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An introduction to WebRTC - Real-Time Communication over the Web

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webrtc #webrtc

Table of Contents

About1

Chapter 1: Getting started with webrtc2

Remarks2

Examples2

Setting up a WebRTC-based communication system2

Introduction to WebRTC3

Get access to your audio and video using getUserMedia() API, Hello WebRTC!3 Chapter 2: Using getUserMedia() to request camera and microphone access5

Examples5

Using getUserMedia()5

For what getUserMedia() is used?5

Supported browsers for getUserMedia()5

Required files to use getUserMedia5

Chapter 3: WebRTC simple examples7

Parameters7

Examples7

Get camera and microphone permission and display preview on webpage7

Credits9

About You can share this PDF with anyone you feel could benefit from it, downloaded the latest version from: webrtc It is an unofficial and free webrtc ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. It is neither affiliated with Stack Overflow nor official webrtc. The content is released under Creative Commons BY-SA, and the list of contributors to each chapter are provided in the credits section at the end of this book. Images may be copyright of their respective owners unless otherwise specified. All trademarks and registered trademarks are the property of their respective company owners. Use the content presented in this book at your own risk; it is not guaranteed to be correct nor accurate, please send your feedback and corrections to info@zzzprojects.com https://riptutorial.com/1

Chapter 1: Getting started with webrtc

Remarks

WebRTC is a free, open project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose. Checkout following links to get more information about WebRTC webrtc.org webrtc architecture check live demo here

Examples

Setting up a WebRTC-based communication system

To setup a WebRTC-based communication system, you need three main components:

A WebRTC signaling server

To establish a WebRTC connections, peers need to contact a signaling server, which then provides the address information the peers require to set up a peer-to-peer connection.

Signaling servers are for example:

signalmaster: Lightweight, JavaScript-based signaling server•

NextRTC: Java-based signaling server•

Kurento: Comprehensive WebRTC framework•

Janus: General purpose WebRTC Gateway•1.

A WebRTC client application

The client accesses either a browser's WebRTC implementation through a JavaScript API or uses a WebRTC library (i.e. as part of a desktop or mobile app). To establish the connection to a peer, the client first needs to connect to the signaling server. Examples for WebRTC clients are:

Several Kurento projects•

OpenWebRTC, a cross-platform client with mobile focus• Peer.js A browser-based client (Peer.js also provides a light-weight server)•

Janus Demo examples•2.

A STUN/TURN server3.

https://riptutorial.com/2 Session Traversal Utilities for NAT (STUN) enables peers to exchange address information even if they are behind routers employing Network Adress Translation (NAT). If network restrictions prevent peers from communication directly at all, the traffic is routed via a Traversal Using Relays around NAT (TURN) server. You find a detailed and graphical explanation of STUN and TURN at stun-and-turn.html. Examples for WebRTC STUN/TURN servers are: coturn combines STUN and TURN and is typically part of a fully-fledged WebRTC infrastructure.• Janus WebRTC Gateway comes with an integrated STUN/TURN server.•

Introduction to WebRTC

WebRTC is an open framework for the web that enables Real Time Communications in the browser. It includes the fundamental building blocks for high-quality communications on the web, such as network, audio and video components used in voice and video chat applications. These components, when implemented in a browser, can be accessed through a JavaScript API, enabling developers to easily implement their own RTC web app. The WebRTC effort is being standardized on an API level at the W3C and at the protocol level at the IETF. A key factor in the success of the web is that its core technologies - such as HTML, HTTP, and TCP/IP - are open and freely implementable. Currently, there is no free, high-quality, complete solution available that enables communication in the browser. WebRTC enables this.• Already integrated with best-of-breed voice and video engines that have been deployed on millions of endpoints over the last 8+ years. Google does not charge royalties for WebRTC.• Includes and abstracts key NAT and firewall traversal technology, using STUN, ICE, TURN,

RTP-over-TCP and support for proxies.•

Builds on the strength of the web browser: WebRTC abstracts signaling by offering a signaling state machine that maps directly to PeerConnection. Web developers can therefore choose the protocol of choice for their usage scenario (for example, but not limited to, SIP,

XMPP/Jingle, etc).•

Read more about WebRTC from here

Get access to your audio and video using getUserMedia() API, Hello WebRTC! is the common method adapted in Chrome and FF to getUserMedia as of now. A promised based call back which returns local stream on success https://riptutorial.com/3 You can pass audio and video constraints to getUserMedia to control capture settings like resolution, framerate, device preference, and more.

Attach the stream to a video element

stop both video and audio stop only audio stop only video

Live demo

Read Getting started with webrtc online: https://riptutorial.com/webrtc/topic/4623/getting-started- with-webrtc https://riptutorial.com/4

Chapter 2: Using getUserMedia() to request

camera and microphone access

Examples

Using getUserMedia()

As we knew, WebRTC is all based on the JavaScript development and coding and for more information and examples please refer here and here. And now, let me show you a very simple example to use

For what is used?

getUserMedia() is used to get the user/visitor's camera and microphone detection.

Supported browsers for

Mozilla Firefox 22 (PC) or higher.•

Microsoft Edge 21 (PC) or higher.•

Google Chrome 23 (PC) or higher.•

Opera 18 (PC) or higher.•

Google Chrome 28 (Android) or higher.•

Mozilla Firefox 24 (Android) or higher.•

Opera Mobile 12 (Android) or higher.•

iOS (Bowser).•

Chrome OS•

Firefox OS•

Default BlackBerry 10 browser.•

Required files to use

https://riptutorial.com/5

Start coding in a normal HTML file.1.

In the tags, include the required WebRTC API files:2. I'm not able to use the Stackoverflow Editor's Code, so here is the code: http://pastebin.com/2fQzJhuG Good job! you're just a great starter now and it should work normally.

Last code:

It was very easy, right?

Read Using getUserMedia() to request camera and microphone access online: access https://riptutorial.com/6

Chapter 3: WebRTC simple examples

Parameters

getUserMedia()

ParamtersDescription

ConstraintsIt consist of array which allows us to specify which media devices to use i.e audio or video or both Success callbackCreate a function for success callback which will provide you the stream which you get from your media devices Error callbackThis callback get invoked when there is problem like there are no media devices, or user has denied the permission to use them

Examples

Get camera and microphone permission and display preview on webpage In order to begin using WebRTC you need to get camera and microphone permission.For that you need following things: , you can get it from here1. A html webpage with a video tag and little bit of js code2. The adapter.js is a JavaScript shim for WebRTC, maintained by Google with help from the WebRTC community, that abstracts vendor prefixes, browser differences and spec changes. Now once you have this file, create a html file with following code: https://riptutorial.com/7 Once done, save this file and run in the browser. When you run the browser will ask you to allow this webpage to access your webcam and microphone. Allow it and whola!, you will see the preview on the webpage. Read WebRTC simple examples online: https://riptutorial.com/webrtc/topic/5641/webrtc-simple- examples https://riptutorial.com/8

Credits

S.

NoChaptersContributors

1Getting started with

webrtcAJ., Community, Griffin, Ichigo Kurosaki, mpromonet, Olga Khylkouskaya, Sasi Varunan, Timotheus.Kampik, xdumaine

2Using

getUserMedia() to request camera and microphone accessprotld

3WebRTC simple

examplesIchigo Kurosaki https://riptutorial.com/9quotesdbs_dbs20.pdfusesText_26
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