OBJECT ORIENTED PROGRAMMING DIGITAL NOTES
Structure of a C++ program namespace
Object Oriented Programming Using C++
LECTURE NOTES. ON. Object Oriented Programming Using C++. Prepared by. Dr. Subasish Mohapatra. Department of Computer Science and Application.
Introducing to Object-Oriented Programming
Why OOP? JAVA is an OOP language. It means that to write a program in JAVA In these notes we concentrate on Object-Oriented Programming (OOP). Notes.
Object Oriented Programming
Dr. Feza Buzlaca's Lecture Notes Introduction to Object Oriented Programming. ... ?Before the rules of the programming language the programming.
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Java can be easily extended since it is based on the Object model. Platform independent: Unlike many other programming languages including. C and C++ when Java
13 BASIC CONCEPTS OF OOP
Over the years many object-oriented programming languages such as C++ Java have come up and are becoming quite popular in the market. The major need for.
LECTURE NOTES ON OBJECT ORIENTED PROGRAMMING
Languages like Java are object oriented. Programming in such a language is called object-oriented programming (OOP) and it allows computer programmers to
Notes Subject: Object Oriented Programming through C++ (IT-03
Re-usability: objects can be reused in different programs. C++. C++ is an object oriented programming language. It was developed by Bjarne Stroustrup in 1979 at.
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Note: A programming language is said to use static typing when type checking is performed during compile-time as opposed to run-time. Object-Oriented
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Introduction to C++ and Object Oriented Programming - Indico
• Object-oriented programming revolves around abstraction of your problem – Separate what you do from how you do it • Example – PushButton object PushButton is a complicated piece of software – Handling of mouse input drawing of graphics etc Nevertheless you can use a PushButton object and don’t need to know anything about
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Introduction to Object-Oriented Programming Objects and classes Encapsulation and information hiding Mental exercises Classification and exemplification Aggregation and decomposition Generalization and specialization Inheritance Polymorphism and dynamic binding Java an example of an object-oriented programming language Program example
Object Oriented Programming
Object Oriented Programming involves 4 main principles 1 Abstraction 2 Encapsulation 3 Inheritance 4 Polymorphism AbstractionI De nition Abstraction is the mechanism by which objects are given their representation and implementation details are hidden Abstraction is apparent in many areas: IApplication layers (database middle-tier front-end)
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Object-oriented programming organizes a program around its data (that is objects) and a set of well-defined interfaces to that data An object-oriented program can be characterized as data controlling access to code As you will see by switching the controlling entity to data you can achieve several organizational benefits Procedure
Introduction to Object-Oriented Programming - AAU
Introduction to Object-Oriented Programming Objects and classes Abstract Data Types (ADT) Encapsulation and information hiding Aggregation Inheritance and polymorphism Pure Object-Oriented Languages Five rules [Source: Alan Kay]: Everything in an object A program is a set of objects telling each other what to do by sending messages
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The object-oriented programming (OOP) is a different approach toprogramming and quite suitable for managing large and complex programs Anobject oriented language combines the data to its function or code in such away that access to data is allowed only through its function or code
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Structure of a C++ program namespace Data types C++ tokens identifiers variables constants operators control structures loops Overview of C language:
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These lecture notes are designed to provide the basic knowledge on OOP that The style of programming in pre-OOP languages and in OOP ones are different
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LECTURE NOTES ON Object Oriented Programming Using C++ Prepared by Dr Subasish Mohapatra Department of Computer Science and Application
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Object Oriented Programming ?Like any human language a programming language provides a way to express concepts ?Program development involves creating
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An instance of an object is known as object which represents a real world entity See Full PDF Download PDF See Full PDF
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following the syntax (form) and semantics (meaning) of the programming language chosen for writing the program ? There are a variety of programming languages
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LECTURE NOTES ON polymorphism procedural and object oriented programming paradigm: Java programming: Programming in such a language is called
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OOPS IN C++ PDF Notes Programming languages like C++ are frequently used to create a wide range of applications including operating systems games and much
Object Oriented Programme pdf notes
13 avr 2022 · CHAPTER 3: LANGUAGE STRUCTURES OF OOP Basic Structure of C++ Program; Features of the Object Oriented programming; Header and Source Files
What are the five rules of pure object-oriented languages?
