[PDF] [PDF] Animation Basics

Principles to Traditional Animation applied to 3D computer animation Tricks to Animating Characters with a Computer Page 4 Animation Theory Learn from 



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Animation Basics

!Science of animation (Why does it work?) n 䇾persistence of vision䇿 on the retina? n Desire of the brain to make sense (Gestalt theory)

!(Old) Technology of animation n Flipbook, Thaumatrope, Zoetrope n Rotoscope n Multiplane camera (for cel animation)

Animation Basics

!Psychology of animation: Tells a Story n Have an intro, a peak, a punch-line !Animation quality depends (still) on n Rate of image display n Amount of difference between images n Position of changing images

Computer Animation

!What do you need for a great animation: n Study Walt Disney n Computing power !Principles to Traditional Animation applied to 3D computer animation !Tricks to Animating Characters with a

Computer

Animation Theory

!Learn from Walt n Identify major events by keyframes and let software do the 䇾tweening䇿 n Animate thoughts, ideas, intentions, not mechanical movements!

n Do not animate what is irrelevant n Ease-in and ease-out follows the physics of motion n Overshooting a resting point

reflect the kinetic energy of motion

n Create anticipation with setup, action, follow-through n Stretching and Squashing n Exaggeration provides accent of an action n Develop character appeal

!Animate camera !Animate light source

Tricks of Walt

!Attract viewer䇻s attention n Before moving, a character w blinks, w backs up a little, w hesitates !Timing is everything n While the action happens, movement w Slows down/Speeds up w Zooms in/out !Movement should be made obvious n e.g. put marks on a rotating ball !Get Physical n Convey weight w The supporting surface squeezes n Convey size w Compare with known size n Convey softness/hardness w Through collision

Camera Animation

!Even when no object moves, you can have animation n See Regen (rain) !Panning n Camera looks in a fixed direction, but moves !Orbiting n Camera looks at a fixed location, but moves !Tracking n Camera looks at a fixed location, moves along a fixed path

Classics

!Classics n Luxo, Jr. http://www.pixar.com/shorts/ljr/index.html w Spinoff: Luxo gets a buzz http://www.youtube.com/watch?v=5CKnnDr0da4quotesdbs_dbs9.pdfusesText_15