[PDF] Chapter05 Animation 10-Dec-2011 Stop Motion





Previous PDF Next PDF



Animation

Animation is the rapid display of a animation is as a motion picture ... Traditional Animation was replaced with 2D Computer Animation.



The Fundamental Principles of Animation

This tutorial was based on the Notes by P. Coleman and on the paper “Principles of Traditional Animation Applied to 3D Computer. Animation”.



chapter 1 - introduction to 2D-animation working practice

Animate the exercise in 2D and then use the drawings as a guide to how the animation will move in 3D. Computer pro- gram specific .pdf notes will be found on 



CS 4204 Computer Graphics Computer Animation

Adapted from notes by Yong Cao. Virginia Tech ?Additional challenges in animation ... http://www.siggraph.org/education/materials/HyperGraph/animation/ ...



Chapter05 Animation

10-Dec-2011 Stop Motion and Claymation. • Captured one frame at a time. • Image Sequence Movie



Computer Animation and Visualisation Lecture 1 Introduction

Ph.D. Student in Character Animation & Artificial Intelligence lecture notes on-line (http://homepages.inf.ed.ac.uk/tkomura/cav/).



Animation

A person who creates animations is called animator. He use various computer technologies to capture the still images and then to animate these in desired 



Chapter 5 - Animation

You can animate text pictures



How to Create a PowerPoint Presentation step by step notes

Create 5 slides presentation on Delhi Metro using Text Pictures



ANIMATIONS AND TRANSITIONS IN POWERPOINT

Click on the Animations tab in the Ribbon. •. Choose the Transition to this Slide Group. •. The default animation for 

10/12/11 1 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Chapter 5: Animation

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Overview

• Introduction to animation

• Computer-generated animation • File formats used in animation • Making successful animations

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Animation

• Animation: the creation of moving images one frame at a time. Animate: literally "to bring to life."

• Cel Animation: Elements intended to move in a scene were drawn on celluloid sheets and laid over a separate background.

• Stop Motion and Claymation • Captured one frame at a time. • Image Sequence, Movie, Vector Animation,

Animated GIF, Rotoscoping, etc.

10/12/11 2 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved • Possible due to "persistence of vision" and a psychological phenomenon called phi. • A series of images rapidly changed to create illusion of movement.

Introduction to Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved • Animation can be rendered in:

- 2D: simple, transformations in (x,y) coordinates. - 2 1/2D space: Illusion of depth through shadowing,

highlighting, forced perspective and reflections, though in reality still just 2D. - 3D space: Complicated and realistic animation. Can have flat shaded cartoon look all the way to photo realistic renderings.

Introduction to Animation (continued)

10/12/11 3 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

• When creating animation:

- Organize the execution in a series of logical steps. - Choose an animation tool best suited for the job

and intended output/format.

- Build and tweak the sequences. - Keyframes: first and last frames of an action. - Tweening: drawing frames in between keyframes. - Post-process the completed animation. - Export proper format(s).

Introduction to Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Computer-Generated Animation

• Interpolation: calculation of values of a function lying between known points. - Only properties that have a simple numerical representation can be interpolated.

- Linear (unnatural), Easing, Bezier • Motion Path: used to guide the object. - Orient to Path option

10/12/11 4 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Computer-Generated Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Computer-Generated Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Computer-Generated Animation (continued)

10/12/11 5 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Computer-Generated Animation

• Kinematics: the study of movement and motion of structures that have joints. • Inverse kinematics: process of linking objects and defining their relationship and limits. © 2011 The McGraw-Hill Companies, Inc. All rights reserved • Morphing is an effect in which a still or moving image is transformed into another.

Computer-Generated Animation (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Web Animation Formats

• GIF89a file format: - Allows multiple images into a single file displayed as animation in a web browser. - 256 indexed colors max, transparency, handled by most browsers and does not need a plugin. - LZW compression not good for severe changes (ex.

Animated photos)

- Not interactive for the most part. • Flash SWF, SVG, Video

10/12/11 6 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Making Successful Animations

• Use animation carefully and sparingly. • High-quality animations require superior display platforms and hardware, as well as raw computing horsepower. • File compression is key when preparing animation files for the Web. © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Making Successful Animations (continued)

• Some animation tools are: - Adobe's Flash, FireWorks, Photoshop, After Effects - AutoDesk's Maya, 3DSMax - Apple's Motion © 2011 The McGraw-Hill Companies, Inc. All rights reserved

A rolling ball

Making Successful Animations (continued)

10/12/11 7 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

A bouncing ball

Making Successful Animations (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Making GIF animations

Making Successful Animations (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Making GIF animations

Making Successful Animations (continued)

10/12/11 8 © 2011 The McGraw-Hill Companies, Inc. All rights reserved

Summary

• Animation is visual change over time and adds great power to multimedia. • Cell animation uses a series of progressively different graphics on each frame of movie film. • Computer animation has eased the process of creating animation. • Many file formats are designed specifically to contain animation.quotesdbs_dbs14.pdfusesText_20
[PDF] animation programs for beginners free

[PDF] animation software

[PDF] animation software for beginners free

[PDF] animation software for beginners free download

[PDF] animation tips and tricks pdf

[PDF] animation tutorial

[PDF] animation tutorial for beginners pdf

[PDF] animation video making course

[PDF] anne hidalgo programme paris

[PDF] annexure ii dsc application form

[PDF] annuaire faculté de médecine paris 7

[PDF] annual firearms manufacturing and export report 2019

[PDF] answers of intext questions of chemistry class 12

[PDF] answers of intext questions of haloalkanes and haloarenes

[PDF] answers to intext questions ncert chemistry