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MOS Technology 6502 Architecture, Design, and Impact Chris Ranc Travis Whitaker Rochester Institute of Technolgoy Spring 2016 



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MOS Technology 6502

Architecture, Design, and Impact

Chris Ranc

Travis Whitaker

Rochester Institute of Technolgoy

Spring 2016

MOS Technology 6502 Overview

I

Released in 1975 in 40-pin DIP package.

I

Competed directly with the Intel 8080

and Zilog Z80. I

Lead to rapidly decreasing prices in the

microprocessor market. I

Widely popular in personal computer

and system integration applications. I

MOS acquired by Commodore in 1976.

I

Still used in embedded systems today.

History

I Chuck Peddle noticed Motorola customers were frustrated with high 6800 unit cost. I Proposed a lower area, lower power, lower cost 6800 spin-o. I

New design leverages depletion-mode metal oxide

semiconductor transistors. I Frustrated by Motorola management, Peddle joins MOS

Technology, who fund the 6502.

I

1975 saw a recession impact the silicon industry; 6502 sales

op as a result.

Beginnings of the Microcomputer

I

To bolster sales, Peddle designs

the MDT-650 single-board computer development platform. I

MDT-650 extremely popular with

both engineers and hobbyists. I

Apple, Commodore, Atari, BBC

capitalize on the emerging hobbyist/home computer market. I

Apple II, Commodore PET &

VIC-20, BBC Micro, Atari 800 all

designed around the 6502.

Specications

I

3 8-bit General Purpose Registers

I

8-bit Stack Pointer

I

8-bit Status Register

I

16-bit Program Counter

I

1 Edge-Triggered Non-Maskable Interrupt

I

1 Maskable Level-Sensitive Interrupt

I

External Memory Address/Data Bus

I

RDY output for Hardware Step-Through

6502 Implementation

I

1-2 MHz typical clock

frequency. I

Two synchronizations per

cycle. I

Static PLA used for

instruction decoding. I

2-stage concurrent fetch

pipeline. I

3,510 total transistors.

6502 Polysilicon Diusion Layers

6502 Layer Overlay

6502 Visualization:

Addressing Modes

I

Absolute (Immediate

Address)

I

Branch-relative

I

Zero Page

I

Absolute/Zero-Page

Indirection

Home Game Consoles Emerge

I

Ted Dabney and Nolan Bushnell begin investigating

microprocessor-based video games. I Unlike previous games based on dedicated discrete logic, microprocessor-based systems could play multiple games. I Dabney and Bushnell realize that such a system would create it's own proprietary software market. I \Stella" prototype adapted to use the low-cost 6502 in 1975.
I The Atari Video Computer System (later Atari 2600) was released in 1977.

6502 in the Japanese Market

I After success in the arcade game market, Nintendo decides to enter the personal computer market, work on the \Advanced Video System" begins. I Management decides that the keyboard and terminal will discourage non-technophiles from purchasing the system; controllers are the only remaining interface in the nal design. I Engineers design a system around the cost-eective 6502, essentially unknown in Japan at the time. I Obscurity of the 6502 in the Japanese market led Nintendo to produce it's own proprietary cross-development platform. I The \Famicom" is released to critical acclaim in 1983. I

The NES is released in the US in 1985.

I Nintento's unied development platform and licensing model is still used in the console market today.quotesdbs_dbs17.pdfusesText_23