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USER GUIDE

PROFESSIONALADOBE

FLASH CS3

Copyright

© 2007 Adobe Systems Incorporated. All rights reserved. Using Adobe® Flash® CS3 Professional for Windows® and Mac OS

If this guide is distributed with software that includes an end user agreement, this guide, as well as the software described in it, is furnished under license and may be used or

copied only in accordance with the terms of such license. Except as permitted by any such license, no part of this guide may be reproduced, stored in a retrieval system, or trans-

mitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated.Pleasenotethatthe

content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement.

Thecontentofthisguideisfurnishedforinformationaluseonly,issubjecttochangewithoutnotice,andshouldnotbeconstruedasacommitmentbyAdobe Systems Incorpo-

rated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in the informational content contained in this guide.

Please remember that existing artwork or images that you may want to include in your project may be protected under copyright law. The unauthorized incorporation of such

material into your new work could be a violation of the rights of the copyright owner. Please be sure to obtain any permission required from the copyright owner.

Any references to company names in sample templates are for demonstration purposes only and are not intended to refer to any actual organization.

Adobe, the Adobe logo, Adobe Premiere, ActionScript, ColdFusion, Director, Fireworks, Flash, Flash Lite, FreeHand, Illustrator, and Photoshop are either registered trademarks

or trademarks of Adobe Systems Incorporated in the United States and/or other countries.

Inc. registered in the U.S. and other countries. All other trademarks are the property of their respective owners.

www.apache.org). MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and

Thomson Multimedia (

http://www.iis.fhg.de/amm/). You cannot use the mp3 compressed audio within the Software for real time or live broadcasts. If you require an mp3

decoder for real time or live broadcasts, you are responsible for obtaining this mp3 technology license. Speech compression and decompression technology licensed from Nelly-

moser, Inc. (

www.nellymoser.com) Flash CS3 video is powered by On2 TrueMotion video technology. © 1992-2005 On2 Technologies, Inc. All Rights Reserved.

http://www.on2.com. This product includes software developed by the OpenSymphony Group (http://www.opensymphony.com/)

Sorenson Sparkª video compression and decompression technology licensed from Sorenson Media, Inc. Adobe Systems Incorporated, 345 Park Avenue, San Jose, California 95110, USA.

herein. Unpublished-rights reserved under the copyright laws of the United States. Adobe agrees to comply with all applicable equal opportunity laws including, if appropriate,

the provisions of Executive Order 11246, as amended, Section 402 of the Vietnam Era Veterans Readjustment Assistance Act of 1974 (38 USC 4212), and Section 503 of the

Rehabilitation Act of 1973, as amended, and the regulations at 41 CFR Parts 60-1 through 60-60, 60-250, and 60-741. The affirmative action clause and regulations contained in

the preceding sentence shall be incorporated by reference. iii

Contents

Chapter 1: Getting started

Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

Using Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

What's new . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

Chapter 2: Workspace

Flash workflow and workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Using the Stage and Tools panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23

The Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33

Using Flash authoring panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40

Accessibility in the Flash workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44

Undo, redo, and history . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48

Automating tasks with the Commands menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50

Chapter 3: Creating and managing documents

Working with Flash documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52

Creating and previewing mobile content with Adobe Device Central . . . . . . . . . . . . . . . . . . . . . . 56

Working with projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61

Adding media to the library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65

Working with timelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69

Working with scenes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75

Find and Replace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77

Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80

Chapter 4: Adobe Version Cue

Working with Adobe Version Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83

Working with the Version Cue Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90

Working with Version Cue projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95

Working with files in Version Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .101

Version Cue versions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .109

Editing and synchronizing offline files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112

Version Cue Server Administration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114

Version Cue PDF reviews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125

Chapter 5: Using imported artwork

Placing artwork into Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .133

Working with Illustrator AI files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140

Working with Photoshop PSD files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .148

Imported bitmaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .156

iv

Chapter 6: Drawing

Drawing Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160

Using Flash drawing and painting tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165

Drawing with the Pen tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .173

Reshaping lines and shape outlines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .178

Snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .181

Chapter 7: Working with color, strokes, and fills

Working with color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .184

Modifying color palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .186

Strokes, fills, and gradients . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .187

Chapter 8: Working with graphic objects

About graphic objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .196

Selecting objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .197

Moving, copying, and deleting objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .199

Arranging objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .201

Transforming objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .203

Chapter 9: Using symbols, instances, and library assets

Working with symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .208

Working with symbol instances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .213