- Pure Object-Oriented Languages Five rules [source: Alan Kay] •Everything in an object. •A program is a set of objects telling each other what to do by sending messages. •Each object has its own memory (made up by other objects). •Every object has a type.
Is Java an object oriented language?
- Languages like Java are object oriented. Programming in such a language is called object-oriented programming (OOP), and it allows computer programmers to implement an object-oriented design as a working system. Languages like C, on the other hand, are procedural, so programming tends to be action oriented.
What is object oriented programming (OOP)?
- Programming in such a language is called object-oriented programming (OOP), and it allows computer programmers to implement an object-oriented design as a working system. Languages like C, on the other hand, are procedural, so programming tends to be action oriented.
What are the key features of object-oriented programming?
- ?Key feature of object-oriented programming ?Separation of interface from implementation ?It is not possible to access the hidden/encapsulated parts of an object •Aggregation and decomposition ?“has-a” relationship •Generalization and specialization (inheritance) ?“is-a” or “is-like-a” relationship •Polymorpishm/dynamic binding
OOP: Introduction1Introduction to Object-Oriented Programming•Objects and classes•Abstract Data Types (ADT)•Encapsulation and information hiding•Aggregation•Inheritance and polymorphism
OOP: Introduction2Pure Object-Oriented LanguagesFive rules [Source: Alan Kay]:•Everything in an object.•A program is a set of objects telling each other what to do by sending messages.•Each object has its own memory (made up by other objects).•Every object has a type.•All objects of a specific type can receive the same messages.Java breaks some of these rules in the name of efficiency.
OOP: Introduction3The Object Concept•An object is an encapsulation of data.•An object has identity (a unique reference), state, also called characteristics behavior•An object is an instance of an abstract data type.
•An abstract data type is implemented via a class.OOP: Introduction4Abstract Data Type (ADT)•An ADT is a collection of objects (or values) and a corresponding set of methods.•An ADT encapsulates the data representation and makes data access possible at a higher level of abstraction.•Example 1: A set of vehicles with operations for starting, stopping, driving, get km/liter, etc..•Example 2: A time interval, start time, end time, duration, overlapping intervals, etc.
OOP: Introduction5Encapsulation and Information Hiding•Data can be encapsulated such that it is invisible to the "outside world".•Data can only be accessed via methods.DataFunctionFunctionFunctionDataMethodMethodMethodADTProceduralsend message
OOP: Introduction6Encapsulation and Information Hiding, cont.•What the "outside world" cannot see it cannot depend on!•The object is a "fire-wall" between the object and the "outside world".•The hidden data and methods can be changed without affecting the "outside world".Hidden data and methodsClient interfaceVisible data and methodsAn object
OOP: Introduction7Class vs. ObjectClass•A description of the common properties of a set of objects.•A concept.•A class is a part of a program.•Example 1: Person•Example 2: AlbumObject•A representation of the properties of a single instance.•A phenomenon.•An object is part of data and a program execution.•Example 1: Bill Clinton, Bono, Viggo Jensen.•Example 2: A Hard Day's Night, Joshua Tree, Rickie Lee Jones.
OOP: Introduction8Type and Interface•An object has type and an interface.Account balance() withdraw() deposit()TypeInterface•To get an objectAccount a = new Account()•To send a messagea.withdraw()
OOP: Introduction9Instantiating Classes•An instantiation is a mechanism where objects are created from a class. •Always involves storage allocation for the object.•A mechanism where objects are given an initial state. Static Instantiating•In the declaration part of a program.•A static instance is implicitly createdDynamic Instantiating•In the method part of a program.•A dynamic instance is created explicitly with a special command.
OOP: Introduction10Interaction between Objects•Interaction between objects happens by messages being send.•A message activates a method on the calling object.•An object O1 interacts with another object O2 by calling a method on O2 (must be part of the client interface)."O1 sends O2 a message"•O1 and O2 must be related to communicate.•The call of a method corresponds to a procedure call in a non-object-oriented language such as C or Pascal.O1O2O3messagemessagemessage
OOP: Introduction11Phenomenon and Concept•A phenomenon is a thing in the "real" world that has individual existence.•A concept is a generalization, derived from a set of phenomena and based on the common properties of these phenomena.•Characteristics of a conceptA nameIntension, the set of properties of the phenomenonExtension, the set of phenomena covered by the concept.
