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Chapter Two: Memory Locations and Addressing

Chapter Two: Addressing Modes

Addressing modes:

The way of specifying data to be operated by an instruction is known as addressing modes. In other words, addressing modes refer to the different methods of addressing the operands. The 8086 memory addressing modes provide flexible access to memory, allowing you to easily access variables, arrays, records, pointers, and other complex data types. Instructions are operations performed by the CPU. An instruction is a statement that is executed at runtime. In 8086 instruction statement can consist of four parts: label, operation code (opcode), operand, and comments as shown in this figure

Assembly instruction format

™ Labels are used to provide symbolic names for memory addresses. A label is an identifier that can be used on a program line in order to branch to the labeled line. It can also be used to access data using symbolic names. ™ Operation code (opcode) field contains the symbolic abbreviation of a given operation. ™ Operand field consists of additional information or data that the opcode requires. ™ Comments field provides a space for documentation to explain what has been done for the purpose of debugging and maintenance.

Chapter Two: Memory Locations and Addressing

Operands are entities operated upon by the instruction. An 8086 instruction can have zero to two operands. For instructions with two operands, the first (left hand) operand is the source operand, and the second (right hand) operand is the destination operand. Also, operands are separated by commas Example : Mov Ax, Bx Machine code: maybe one, two, three, or four bytes in length. The first byte is an actual operation called an opcode (is short for 'Operation Code') that tells the processor what should be done, and any other bytes that present are operand referenced an immediate value, a register, or a memory location There are 8 different addressing modes in 8086 programs. They are:

1. Immediate addressing mode

2. Register addressing mode

3. Direct addressing mode

4. Register indirect addressing mode

5. Based addressing mode

6. Indexed addressing mode.

7. Based indexed addressing mode

8. Based, Indexed with displacement

Destination Source

Chapter Two: Memory Locations and Addressing

1. Immediate addressing mode: In this type of addressing, immediate data

is a part of instruction and appears in the form of successive byte or bytes.

Examples:

MOV AX, 0005 H

ADD AX, 2387 H

MOV AL, FFH

2. Register addressing mode: In register addressing mode, the data is

stored in a register and is referred using the particular register. All the registers, except IP, may be used in this mode.

Examples:

MOV BX, AX

ADD AL, BL

3. Direct addressing mode: Here, the effective address (EA) of the

memory location at which the data operand is stored is given in the instruction. The effective address is just a 16-bit number written directly in the instruction..

Example:

MOV AX, [5000H]

MOV BX, [1354H]

MOV BL, [0400H]

In this example, 0005H is the immediate

data. The immediate data may be 8-bit or

16-bit in size.

The square brackets around the 1354H

denote the contents of the memory location.

When executed, this instruction will copy

the contents of the memory location into

BX register.

In this example, copies the contents of the

16-bit AX register into the 16-bit BX

register.

Chapter Two: Memory Locations and Addressing

It loads or stores the data from memory to register and vice versa. The instruction consists of a register and an offset address. To compute physical address, shift left the DS register and add the offset address into it. Example: Assume DS=2162H , show the execution sequence of the following instruction:

MOV CX, [481]

Sol.

The logical address will be: 2162:01E1

To compute physical address, shift left the DS register and add it to offset address: The physical address will be: 26120H + 01E1H=26301H. After execution of the MOV instruction the contents of the memory location 26301H will be loaded into the register CX.

Example Code:

MOV AX, 2162H ;copies hexadecimal value 2162h to AX

MOV DS, AX ;copies value of AX into DS

MOV CX, 24 ;copies decimal value 24 into CX

MOV [481], CX ;stores the data of CX to memory

address 2162:01E1

MOV BX, [481] ;load data from memory address

2162:01E1 into BX

RET ;stops the program

Chapter Two: Memory Locations and Addressing

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