Library assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .217

Using shared library assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .219

Working with button symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .221

Scaling and caching symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .223

Symbols and ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225

Chapter 10: Creating animation

Animation basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .229

Using Timeline effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .237

Tweened animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .240

Chapter 11: Special effects

About filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250

About blend modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .257

Chapter 12: Working with text

Text and fonts in Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .261

Creating text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .265

Setting text attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .272

Chapter 13: Creating multilanguage text

Creating multilanguage text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .276

Encoding text formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .280

Authoring multilanguage text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .282

XML file format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .286

Multilanguage text and ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .289

v

Chapter 14: Working with sound

Using sounds in Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .292

Exporting Sounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .296

Sound and ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .299

Chapter 15: Working with video

Creating and publishing Flash Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .301

Importing and modifying Flash Video files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .302

About digital video and Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .310

Encoding video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .313

Working with Premiere Pro and After Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .317

Using ActionScript to play external Flash Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .321

Chapter 16: Creating e-learning content

Getting started with Flash e-learning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .326

Including a Flash learning interaction in a document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .327

Adding, naming, and registering assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .335

Configuring learning interactions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .338

Changing the appearance of a learning interaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .346

Tracking to AICC- or SCORM-compliant learning management systems . . . . . . . . . . . . . . . . . . .348

Extending learning interaction scripts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .350

Chapter 17: Creating accessible content

About accessible content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .353

Using Flash to enter accessibility information for screen readers . . . . . . . . . . . . . . . . . . . . . . . . . .356

Specifying advanced accessibility options for screen readers . . . . . . . . . . . . . . . . . . . . . . . . . . . . .361

Creating accessibility with ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .363

Chapter 18: Working with screens

Screen-based documents and the screen authoring environment . . . . . . . . . . . . . . . . . . . . . . . .367

Working with screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .369

Adding content to screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .374

Chapter 19: ActionScript

Working with ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .381

Script Assist mode and behaviors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .387

Writing and managing scripts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .390

Debugging ActionScript 1.0 and 2.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .401

Debugging ActionScript 3.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .411

ActionScript publish settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .414

Chapter 20: Publishing Flash content

Publishing Flash documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .419

Using Flash Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .420

Developing applications for mobile devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .432

Configuring a web server for Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .433

Flash security features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .434

Using publish profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .435

vi

HTML publishing templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .436

Editing Flash HTML settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .440

Chapter 21: Exporting from Flash

About exporting from Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .448

Exporting Flash content, images, and video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .448

Chapter 22: Printing with Flash

Printing from the Flash authoring tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .456

Chapter 23: Best practices

Structuring FLA files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .465

Organizing ActionScript in an application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .467

Behaviors conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .468

Video conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .470

Projects and version control guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .473

Flash application authoring guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .474

Accessibility guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .479

Advertising with Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .483

Optimizing FLA files for SWF output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .485

Tips for creating content for mobile devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .494

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .502

1

Chapter 1: Getting started

If you haven't installed your new software, begin by reading some information on installation and other prelimi-

naries. Before you begin working with your software, take a few moments to read an overview of Adobe® Help and

of the many resources available to users. You have access to instructional videos, plug-ins, templates, user commu-

nities, seminars, tutorials, RSS feeds, and much more.

Installation

Requirements

?To review complete system requirements and recommendations for your Adobe® software, see the Read Me file

on the installation disc.

Install the software

1Close any other Adobe applications open on your computer.

2Insert the installation disc into the disc drive, and follow the on-screen instructions.

Note:For more information, see the Read Me file on the installation disc.

Activate the software

simple, anonymous process that you must complete within 30 days of starting the software. atwww.adobe.com/go/activation.

1If the Activation dialog box isn't already open, choose Help > Activate.

2Follow the on-screen instructions.

Note:If you want to install the software on a different computer, you must first deactivate it on your computer. Choose

Help > Deactivate.

Register

Register your product to receive complimentary installation support, notifications of updates, and other services.

?To register, follow the on-screen instructions in the Registration dialog box, which appears after you install and

activate the software. If you postpone registration, you can register at any time by choosing Help > Registration.

Change or reinstall Flash Player

1Close your browser.

2Remove any currently installed version of the player.

FLASH CS3

User Guide

2

For instructions, see TechNote 14157 on the Adobe® Flash® Support Center atwww.adobe.com/go/tn_14157.

