[PDF] [PDF] Design Patterns - University of Washington

Factory method – Hides decisions about object creation – Implementation: put code in methods in client • Factory object – Bundles factory methods for a family  



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[PDF] Design Patterns

any disadvantages associated with the design pattern A software A factory method is a method that manufactures objects of a particular type We can add 



[PDF] Design Patterns - University of Washington

Factory method – Hides decisions about object creation – Implementation: put code in methods in client • Factory object – Bundles factory methods for a family  



Brief Overview of GoF Design Patterns

need to explain the advantages of the existing architecture and why the book Design Patterns: Elements of Reusable Object-Oriented Software (Addison- Wesley kinds of problems with similar kinds of solutions Abstract Factory pattern



[PDF] The Abstract Factory Pattern and Singleton Pattern

The Creator (PizzaStore) is not >ghtly coupled to any concrete product (Pizza) • Instan>a>ng concrete classes is an area of frequent change By encapsula>ng it  



[PDF] Factory Pattern

Factory method lets a class defer instantiation to subclasses Why decides? Factory Method Consequences • Advantage – Concrete (Dynamic) types 



[PDF] Object-Oriented Programming Factory Method Pattern Abstract

○Use the Factory Method pattern when ○Benefit – Factory Method eliminates the need to bind application-specific classes into ○Potential disadvantage



[PDF] DESIGN PATTERNS

In other words: a design pattern is a generalized and reusable solution to a similar set of problems Design patterns are abstract and must be tailored or adapted 



[PDF] Design Patterns - WordPresscom

b) Differentiate between abstract factory and builder design pattern 6 5 a) What is the design pattern? Also explain it's advantages and disadvantages 7



[PDF] Design patterns - RIP Tutorial

Factory example by implementing Factory method (Java) You can share this PDF with anyone you feel could benefit from it, downloaded the latest version formalized best practices that the programmer can use to solve common problems

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/{9 ЌЌЊ interface

Matrix

class

SparseMatrix

implements Matrix { ... } class

DenseMatrix

implements Matrix { ... } class

MatrixFactory

public static Matrix createMatrix return new SparseMatrix(); // factory method

Race createRace() {

Bicycle bike1 = new Bicycle();

Bicycle bike2 = new Bicycle();

class

TourDeFrance extends

Race {

// factory method

Race createRace() {

Bicycle bike1 = new

RoadBicycle

Bicycle bike2 = new

RoadBicycle

class

Cyclocross extends

Race {

// factory method

Race createRace() {

Bicycle bike1 = new MountainBicycle

Bicycle bike2 = new

MountainBicycle

class Race {

Bicycle createBicycle() { ... }

Race createRace() {

Bicycle bike1 = createBicycle();

Bicycle bike2 = createBicycle();

Bicycle createBicycle() { ... }

Race createRace() {

Bicycle bike1 = createBicycle();

Bicycle bike2 = createBicycle();

class

TourDeFrance

extends Race {

Bicycle createBicycle() {

return new

RoadBicycle

class

Cyclocross

extends Race {

Bicycle createBicycle(Frame) {

return new

MountainBicycle

class BicycleFactory {

Bicycle createBicycle() { ... }

Frame createFrame() { ... }

Wheel createWheel() { ... }

class

RoadBicycleFactory

extends BicycleFactory {

Bicycle createBicycle() {

return new

RoadBicycle

class

MountainBicycleFactory

extends BicycleFactory {

Bicycle createBicycle() {

return new

MountainBicycle

class Race {

BicycleFactory bfactory;// constructorRace() {

bfactory = new BicycleFactory();

Race createRace() {

Bicycle bike1 =

bfactory .createBicycle();

Bicycle bike2 =

bfactory .createBicycle(); class

TourDeFrance

extends Race { // constructor

TourDeFrance() { bfactory = new

RoadBicycleFactory

class

Cyclocross

extends Race { // constructor

Cyclocross() { bfactory = new

MountainBicycleFactory

BicycleFactory bfactory;

// constructor Race(

BicycleFactory bfactory

) { this.bfactory = bfactory; }

Race createRace() {

Bicycle bike1 = bfactory.completeBicycle();

Bicycle bike2 = bfactory.completeBicycle();

// No special constructor for TourDeFrance or for

Cyclocross

new

TourDeFrance

(new

TricycleFactory

DateFormat df1 = DateFormat.getDateInstance();

DateFormat df2 = DateFormat.getTimeInstance();

DateFormat df3 = DateFormat.getDateInstance(DateFormat.FULL,

Locale.FRANCE);

Date today = new Date();

System.out.println(df1.format(today)); // "Jul 4, 1776" System.out.println(df2.format(today)); // "10:15:00 AM" System.out.println(df3.format(today)); // "juedi 4 juillet 1776" class Bicyle {

Bicycle clone() { ... }

class Race {

Bicycle bproto;

// constructor

Race(Bicycle bproto) { this.bproto = bproto; }

Race createRace() {

Bicycle bike1 = (Bicycle) bproto.clone();

Bicycle bike2 = (Bicycle) bproto.clone();

new

TourDeFrance

(new

Tricycle

BicycleFactory f = new

TricycleFactory

Race r = new

TourDeFrance

(f)

BicycleFactory f= ((BicycleFactory)

DependencyManager.get("BicycleFactory")

Race r = new TourDeFrance(f);

class Bank { private static bank theBank; private constructor private

Bank() { ... }

// factory method public static getBank() { if (theBank == null) { theBank = new Bank(); return theBank; (Street-

Segment)

"Univ. Way" (String)"O2139" (String)101-200 (Street-

NumberSet)

(Street-

Segment)

"Univ. Way" (String)"O2139" (String)1-100 (Street-

NumberSet)

(Street-

Segment)

101-200

(Street-

NumberSet)

(Street-

Segment)

1-100 (Street-

NumberSet)

"Univ. Way" (String)"O2139" (String)

StreetSegment

without interning

StreetSegment

with interning

HashMap

segnames ; // why not Set?

String

canonicalName (String n) { if (segnames.containsKey(n)) { return segnames.get(n); } else { segnames.put(n, n); return n;

Setsupports

containsbut not get public class

Boolean

private final boolean value // construct a new Boolean value public

Boolean

(boolean value this.value = value; public static Boolean FALSE = new Boolean(false); public static Boolean TRUE = new Boolean(true); // factory method that uses interning public static valueOf (boolean value) { if (value) { return TRUE; } else { return FALSE; class Wheel {

FullSpoke[] spokes;

class FullSpoke { int length; int diameter; bool tapered;

Metal material;

float weight; float threading; bool crimped; int location; // rim and hub holes this is installed in class IntrinsicSpoke { int length; int diameter; boolean tapered;

Metal material;

float weight; float threading; boolean crimped; class InstalledSpokeFull extends IntrinsicSpoke { int location; class InstalledSpokeWrapper {

IntrinsicSpoke s; // refer to interned object

int location; class FullSpoke { // Tension the spoke by turning the nipple the // specified number of turns. void tighten(int turns) { ... location ... // location is a field class Wheel {

FullSpoke[] spokes;

void align() { while (wheel is misaligned) { // tension the i th spoke ... spokes[i].tighten(numturns) ... class

IntrinsicSpoke

void tighten(int turns, int location ... location ... // location is a parameter class Wheel {IntrinsicSpoke[] spokes; void align() { while (wheel is misaligned) { // tension the i th spoke, which affects the wheel ... spokes[i].tighten(numturns, i) ...

Wheelmethods pass this to the

methods that use the wheelfield.

Add an array of booleans in Wheel,

parallel to the array of Spokess.quotesdbs_dbs20.pdfusesText_26