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ADOBE

PREMIERE

PRO

Help and tutorialsFebruary 2013

Contents

What's New1........................................................................ What's New in CS62........................................................................

What's New in Adobe Media Encoder CS68........................................................................

What's new (CS5.5)16........................................................................ What's new (CS5)17........................................................................

Premiere Pro getting started tutorials19........................................................................

Learn Adobe Premiere Pro CS5 and CS5.520........................................................................

Workspace and workflow22........................................................................ Working with Panels28........................................................................

Using the Source Monitor and Program Monitor31........................................................................

Customizing the Project panel37........................................................................

Basic workflow41........................................................................

Default keyboard shortcuts in CS647........................................................................

Default keyboard shortcuts (CS5 and CS5.5)60........................................................................

Adobe Dynamic Link72........................................................................

Cross-application workflows75........................................................................

Cross-platform workflow81........................................................................

Finding and customizing keyboard shortcuts82........................................................................

Setting up your system84........................................................................ Project setup91........................................................................

Creating and changing projects92........................................................................

Archiving projects95........................................................................ Trim or copy your project96........................................................................ Importing footage98........................................................................

Transferring and importing files99........................................................................

Importing assets from tapeless formats105........................................................................

Importing still images107........................................................................ Importing digital audio110........................................................................

Importing sequences, clip lists, libraries, and compositions112........................................................................

Importing XML project files from Final Cut Pro114........................................................................

Support for growing files117........................................................................

Working with Adobe Prelude CS6118........................................................................

Batch capturing and recapturing119........................................................................

Capturing DV or HDV video124........................................................................ Capturing HD video125........................................................................ Capturing and digitizing126........................................................................ Capturing content for DVD133........................................................................

Create clips for offline editing134........................................................................

Digitizing analog video135........................................................................ Working with timecode137........................................................................ Managing assets141........................................................................

Customizing the Project panel142........................................................................

Organizing assets in the Project panel146........................................................................

Managing metadata153........................................................................

Working with aspect ratios157........................................................................

Working with markers161........................................................................ Monitoring assets167........................................................................

Using the Source Monitor and Program Monitor168........................................................................

Playing assets174........................................................................

Using the Waveform monitors and vectorscope178........................................................................

Using the Reference Monitor181........................................................................

Editing sequences and clips183........................................................................

Creating and changing sequences184........................................................................

Creating and playing clips200........................................................................

Adding clips to sequences203........................................................................

Working with offline clips211........................................................................

Trimming clips (CS6)213........................................................................

Trimming clips (CS5 and CS5.5)229........................................................................

þÿ E d i t i n g m u l t i c a m e r a s e q u e n c e s ( C S 5 a n d C S 5 . 5 )239............................................................ þÿ E d i t i n g m u l t i c a m e r a s e q u e n c e s ( C S 6 )243........................................................................

Synchronizing audio and video with Merge Clips (CS5.5 and later)249........................................................................

Modifying clip properties with Interpret Footage252........................................................................

Creating special clips (synthetics)253........................................................................

Correcting mistakes255........................................................................

Rearranging clips in a sequence257........................................................................

Remove alerts with the Events panel261........................................................................

Rendering and previewing sequences262........................................................................

Working with clips in a sequence267........................................................................

Editing audio272........................................................................

Overview of audio and the Audio Mixer273........................................................................

Working with clips, channels, and tracks280........................................................................

Editing audio in a Timeline panel285........................................................................

Recording audio288........................................................................ Adjusting volume levels291........................................................................ Recording audio mixes295........................................................................ Advanced mixing297........................................................................

Editing and mixing audio in Adobe Audition301........................................................................

Editing audio in Adobe Soundbooth302........................................................................

Panning and balancing303........................................................................ Titling and the Titler306........................................................................

Creating and editing titles307........................................................................

Creating and formatting text in titles310........................................................................

Drawing shapes in titles314........................................................................ Add images to titles318........................................................................