3To begin installation, run one of the following in your Players folder:

•For the ActiveX control for Windows® (Internet Explorer or AOL), run the Install Flash Player 9 AX.exe file.

•For the plug-in for Windows (CompuServe, Firefox, Mozilla, Netscape, or Opera), run the Install Flash Player

9.exe file.

•Fortheplug-inforMacintosh®(AOL,CompuServe,Firefox,InternetExplorerforMacintosh,Netscape,Opera,orSafari), run Install Flash Player 9 (Mac OS 9.x) or Install Flash Player 9 OS X (Mac OS X.x).

Note:To verify installation in Netscape, select Help > About Plug-ins from within the browser.

Using Help

About Flash Help

The Flash Help panel (Help > Flash Help) contains the full set of user-assistance information provided with Flash.

To view a Help topic, click its title in the table of contents. Above the topic, you can see its relative location in the

hierarchy of topics. Youcanhidethetableofcontents.Todisplayitagain,clicktheTableofContentsbutton .WhenyousearchHelp,

the returned topics take the place of the table of contents. To redisplay the table of contents, click Clear.

The Help panel also displays context-sensitive reference information that you access from the Actions panel.

Adobe Help resources

Documentation for your Adobe software is available in a variety of formats.

In-product and LiveDocs Help

In-product Help provides access to all documentation and instructional content available at the time the software

ships. It is available through the Help menu in your Adobe software.

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User Guide

3

LiveDocs Help includes all the content from in-product Help, plus updates and links to additional instructional

content available on the web. For some products, you can also add comments to the topics in LiveDocs Help. Find

LiveDocs Help for your product in the Adobe Help Resource Center, atwww.adobe.com/go/documentation.

Most versions of in-product and LiveDocs Help let you search across the Help systems of multiple products. Topics

may also contain links to relevant content on the web or to topics in the Help of another product.

Think of Help, both in the product and on the web, as a hub for accessing additional content and communities of

users. The most complete and up-to-date version of Help is always on the web.

Adobe PDF documentation

The in-product Help is also available as a PDF that is optimized for printing. Other documents, such as installation

guides and white papers, may also be provided as PDFs.

All PDF documentation is available through the Adobe Help Resource Center, atwww.adobe.com/go/documen-

or content DVD.

Printed documentation

Printed editions of the in-product Help are available for purchase in the Adobe Store, atwww.adobe.com/go/store.

You can also find books published by Adobe publishing partners in the Adobe Store.

A printed workflow guide is included with all Adobe Creative Suite® 3 products, and stand-alone Adobe products

may include a printed getting started guide.

Searching Flash Help

Flash can search all Flash Help systems or a single Help system (such asUsing Flash).

You can also search the text of a single topic: Click in the topic to give it focus and press Ctrl+F (Windows) or

Command+F (Macintosh).

FLASH CS3

User Guide

4 You can search Flash Help for a combination of words and phrases: Single-word searchesReturnalistofhelppagesthatcontainthespecifiedword.Forexample,ifyoutypetimeline

in the search text field, Flash returns a list of help pages that contain the wordtimeline orTimeline.

Multiple-word searchesReturn a list of help pages that each contain all of the search terms you enter. In this case,

the wordand is implicit in the search. For example, if you type movie clip in the search text field, Flash returns a

list of pages that contain bothmovie andclip - that is,clip movie, movie clip,movie...clip, and so on.

Explicit AND/OR searchesUse the wordsANDorORtorefinethesearchresults.Forexample,ifyoutypetimeline

AND keyframe

in the search text field, Flash returns a list of help pages that contain bothtimeline andkeyframe. If

you type

timeline OR tween in the search text field, Flash returns a list of help pages that containtimeline and

pages that containtween.ThewordsANDandORmustbeallcapitallettersandmustbeinEnglish,evenifyouare searching a non-English version of Flash Help.

Exact phrase searchesUse quotation marks to return only pages that contain the specific phrase you enter. For

example,ifyoutype "motion tween"inthesearchtextfield,Flashreturnsalistofhelppagesthatcontainthephrase motion tween, but not pages that contain separate instances ofmotion andtween.

Exact phrase with explicit AND/OR searchesUse a combination of quotation marks and the wordsAND orOR to

further refine your searches. For example, if you type "motion tween" AND "ActionScript"in the search field, Flash returns a list of pages that contain both the phrasemotion tween and the wordActionScript. Access context-sensitive Help from the Actions panel

1To select an item for reference, do any of the following:

•Select an item in the Actions panel toolbox pane (on the left side of the Actions panel). •Select an ActionScript term in the Actions panel in the Script pane. •Place the insertion point before an ActionScript term in the Actions panel in the Script pane.

