xx=x
A)0,1(=xadcbcdabaA,B,C,D--¸
--= )Cross(ú =¸=2211detwith )Cross(BABA xxxxABCDCBADABA,B,C,D
BProjective GeometryCross-Ratio Invariance in 1D
nFor the 4 sets of collinear points in the figure, the cross-ratio for corresponding points has the same value Projective GeometryCross-Ratio Invariance between Lines nThe cross-ratio between 4 lines forming a pencilis invariant when the point of intersection C is moved nIt is equal to the cross-ratio of the 4 pointsC CProjective GeometryProjective Geometry in 3D
nSpace P3is called projective space nA point in 3D space is defined by 4 numbers (x1, x2 , x3 , x4 ) nA plane is also defined by 4 numbers (u1, u2 , u3 , u4 ) nEquation of plane is nThe plane at infinity is the plane (0,0,0,1). Its equation is x4=0 nThe points (x1, x2 , x3 , 0) belong to that plane in the direction (x1, x2 , x3) of Euclidean space nA line is defined as the set of points that are a linear combination of two points P1andP2 nThe cross-ratio of 4 planes is equal to the cross-ratio of the lines of intersection with a fifth plane0 4 1 =å=i iixuProjective GeometryCentral Projection
s s is s i z yfyzxfx ==Scene point (xs, ys, zs)Image point (xi, yi, f)x z Cfy center of projectionImage plane 1 0001000000
s ss z yx ff w vu wvywuxii/,/==If world and image points are represented by homogeneous vectors, central projection is a linear mapping between P3and P2:Projective GeometryReferences
nMultiple View Geometry in Computer Vision, R. Hartley and A. Zisserman, Cambridge University Press, 2000 nThree-Dimensional Computer Vision: A GeometricApproach, O. Faugeras, MIT Press, 1996
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