Working with text and objects in titles319........................................................................

Fills, strokes, and shadows in titles322........................................................................

Rolling and crawling titles325........................................................................

Titler text styles326........................................................................ Effects and transitions328........................................................................ About effects329........................................................................

Applying, removing, finding, and organizing effects333........................................................................

Viewing and adjusting effects and keyframes336........................................................................

Applying effects to audio338........................................................................

Working with audio transitions342........................................................................

Effect presets344........................................................................

Stabilize motion with the Warp Stabilizer effect (CS6)347........................................................................

Color correction and adjustment350........................................................................

Adjustment Layers (CS6)364........................................................................

The rolling shutter repair effect (CS6)366........................................................................

Three-way Color Corrector effect (CS6)367........................................................................

Audio effects and transitions reference368........................................................................

Creating common results375........................................................................ Duration and speed377........................................................................

Effects and transitions reference384........................................................................

Eliminate flicker427........................................................................

Interlacing and field order428........................................................................

Modifying and customizing transitions430........................................................................

Motion: position, scale, and rotate a clip434........................................................................

Transition overview: applying transitions438........................................................................

Animation and keyframes442........................................................................

Adding, navigating, and setting keyframes443........................................................................

Moving and copying keyframes449........................................................................

Controlling effect changes using keyframe interpolation451........................................................................

Optimize keyframe automation454........................................................................

Compositing, alpha channels, and adjusting clip opacity456........................................................................

Blending modes459........................................................................

Workflow and overview for exporting463........................................................................

Formats exported directly from Premiere Pro465........................................................................

Export to Panasonic P2 format466........................................................................

Exporting OMF files for Pro Tools467........................................................................

Export a still image469........................................................................

Exporting to DVD or Blu-ray Disc470........................................................................

Smart rendering471........................................................................

Working with Adobe SpeedGrade CS6472........................................................................

Exporting for the Web and mobile devices474........................................................................

Exporting projects for other applications477........................................................................

Exporting to videotape480........................................................................

What's New1

What's new in CS6

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To the top

New features overview

Introduction to Adobe Premiere Pro CS6

Redesigned, customizable user interface

New default workspace

Redesigned Source and Program Monitors

Redesigned Project panel

Timecode panel

Primary edit display in Cinema mode

Dropped Frame indicator

Trackpad gesture support for Mac OS

Editing workflow improvements

Mercury Playback Engine improvements

Efficient ingest and logging with Adobe Prelude

Multicam improvements

Improved trimming

Continuous playback

New functionality for clip markers

Improved Adobe Dynamic Link

Smart rendering

Support for growing files

Audio workflow improvements

Redesigned Audio Mixer

Redesigned Audio Meter panel

New audio track functionality

Improved audio channel functionality in Source monitor

Use timecode from master audio in merged clips

Effects enhancements and workflow improvements

Adjustment layers

Warp Stabilizer effect

Rolling Shutter Repair effect

Redesigned 3-Way Color Corrector effect

Adobe SpeedGrade Color Correction

Premiere Pro CS6 updates

New features overview

Resources:

Video tutorial series: What's new and changed in Premiere Pro CS6

Video tutorial series: Learn Premiere Pro

Video tutorial: What's new in Premiere Pro CS6

Blog: What's new and changed in Premiere Pro CS6

Redesigned, customizable user interface

New default workspace

Premiere Pro CS6 has a new default editing workspace with larger Source and Program monitors (a configuration referred to as "2-up"). This view

allows you to view high-definition video much more easily in this workspace. To return to the standard editing workspace found in Premiere Pro CS5.5 and earlier, choose

Window > Workspace > Editing (CS5.5).

Resources:

The 2-up editing workspace (CS6)

Video tutorial: Project panel and Media Browser changes2

Redesigned Source and Program Monitors

The Source and Program monitors have been redesigned to be more customizable.

Customizable button bar.