2To open the Help panel reference page for the selected item, do one of the following:

•Press F1. •Right-click the item and select View Help. •Click Help above the Script pane.

Choosing the right Help documents

Flash Help contains many documents. The following list describes each document's purpose and contents:

•Using Flash contains an introduction to what Flash is, what you can do with it, and how the Flash user interface

works. It also contains detailed information about using all of the tools and features in the Flash authoring tool.

•Programming ActionScript 3.0 provides a detailed description of the ActionScript 3.0 language, intended for

beginning and experienced scripters.Programming ActionScript 3.0 explains the basic concepts of writing code,

including how to use logic to write code that makes decisions, how to make your Flash projects respond to user

actions, and how to write code to perform the most common tasks in Flash. ActionScript 3.0 is faster and more

ActionScript 2.0.

FLASH CS3

User Guide

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•TheActionScript 3.0 Language and Components Reference includes dictionary-style entries for all of the actions,

methods, and properties in the ActionScript 3.0 application programming interface (API), as well as the APIs for

the ActionScript 3.0 components included with Flash. This reference is a fast way to find specific ActionScript

terms to accomplish specific tasks. Each entry includes details of the term's syntax and functionality, and code

examples.

•Using ActionScript 3.0 Componentscontains information on using and configuring ActionScript 3.0 components

can use in your own projects without having to create and script them yourself. Some components do not have a

visual presence, but instead help you store and manage data for your application. This document also contains

information about creating your own reusable components with ActionScript 3.0.

for both new and more experienced scripters.Learning ActionScript 2.0 in Adobe Flash describes the basic

concepts of writing code, including which scripts you can use in Flash, when to use each type, how to use logic to

write code that makes decisions, how to make your Flash projects respond to user actions, and how to write

specific code to perform the most common tasks in Flash.

•TheActionScript 2.0 Language Reference includes dictionary-style entries for all of the actions, methods, and

properties in the ActionScript 2.0 application programming interface (API). This reference is a fast way to find

specific ActionScript terms to accomplish specific tasks. Each entry includes details of the term's syntax and

functionality, as well as code examples.

•Using ActionScript 2.0 Components contains information on using and configuring components in a Flash

document.Components are reusable user interface elements such as buttons, menus, and so on, that you can use

in your own projects without having to create and script them yourself. Some components do not have a visual

presence, but instead help you store and manage data for your application. These documents also contain infor-

mation about creating your own reusable components with ActionScript.

•ActionScript 2.0 Components Language Reference includes dictionary-style entries for all of the methods and

these APIs. After you understand the basics of how to use components, this reference is a fast way to find specific

APIs that can help you accomplish specific tasks.

•Extending Flash describes how to add functionality and automation to the Flash authoring tool with custom

JavaScript APIs created for that purpose.

•Getting Started with Flash Lite 2.x provides an introduction to the process of developing content with Adobe®

Flash® Lite™ 2.x for delivery on mobile phones and devices. Flash Lite 2.x supports a subset of ActionScript 2.0.

Flash Lite 2.x, the most current version of Adobe® Flash® Player designed for mobile phones and other devices.

content for Flash Lite are different from techniques for creating Flash desktop content.

•Introduction to Flash Lite 2.x ActionScript describes in detail the ActionScript features available in Flash Lite 2.x

and explains how to accomplish common scripting tasks when using Flash Lite 2.x.

properties available in Flash Lite 2.x. Each entry includes the details of the term's syntax and functionality, as well

as sample code.

•Getting Started with Flash Lite 1.x provides an introduction to the process of developing content with Flash Lite

1.x for delivery on mobile phones and devices. Flash Lite 1.x supports a subset of ActionScript 1.0.

FLASH CS3

User Guide

6

Flash Lite 1.x, the first version of Flash Player designed for mobile phones and other devices. Because Flash Lite

1.x supports different features than the desktop version of Flash Player, techniques for creating content for Flash

Lite 1.x are different from techniques for creating Flash desktop content.

•Learning Flash Lite 1.x ActionScriptdescribes in detail the ActionScript features available in Flash Lite 1.0 and 1.1

and explains how to perform common scripting tasks when using Flash Lite 1.x. as well as sample code.

