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Android UI DesigniAndroid UI Design
Android UI DesigniiContents
1 Android UI Overview1
1.1 Introduction
11.2 Android App Structure and UI patterns
11.2.1 Top level view
21.2.2 Detail view
31.2.3 Action Bar
31.3 Standard components
31.4 Multiple devices support
72 Android UI: Understanding Views10
2.1 Overview
102.2 Views
102.2.1 TextView component
122.2.2 ImageView component
142.2.3 Input controls
162.3 UI Events and Listeners
222.4 UI Development
242.5 View and Adapters
272.5.1 Handling ListView events
322.5.2 Custom Adapter and View Holder pattern
342.6 Download the Source Code
373 Android UI: Layouts with View Groups and Fragments
383.1 Overview
383.2 Layout overview
383.2.1 LinearLayout
393.2.2 TableLayout
443.2.3 RelativeLayout
503.2.4 FrameLayout
553.2.5 GridLayout
553.2.6 Layout and multiple screen support
55Android UI Designiii3.3 Fragments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.3.1 Fragment lifecycle
593.3.2 How to use fragments
613.3.3 FrameLayout and FragmentManager
643.3.4 Fragment Activity communication
643.3.5 Inter fragment communication
663.3.6 Multiple screen support using fragments
663.4 Download the Source Code
714 Android UI: Adding Multimedia to an App
724.1 Overview
724.2 Multimedia API
724.2.1 Using Android Camera
744.3 Graphics
774.4 Drawable
824.4.1 Shape drawable
834.4.2 State list
884.4.3 Nine-patch
914.5 Download the Source Code
955 Android UI: Themes and Styles96
5.1 Introduction
965.2 Style definition
975.2.1 Inheritance
975.2.2 Style properties
975.3 Creating and applying themes
1005.3.1 Themes and platforms
1085.4 Conclusion
1085.5 Download the Source Code
1086 Android UI: Full Sample App109
6.1 Introduction
1096.2 App structure
1096.2.1 Item List with ListView and Object Model
1126.2.2 Multi-device support and layout considerations
1166.2.3 Add item user interface layout
1186.2.4 Tag Color/Priority Spinner
1206.2.5 Date and Time picker
1226.2.6 Main Activity
1256.2.7 Action bar
1266.3 Styling the app
1296.4 Conclusion
1326.5 Download the Source Code
132Android UI DesignivCopyright( c)Exelixis Media Ltd ., 2014 All rights reserved
Without
limiting the rights under copyright reserved above no part of this publication may be reproduced stored or introduced into a retrieval system or transmitted in any form or by any means electronic mechanical photocopying recording or otherwise without the prior written permission of the copyright ownerAndroid UI DesignvPreface
Android is an operating system based on the Linux kernel and designed primarily for touchscreen mobile devices such as smart-
phones and tablet computers. Android OS has taken over the world of mobile devices and is growing rapidly the last few years.
Android"s user interface is based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like
swiping, tapping, pinching and reverse pinching to manipulate on-screen objects. The response to user input is designed to be
immediate and provides a fluid touch interface.In this course, you will get a look at the fundamentals of Android UI design. You will understand user input, views and layouts,
as well as adapters and fragments.Furthermore, you will learn how to add multimedia to an app and also leverage themes and styles. Of course, all these are tied
up with a sample application, which you will build from scratch.Android UI DesignviAbout the Author
Francesco Azzola is an electronic engineer, having achieved his degree at the University of Perugia (Italy). He has more than 15
years experience in architecting and developing JEE applications. He worked in the telecom area for several years architecting
VAS service with JEE technology and developing mobile applications. In particular his experience and activities are focused in:
Android softw arede velopment
JEE enterprise application
Multichannel application (W eb,Mobile, V oicechannel)He designed and implemented a java library for UCP protocol to exchange information with a SMS gateway. He also designed
the Vodafone MAM java library to send and receive SMS. He designed and developed a GSM AT commands library to connect
to a GSM external model, so that an application using this library can send and receive SMS and monitor the GSM modem status.
Francesco developed a SMS/GSM application in JEE, used by some italian mobile companies to support huge SMS/MMS traffic
and to develop value added services. He worked on designing and developing a tool to analyze SIM Card GSM/UMTS in order
to represent its file system in XML format. This tool was developed in Java/JEE technology and it can be used to verify sim card
compliance to the specifications.He designed and implemented a JEE enterprise application using all JEE technologies for an insurance company. He developed
and implemented a jee library useful to support multichannel application that can be accessed using normal browser, mobile
application (Android and so on) and by Voice (Voice recognition and Text to speech). Francesco has also developed several Android apps some of them are published on Google Play.He wrote several articles for Java.net regarding JavaFX, JBI (Java Business Integration) and SMS, JavaFX JEE integration using
Spring and also some other articles for italian online magazine.quotesdbs_dbs21.pdfusesText_27