Timecode numbers can be toggled on or off (also available in the Timeline). Pop-up menu for direct access to playback resolution. Setting button for easier access to monitor settings.

Resources:

Source Monitor and Program Monitor overview

Video tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changes

Redesigned Project panel

The Project Panel has been redesigned with these features:

Resizable clip thumbnails.

Clip thumbnails maximized to use space more efficiently.

In thumbnail view, scrub clips by dragging the mouse across a thumbnail. This technique is called "hover scrubbing".

In thumbnail view, clips can be selected and scrubbed with the Clip Playhead, or by using the JKL and Spacebar keyboard shortcuts.

Mark In and Out points on clips as you are scrubbing, or on the fly as you are playing back by using the JKL and Spacebar keyboard

shortcuts. A usage icon can be used to navigate to clips in sequences.

Resources:

Customizing the Project panel

Video tutorial: Project panel and Media Browser changes

Video tutorial: Introducing the Project panel

Timecode panel

A panel that displays oversized timecode, and feet+frames is now available in Premiere Pro CS6.

To view the Timecode panel, choose

Window > Timecode.

Resources:

View timecode in the Timecode panel

Video tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changes

Primary edit display in Cinema mode

Put either the Program monitor or the Source monitor into full-screen, "cinema" mode on your system's primary display.

To toggle Cinema mode on and off, press the Ctrl key and the Accent key, and then click either the Source monitor or Program monitor. Press the

keyboard shortcuts once more to return to the interface.

Resources:

Source Monitor and Program Monitor overview

Video tutorial: Toggle full screen

Dropped Frame indicator

Both the Source and the Program monitor now have the option to display an icon that indicates if frames are being dropped during playback.

Resources:

Dropped Frame indicator (CS6)

Video tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changes

Trackpad gesture support for Mac OS

Use trackpad gestures to navigate the Timeline and other panels in Premiere Pro using the MacBook Pro's trackpad or the Apple Magic Trackpad.

Resources:

Zoom into or out of a sequence in a Timeline panel Video tutorial: Miscellaneous new and removed features3

To the top

Editing workflow improvements

Mercury Playback Engine improvements

The Adobe Mercury Transmit feature enables third-party capture cards to plug directly in to the performance of the Mercury Playback Engine.

The feature gives you access to CUDA acceleration and enhanced support for SDI I/O and professional broadcast monitoring.

New support for the OpenCL-based AMD Radeon HD 6750M, and 6770 graphics cards makes the Mercury Playback Engine (Hardware)

available on certain Apple MacBook Pro computers.

More CUDA-based video cards are approved for the Mercury Playback Engine. For an up-to-date list of supported cards, see:

www.adobe.com/go/64bitsupport

Resources:

Project Settings

Device Control preferences

Video tutorial: Mercury Playback Engine: GPU acceleration

Blog: Improvements to the Mercury Playback Engine

Efficient ingest and logging with Adobe Prelude

Ingest clips using Adobe Prelude. Then log clips and create subclips, markers, In and Out points, searchable notes, metadata, and rough cuts.

You can bring the data from the Prelude project right into Premiere Pro.

Note: Adobe Prelude is a separate application.

Resources:

Adobe Prelude Help

Video tutorial: What is Adobe Prelude?

Video tutorial: An overview of the interface

Video tutorial: Improved markers and importing from Prelude Video tutorial: Sharing clips and rough cuts directly with Adobe Premiere Pro CS6

Multicam improvements

You can now use more than four camera angles in multicam editing. You are limited in number of angles only by the power of your computer. It's

also easier to create multicam sequences.

Resources:

Editing multi-camera sequences (CS6)

Video tutorial: Multicamera improvements

Video tutorial: Setting up multi-camera sequences

Improved trimming

There are powerful new options for quickly selecting and shifting edit points using the mouse, new keyboard shortcuts, or the numeric keypad. JKL

dynamic trimming is supported, as well. The new Trim Mode provides a two-up display showing the outgoing and incoming frames right inside the

Program monitor. Timeline trimming has also been improved with a keyboard driven workflow.

