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Physically Based Modeling: Principles and Practice
Euler’s method simply computes x t0 C h/ by taking a step in the derivative direction, x t0 C h/ D x0 C hxP t0/: You can use the mental picture of a 2D vector field to visualize Euler’s method Instead of the real integral curve, p follows a polygonal path, each leg of which is determined by evaluating the vector f at the beginning, and
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Physically Based Modeling: Principles and Practice
Differential Equation Basics
Andrew Witkin and David Baraff
Robotics Institute
Carnegie Mellon University
Please note: This document isã1997 by Andrew Witkin and David Baraff. This chapter may be freely duplicated and distributed so long as no consideration is re- ceived in return, and this copyright notice remains intact.Differential Equation Basics
Andrew Witkin and David Baraff
School of Computer Science
Carnegie Mellon University
1 Initial Value Problems
Differential equations describe the relation between an unknown function and its derivatives. Tosolvea differential equation is to find a function that satisfies the relation, typically while satisfying
some additional conditions as well. In this course we will be concerned primarily with a particular class of problems, calledinitial value problems.In a canonical initial value problem, the behavior of the system is described by an ordinary differential equation (ODE) of the form P xDf.x;t/; wherefis a known function (i.e. something we can evaluate givenxandt,)xis thestateof the system, and Pxisx's time derivative. Typically,xandPxare vectors. As the name suggests, in an initial value problem we are givenx.t 0 /Dx 0 at some starting timet 0 , and wish to followxover time thereafter. The generic initial value problem is easy to visualize. In 2D,x.t/sweeps out a curve that describes the motion of a pointpin the plane. At any pointxthe functionfcan be evaluated to provide a 2-vector, sofdefines a vector field on the plane (see figure 1.) The vector atxis the velocity that the moving pointpmust have if it ever moves throughx(which it may or may not.) Think offasdrivingpfrom point to point, like an ocean current. Wherever we initially depositp,the "current" at that point will seize it. Wherepis carried depends on where we initially drop it, but
once dropped, all future motion is determined byf. The trajectory swept out bypthroughfforms anintegral curveof the vector field. See figure 2. We wrotefas a function of bothxandt, but the derivative function may or may not dependdirectly on time. If it does, then not only the pointpbut the the vector field itself moves, so thatp's
velocity depends not only on where it is, but on when it arrives there. In that case, the derivative Px depends on time intwo ways:first, the derivative vectors themselves wiggle, and second, the point p, because it moves on a trajectoryx.t/, sees different derivative vectors at different times. This dual time dependence shouldn't lead to confusion if you maintain the picture of a particle floating through an undulating vector field.2 Numerical Solutions
Standard introductory differential equation courses focus onsymbolicsolutions, in which the func- tional form for the unknown function is to be guessed. For example, the differential equation PxD¡kx, wherePxdenotes the time derivative ofx, is satisfied byxDe¡kt
B1Vector Fieldforms a vector
field. x = f(x,t)The derivativefunction
Initial Value Problem
Start Here
Follow the vectors...
Figure 1: The derivative functionf.x;t/:defines a vector field. Figure 2: An initial value problem. Starting from a pointx 0 , move with the velocity specified by the vector field. SIGGRAPH'97 COURSENOTESB2 PHYSICALLYBASEDMODELING
Euler's Method
x(t + Dt) = x(t) + Dt f(x,t)¥Simplest numerical
solution method¥Discrete time steps
¥Bigger steps, bigger errors.
Figure 3: Euler's method: instead of the true integral curve, the approximate solution follows a polygonal path, obtained by evaluating the derivative at the beginning of each leg. Here we show how the accuracy of the solution degrades as the size of the time step increases. In contrast, we will be concerned exclusively withnumericalsolutions, in which we take dis- cretetime stepsstarting with the initial valuex.t 0 /. To take a step, we use the derivative function fto calculate an approximate change inx,1x, over a time interval1t, then incrementxby1xto obtain the new value. In calculating a numerical solution, the derivative functionfis regarded as a black box: we provide numerical values forxandt, receiving in return a numerical value forPx. Numerical methods operate by performing one or more of thesederivative evaluationsat each time step.2.1 Euler's Method
The simplest numerical method is called Euler's method. Let our initial value forxbe denoted by x 0 Dx.t 0 /and our estimate ofxat a later timet 0Chbyx.t
0Ch/;wherehis astepsizeparameter.
Euler's method simply computesx.t
0Ch/by taking a step in the derivative direction,
x.t 0 Ch/Dx 0ChPx.t
0 You can use the mental picture of a 2D vector field to visualize Euler's method. Instead of the real integral curve,pfollows a polygonal path, each leg of which is determined by evaluating the vectorfat the beginning, and scaling byh. See figure 3. Though simple, Euler's method is not accurate. Consider the case of a 2Dfunctionfwhose integral curves are concentric circles. A pointpgoverned byfis supposed to orbit forever onwhichever circle it started on. Instead, with each Euler step,pwill move on a straight line to a circle
of larger radius, so that its path will follow an outward spiral. Shrinking the stepsize will slow the
rate of this outward drift, but never eliminate it. S