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C Johnen Introduction à JavaFX – version V1 1 Introduction à JavaFX Avec l'apparition de Java 8 en mars 2014 JavaFX devient la bibliothèque de 

:

Learn JavaFX 17

Building User Experience and

Interfaces with

Java

Second Edition

Kishori Sharan

Kishori Sharan

Leipzig, Sachsen, Germany

Learn JavaFX 17: Building User Experience and Interfaces with Java

ISBN-13 (pbk): 978-1-4842-7847-5

ISBN-13 (electronic): 978-1-4842-7848-2

?is work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the

material is concerned, speci?cally the rights of translation, reprinting, reuse of illustrations, recitation,

broadcasting, reproduction on micro?lms or in any other physical way, and transmission or information

storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now

known or hereafter developed.

Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with

every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an

editorial fashion and to the bene?t of the trademark owner, with no intention of infringement of the trademark.

?e use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not

identi?ed as such, is not to be taken as an expression of opinion as to whether or not they are subject to

proprietary rights.

While the advice and information in this book are believed to be true and accurate at the date of publication,

neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or

omissions that may be made. ?e publisher makes no warranty, express or implied, with respect to the material contained herein. Managing Director, Apress Media LLC: Welmoed Spahr

Acquisitions Editor: Steve Anglin

Development Editor: Laura Berendson

Coordinating Editor: Mark Powers

Cover designed by eStudioCalamar

Cover image by Onder Ortel on Unsplash (

www.unsplash.com Distributed to the book trade worldwide by Apress Media, LLC, 1 New York Plaza, New York, NY 10004, U.S.A. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com , or visit www. springeronline.com . Apress Media, LLC is a California LLC and the sole member (owner) is Springer Science + Business Media Finance Inc (SSBM Finance Inc). SSBM Finance Inc is a

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Printed on acid-free paper

To my father-in-law Mr. Jim Baker

- Kishori Sharan

To my niece Alina

v

•Chapter 1: Getting Started �������������������������������������������������������������������������������������1

What Is JavaFX?

History of JavaFX

System Requirements

JavaFX Runtime Library

JavaFX Source Code

Your First JavaFX Application

Starting an Eclipse Project

Setting Up a Module Info

Creating the

HelloJavaFX

Class

Overriding the

start()

Method

Showing the Stage

Launching the Application

Adding a Scene to the Stage

Improving the

HelloFX

Passing Parameters to a JavaFX Application

Case 1

Case 2

Table of Contents

About the Authors

About the Technical Reviewer

Acknowledgments

Introduction

vi

Launching a JavaFX Application

The Life Cycle of a JavaFX Application

Terminating a JavaFX Application

Summary

Chapter 2: Properties and Bindings .....................................................................23

What Is a Property?

What Is a Binding?

Understanding Binding Support in JavaBeans

Understanding Properties in JavaFX

Using Properties in JavaFX Beans

Understanding the Property Class Hierarchy������������������������������������������������������������������36

Handling Property Invalidation Events

Handling Property Change Events

Handling Invalidation and Change Events

Using Bindings in JavaFX

Unidirectional and Bidirectional Bindings

Understanding the Binding API

The High-Level Binding API

Using the Low-Level Binding API

Using Bindings to Center a Circle

Summary

Chapter 3: Observable Collections.......................................................................69

What Are Observable Collections?

Understanding

ObservableList

Creating an

ObservableList

Observing an

ObservableList

for Invalidations

Observing an

ObservableList

for Changes

Understanding

ObservableSet

Creating an

ObservableSet

TABLE OF CON

T EN T S vii

Understanding

ObservableMap

Creating an

ObservableMap

Properties and Bindings for JavaFX Collections

Understanding

ObservableList

Property and Binding

Binding to List Properties and Content

Understanding

ObservableSet

Property and Binding����������������������������������������������������������������������������94

Understanding

ObservableMap

Property and Binding

Summary

Chapter 4: Managing Stages ...............................................................................99

Knowing the Details of Your Screens

What Is a Stage?

Showing the Primary Stage

Setting the Bounds of a Stage

Initializing the Style of a Stage

Moving an Undecorated Stage

Initializing Modality of a Stage

Setting the Opacity of a Stage

Resizing a Stage

Showing a Stage in Full-Screen Mode

Showing a Stage and Waiting for It to Close

Summary

Chapter 5: Making Scenes .................................................................................123

What Is a Scene?

Graphics Rendering Modes

Setting the Cursor for a Scene

The Focus Owner in a Scene

Understanding the

Platform

Class

Knowing the Host Environment

Summary

TABLE OF CON

T EN T S viii

•Chapter 6: Understanding Nodes �����������������������������������������������������������������������133

What Is a Node?

The Cartesian Coordinate System

Cartesian Coordinate System of a Node

The Concept of Bounds and Bounding Box

Knowing the Bounds of a Node

The layoutBounds

Property

The boundsInLocal

Property

The boundsInParent

Property

Bounds of a Group

A Detailed Example on Bounds

Positioning a Node Using

layoutX and layoutY

Setting the Size of a Node

Resizable Nodes

Nonresizable Nodes

Storing User Data in a Node

What Is a Managed Node?

Transforming Bounds Between Coordinate Spaces

Summary

•Chapter 7: Playing with Colors ��������������������������������������������������������������������������171

Understanding Colors

Using the Color Class

Using the

ImagePattern

Class

Understanding Linear Color Gradient

Using the

LinearGradient

Defining Linear Color Gradients Using a String Format

Understanding Radial Color Gradient

Using the

RadialGradient

Defining Radial Color Gradients in String Format

Summary

TABLE OF CON

T EN T S ix

•Chapter 8: Styling Nodes �����������������������������������������������������������������������������������195

What Is a Cascading Style Sheet?

What Are Styles, Skins, and Themes?

A Quick Example

Naming Conventions in JavaFX CSS

Adding Style Sheets

Default Style Sheet

Adding Inline Styles

Priorities of Styles for a Node

Inheriting CSS Properties

Types of CSS Properties

The inherit Type The boolean Type The string Type The number and integer Types The size Type

The length and percentage Types

The angle Type The duration Type The point Type The color-stop Type The URI Type The effect Type The font Type The paint and color Types

Specifying Background Colors

Specifying Borders

Border Colors

Border Widths

Border Radii

TABLE OF CON

T EN T S

xBorder Insets ��������������������������������������������������������������������������������������������������������������������������������������216

Border Styles

Understanding Style Selectors

Using Class Selectors

Class Selector for the

root Node

Using ID Selectors

Combining ID and Class Selectors

The Universal Selector

Grouping Multiple Selectors

Descendant Selectors

Child Selectors

quotesdbs_dbs6.pdfusesText_12
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