To open Trim mode, double-click any edit point.

Resources:

Trimming clips (CS6)

Video tutorial: Dynamic trimming and editing with the keyboard

Video tutorial: J-K-L Trimming

Video tutorial: Trimming on the Timeline

Continuous playback

The Timeline transport now continues playback unless the user specifically issues a Stop command. This feature supports real-time adjustment of

common editing actions.

Resources:

Continuous playback (CS6)

Video tutorial: Adjustment layers, applying effects, and continuous playback

New functionality for clip markers

Clip markers have been improved with color labels and the ability to span a duration of time. Functionality previously available only in sequence4

To the top

markers is now available in clip markers. Customize markers in the redesigned Marker dialog box. View all of your clip markers in the new

Markers panel.

Resources:

Working with Markers

Video tutorial: Improved markers and importing from Prelude

Improved Adobe Dynamic Link

Improved Dynamic Link, including performance enhancements, and removal of the limitation of Dynamic Link to only work within a suite (for

example, Dynamic Link will now work between CS6 applications purchased as individual products).

Resources:

Adobe Dynamic Link (CS6)

Video tutorial: Dynamic Link improvements

Smart rendering

In Premiere Pro CS6 (6.0.1), smart rendering capability has been added for Long GOP MPEG2 OP1a exports, where the original material is a

matching long GOP MPEG2 OP1a or XDCAM EX file. Smart rendering in Premiere Pro CS6 (6.0.1) accelerates MXF render times for long GOP

MPEG2 essences, while avoiding recompression.

Resources:

Smart Rendering

Blog: Smart Rendering in Premiere Pro CS6 (6.0.1, and later)

Support for growing files

Growing files are video files which grow in duration after they are ingested. Premiere Pro CS6 now supports growing files for the following codecs:

AVCI50/100

IMX30/40/50

RDD9-compliant XDCAM HD 50/35/25/18

QuickTime wrapped files in these formats are supported in Premiere Pro CS6 (6.0.2), and later

Resources:

Growing files

Blog: Support for growing files in Premiere Pro CS6

Audio workflow improvements

Redesigned Audio Mixer

The Audio Mixer panel has been redesigned to include the following features.

Select between two visual metering modes.

Double-click a fader to return it to 0dB.

Separate dB scales for the meters and faders.

A context menu for meter options in the panel menu.

Resources:

Audio Mixer overview

Video tutorial: Changes to the Audio Mixer and Audio Meters panels

Redesigned Audio Meter panel

The Audio Meter panel has been redesigned to be more accurate, customizable, and easier to use. The Audio Meter panel offers these features:

Meters auto layout horizontally or vertically

Meters scale as needed

New Solo buttons for each channel

Audio Meter panel now meters the Source Monitor content

Several options for displaying audio

Resources:

Audio Meters panel5

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Video tutorial: Changes to the Audio Mixer and Audio Meters panels

New audio track functionality

Mono and stereo audio tracks are no longer separate. A new kind of audio track, called "Standard" can contain both stereo and mono clips.

Resources:

Overview of audio and the Audio Mixer

Video tutorial: New audio track functionality

Improved audio channel functionality in Source monitor

In the Source monitor, you can now view clips with multiple audio channels, including grouped clips, or merged clips.

Resources:

Working with audio clips in the Source Monitor

Video tutorial: Changes in audio tracks and merged clip audio

Use timecode from master audio in merged clips

A new DSLR workflow allows you to use the timecode from an audio master clip to be used when you create a merged clip. You can also choose

to omit the source camera audio when creating a merged clip.

Resources:

Use timecode from an audio master clip to create a merged clip (CS6) Video tutorial: Miscellaneous new and removed features

Effects enhancements and workflow improvements

Adjustment layers

Adjustment layers, used in products like Photoshop and After Effects, are now available in Premiere Pro CS6. Adjustment layers are useful for

many things, including greater control in color correction. To add an adjustment layer to your project, select the Project panel and then choose

File > New Adjustment Layer.