OOP: Introduction12Classification and Exemplification•A classification is a description of which phenomena that belongs to a concept.•An exemplification is a phenomenon that covers the conceptConceptPhenomenonclassificationexemplification
OOP: Introduction13Aggregation and Decomposition•An aggregation consists of a number of (sub-)concepts which collectively is considered a new concept.•A decomposition splits a single concept into a number of (sub-)concepts.ConceptConceptConceptConceptdecompositionConceptConceptConceptConceptaggregation
OOP: Introduction14Aggregation and Decomposition, Example•Idea: make new objects by combining existing objects.•Reusing the implementation!Carstart()drive()EngineGearboxDoors[4]Enginestart()stop()Gearboxup()down()Dooropen()close()new classexisting classes
OOP: Introduction15Generalization and Specialization•Generalization creates a concept with a broader scope.•Specialization creates a concept with a narrower scope.•Reusing the interface!Concept AConcept BspecializationConcept CConcept DgeneralizationVehicleCarTruckHatchbackStation carSedanPickup
OOP: Introduction16Generalization and Specialization, Example•Inheritance: get the interface from the general class.•Objects related by inheritance are all of the same type. Shape draw() resize()Circle draw() resize()Line draw() resize()Rectangle draw() resize()Square draw() resize()
OOP: Introduction17Code Example•Polymorphism: One piece of code works with all shape objects.•Dynamic binding: How polymorphism is implemented.void doSomething(Shape s){
s.draw(); // "magically" calls on specific class s.resize();Circle c = new Circle();
Line l = new Line();
Rectangle r = new Rectangle();
doSomething(c);// dynamic bindingdoSomething(l); doSomething(r);OOP: Introduction18Structuring by Program or Data?•What are the actions of the program vs. which data does the program act on.•Top-down: Stepwise program refinement•Bottom-up: Focus on the stable data parts then add methods•Object-oriented programming is bottom-up. Programs are structure with outset in the data.C and Pascal programs are typically implemented in a more top-down fashion.
OOP: Introduction19Java Program Structuremethod bodymethod header// comment on the class public class MyProg {String s = "Viggo"; /**
* The main method (comment on method) public static void main (String[] args){ // just write some stuffSystem.out.println ("Hello World"); }
}variableOOP: Introduction20Java Class Example Car
/** A simple class modeling a car. */ public class Car { // instance variables private String make; private String model; private double price; // String representation of the car public Car(String m, String mo, double p) { make = m; model = mo; price = p; // String representation of the car public String toString() { return "make: " + make + " model: " + model + " price: " + price;OOP: Introduction21Byte Code vs. ExecutableMyProg.javaJava Virtual MachineOperating SystemJava Class FileMyProg.classPortable Byte CodeMyProg.cppOperating SystemExecutable myprog.exejavac MyProg.javagcc MyProg.cpp-o myprog.exe
OOP: Introduction22History of Java•1990 Oak (interactive television, big failure)•1994 Java (for the Internet)Main feature: "Write Once, Run Any Where" => wrap the operating system so they all look the sameDesigned for•A fresh start (no backward compatibility)•"Pure" OOP: C++ Syntax, Smalltalk style•Improvements over C++ much harder to write a bad program•Internet programmingVery hard to create a virusRun in a web browser (and at the server)•There is a speed issue (from Java 1.3 and up much better)
OOP: Introduction23Difference from C/C++•Everything resides in a classvariables and methods•Garbage collection•Error and exception handling handling•No global variables or methods•No local static variables•No separation of declaration and implementation (no header files).•No explicit pointer operations (uses references)•No preprocessor (but something similar)•Has fewer "dark corners"•Has a much larger standard library
OOP: Introduction24Summary•Classes are "recipes" for creating objects•All objects are instances of classes•An ADT is implemented in a class•Aggregation and decomposition"has-a" relationship•Generalization and specialization"is-a" or "is-like-a" relationship•EncapsulationKey feature of object-oriented programmingSeparation of interface from implementationIt is not possible to access the private parts of an object
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