Resources

Adobe Video Workshop

The Adobe Creative Suite 3 Video Workshop offers over 200 training videos covering a wide range of subjects for

print, web, and video professionals. use Adobe applications together.

FLASH CS3

User Guide

7

When you start the Adobe Video Workshop, you choose the products you want to learn and the subjects you want

to view. You can see details about each video to focus and direct your learning.

Community of presenters

lynda.com present tutorials, tips, and tricks from leading designers and developers such as Joseph Lowery, Katrin

Eismann, and Chris Georgenes. You can see and hear Adobe experts such as Lynn Grillo, Greg Rewis, and Russell

Brown. In all, over 30 product experts share their knowledge.

Tutorials and source files

The Adobe Video Workshop includes training for novices and experienced users. You'll also find videos on new

features and key techniques. Each video covers a single subject and typically runs about 3-5 minutes. Most videos

come with an illustrated tutorial and source files, so you can print detailed steps and try the tutorial on your own.

Using Adobe Video Workshop

online atwww.adobe.com/go/learn_videotutorials. Adobe will regularly add new videos to the online Video

Workshop, so check in to see what's new.

Flash CS3 Professional videos

Adobe Video Workshop covers a wide range of subjects for Adobe Flash® CS3 Professional, including these:

•Drawing with the Pen tool •Creating animations using motion tweens •Creating and animating masks •Getting started with ActionScript 3.0

FLASH CS3

User Guide

8 •Using the Flash Video Encoder Videos also show you how to use Flash CS3 with other Adobe components: •Using symbols effectively between Illustrator® and Flash •Understanding the Fireworks® and Flash workflow •Designing websites with Flash and Photoshop •Creating mobile content in Flash To access Adobe Creative Suite 3 video tutorials, visit Adobe Video Workshop at www.adobe.com/go/learn_videotutorials.

Extras

You have access to a wide variety of resources that will help you make the most of your Adobe software. Some of

these resources are installed on your computer during the setup process; additional helpful samples and documents

are included on the installation or content disc. Unique extras are also offered online by the Adobe Exchange

community, atwww.adobe.com/go/exchange.

Installed resources

to the application folder on your computer. •Windows®:[startup drive]\Program Files\Adobe\[Adobe application] •Mac OS®:[startup drive]/Applications/[Adobe application] The application folder may contain the following resources:

Plug-insPlug-in modules are small software programs that extend or add features to your software. Once installed,

plug-in modules appear as options in the Import or Export menu; as file formats in the Open, Save As, and Export

Original dialog boxes; or as filters in the Filter submenus. For example, a number of special effects plug-ins are

automatically installed in the Plug-ins folder inside the Photoshop CS3 folder.

PresetsPresets include a wide variety of useful tools, preferences, effects, and images. Product presets include

brushes, swatches, color groups, symbols, custom shapes, graphic and layer styles, patterns, textures, actions,

workspaces, and more. Preset content can be found throughout the user interface. Some presets (for example,

an effect or image from scratch, go to the preset libraries for inspiration.

TemplatesTemplate files can be opened and viewed from Adobe Bridge CS3, opened from the Welcome Screen, or

opened directly from the File menu. Depending on the product, template files range from letterheads, newsletters,

FLASH CS3

User Guide

9

and websites to DVD menus and video buttons. Each template file is professionally constructed and represents a

best-use example of product features. Templates can be a valuable resource when you need to jump-start a project.

demonstrate the range of creative possibilities available to you.

FontsSeveral OpenType® fonts and font families are included with your Creative Suite product. Fonts are copied to

your computer during installation: •Windows:[startup drive]\Windows\Fonts •Mac OS X:[startup drive]/Library/Fonts For information about installing fonts, see the Read Me file on the installation DVD.

DVD content

The installation or content DVD included with your product contains additional resources for use with your

effects, along with subfolders for Fonts and Stock Photography. The Documentation folder contains a PDF version

of the Help, technical information, and other documents such as specimen sheets, reference guides, and specialized

feature information.

Adobe Exchange

For more free content, visitwww.adobe.com/go/exchange, an online community where users download and share

thousands of free actions, extensions, plug-ins, and other content for use with Adobe products.

Bridge Home

Bridge Home, a new destination in Adobe Bridge CS3, provides up-to-date information on all your Adobe Creative

Suite 3 software in one convenient location. Start Adobe Bridge, then click the Bridge Home icon at the top of the

Favorites panel to access the latest tips, news, and resources for your Creative Suite tools.

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