Resources:

Adjustment layers

Video tutorial: Adjustment layers, applying effects, and continuous playback

Video tutorial: Working with Adjustment Layers

Warp Stabilizer effect

Formerly available only in After Effects CS5.5 (and later), Warp Stabilizer is a CUDA accelerated effect that allows you to smooth out shaky,

handheld footage.

Locate the effect in the Effects panel,

Effects > Distort > Warp Stabilizer.

Resources:

Stabilize Motion with the Warp Stabilizer effect (CS6)

Video tutorial: Warp Stabilizer effect

Rolling Shutter Repair effect

Use the Rolling Shutter Repair effect for fixing clips with rolling shutter artifacts. Locate the effect in the Effects panel, then choose

Effects > Distort > Rolling Shutter Repair.

Resources:

The rolling shutter repair effect (CS6)

Video tutorial: The rolling shutter repair effect

Redesigned 3-Way Color Corrector effect

The 3-Way Color Corrector effect is more intuitive. Tools are easier to find and use. The 3-Way Color Corrector is located in the Effects panel. Choose Effects > Color Correction > 3-Way Color Corrector.

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Three-Way Color Corrector effect (CS6)

Video tutorial: Newly designed 3-Way Color Corrector effect

Adobe SpeedGrade Color Correction

Export sequences to Adobe SpeedGrade to professionally color-grade your work. To export your sequence to SpeedGrade, select it in the Project panel, and then choose File > Send to Adobe SpeedGrade. You can also export an EDL from Premiere Pro and import it into SpeedGrade and reconnect the clips.

Note: Adobe SpeedGrade is a separate application.

Resources:

Working with Adobe SpeedGrade CS6

SpeedGrade Help

Video tutorial: Exporting to SpeedGrade

Video tutorial: Loading and conforming material in SpeedGrade CS6

Video tutorial series: Learn SpeedGrade CS6

Premiere Pro CS6 updates

Premiere Pro CS6 (6.0.3) update (Windows only)

The Premiere Pro CS6 (6.0.3) update is a Windows-only update that contains an important change to the code signing to address the following

issues:

Security certificate updates

Certificate revocation FAQ

Adobe to revoke code signing certificate

Guidance for IT administrators | Adobe certificate revocation This issue also affects Windows versions of Adobe Prelude and Adobe Media Encoder. See this blog post for information about the The Premiere Pro CS6 (6.0.3) update.

Premiere Pro CS6 (6.0.2) update

The Premiere Pro CS6 (6.0.2) update includes the following changes and updates:

Numerous bug fixes.

Windows 8 certification.

Updates for HiDPI display, which improves appearance on computers that use Retina Display, such as MacBook Pro computers.

Added GPUs to the list of those that Premiere Pro CS6 will use for GPU processing: GT 650M (which is in the newer MacBook Pro

computers) and GTX 680. See this blog post for information and full details about the The Premiere Pro CS6 (6.0.2) update.

Premiere Pro CS6 (6.0.1) update

The Premiere Pro CS6 (6.0.1) update includes the following changes and updates:

Numerous bug fixes

Improved performance using OpenCL, especially when used on Mac OSX v10.7.4 or later. Added encoding presets with additional bit-rate settings for XDCAM HD.

Added Automatic Peak File Generation preference in the Audio category for turning off automatic peak file generation for imported audio.

When this preference is disabled, importing audio or opening projects will not cause peak files to be generated.

Enabled "smart rendering" and added Enable Smart Rendering Codec setting to the Video tab of the MXF OP1a exporters for XDCAM HD

and XDCAM EX to enable or disable smart rendering for these formats. Added support for import of files and use of growing files from Sony XDCAM deck (XDSPE2000).quotesdbs_dbs17.pdfusesText_23
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