[PDF] X-Plane Operation Manual



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X-Plane Operation Manual

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X-Plane Operation Manual

About This Copy of the Manual

This is revision 9.61 of the manual to the desktop and professional versions of X-Plane, last updated on November 13, 2014.

Using This Manual

Throughout the manual, there will be cross-references to other parts of the manual. These will generally be in the form of a dark gray page number - for instance, Chapter 4 is on page 54 (clicking the number there will go directly to page 53). The Table of Contents is also cross-referenced; click on the section you're looking for to travel there instantly. Alternatively, the PDF's bookmarks can be used to navigate quickly through the manual. 2

Table of Contents

Click a chapter or section heading to go directly to that page.

1. About X-Plane......................................................................10

I. Overview

II. What X-Plane Includes

III. History

A. Austin's Bio, Last Updated Mid-2006

B. X-Plane Today

I. Overview

a. The Level 1 X-Plane Simulator b. The Level 2 X-Plane Simulator c. The Level 3 X-Plane Simulator d. The Level 4 X-Plane Simulator e. Summary

2. Installing and Configuring X-Plane....................................17

I. System Requirements

II. Flight Control Selection

A. Joysticks

B. Yokes

C. Rudder Pedals

D. Other Considerations

III. Display Requirements and System Architecture

IV. Graphics Drivers and X-Plane

A. Updating Graphics Drivers in Windows

V. Installing X-Plane

A. Installation on a Windows PC

i. Special Considerations for Windows XP Users ii. Special Considerations for Windows Vista and 7 Users

B. Installation on a Macintosh

i. Special Considerations for Mac Users

C. Installation in Linux

VI. Launching X-PlaneVII. Updating to a Newer Version of X-Plane

A. Using X-Plane Betas

VIII. Compatibility with Earlier Versions of Scenery,

Models, and Plug-Ins

IX. Uninstalling X-Plane

X. Getting Help and Support

3. Initial Flight Setup................................................................32

I. General Access

II. Joystick Configuration and Calibration

A. Axis Assignment

B. Control Calibration

C. Button Assignment

D. Controlling Joystick Sensitivity and Aircraft

Stability

i. Sensitivity ii. Stability

E. Setting Null Zones

F. Centering the Controls

G. Adding Special Equipment

H. Troubleshooting Flight Controls

III. Rendering Options Setup

A. Frame Rate and the Quality of Flight Simulation

B. Setting Up the Monitor

i. Texture Resolution ii. Set Color Depth and Monitor Resolution on X-Plane Startup iii. Anti-Alias Level iv. Screen Res (Resolution) a. Making X-Plane Full Screen v. Draw IOS on Second Monitor on Same

Video Card

C. Setting Up the X-Plane World

i. Forest Density ii. World Detail Distance iii. Number of Objects 3 iv. Number of Roads v. Airport Detail vi. Traffic Density vii. Anisotropic Filter Textures viii. Draw Birds in Nice Weather ix. Draw Hi-Res Planet Textures from Orbit x. Draw Forest Fires and Balloons in Warm

Weather

xi. Draw View Indicator xii. Dim Under High G Load or Hypoxia xiii. Use Pixel Shaders for Amazing Fog and

Water Effects

a. Draw Volumetric Fog b. Water Reflection Level

D. Setting up Clouds

i. Number of Cloud Puffs ii. Size Cloud of Cloud Puffs

E. Expert Rendering Options

i. Compress Textures to Save VRAM ii. Do Any Scenery Loads in the Background iii. Runways Follow Terrain Contours

F. Special Viewing Controls

i. Lateral Field of View ii. Minimum Frame Rate iii. Multi-Computer Simulators a. Lateral, Vertical, and Roll Offsets iv. Lock View to Forward Cockpit

G. Setting up X-Plane to Achieve the Best Results

i. Displaying the Frame Rate ii. Modifying Visibility and Cloud Rendering iii. Changing Texture Resolution for Best

Performance

iv. Setting Screen Resolution for Best

Performance

v. Optimizing Other Rendering Options

vi. Changing the Number of Other Aircraft4. Flight.....................................................................................54

I. Opening an Aircraft

II. Choosing an Airport

A. Airport IDs Explained

III. Setting Weather

A. Basic Cloud Configuration

B. Quick-Set Buttons

C. Weather Sliders

D. Temperature and Pressure

E. Wind Layers

F. Thermals

G. Runway Conditions

H. Using Real Weather

IV. Using the Keyboard/Keyboard Shortcuts

V. Using the Mouse Instead of a Joystick

VI. Controlling Instruments and Avionics with the Mouse

A. Note on Radio Tuning

VII. Artificial Intelligence (AI) Demo Flight

VIII. Flying Yourself

5. X-Plane Menus.....................................................................69

I. The About Menu

A. About X-Plane

B. Instructions

C. A.I. Selects Your Aircraft

D. A.I. Flies Your Aircraft

E. A.I. Controls Your Views

II. The File Menu

A. Save/Load Situation

B. Save/Load Replay

C. Quicktime Movie Specs

D. Toggle Movie

E. Load Flight Data Recorder File

F. Take Screenshot

III. The Aircraft Menu

4

A. Open Aircraft

B. Open Livery

C. Weight and Fuel

i. The Fuel/Payload Tab ii. The Ordnance Tab

D. Equipment Failures

E. Aircraft & Situations

F. Show Mouse-Click Regions

G. Show Instrument Descriptions

H. Toggle Puff Smoke

I. Cycle 3-D Flight Path

J. Reset 3-D Flight Path

K. Logbook

IV. The Location Menu

A. Select Global Airport

i. The Take Off Buttons ii. The Final Approach Buttons iii. The Ramp Start Buttons

B. Local Map

i. The Hi-Speed Tab ii. The Low Enroute Tab iii. The High Enroute Tab iv. The Sectional Tab v. The Textured Tab vi. Check Boxes a. The Instructor Operator Station (IOS) Box b. The Edit Box c. The Replay Box d. The Slope Box e. The Inst Box f. The 3-D Box vii. Aircraft Controls viii. Viewing Controls

C. Planet Map

D. Set Planet to Earth or MarsE. Get Me Lost

V. The Environment Menu

A. Weather

B. Date & Time

VI. The Settings Menu

A. Data Input & Output

i. The Data Set Tab a. The Four Checkboxes in Depth aa. Internet via UDP (First

Checkbox)

bb. Disk File 'Data.txt' (Second Checkbox) cc. Graphical Display in 'Data-See' Tab (Third

Checkbox)

dd. Cockpit During Flight (Fourth Checkbox) ii. The Data See Tab

B. Net Connections

i. Inet 1 ii. Inet 2 iii. Inet 3

C. Joystick & Equipment

D. Rendering Options

E. Sound

F. Quick-Flight Setup

G. Operations & Warnings

i. Flight Model ii. Startup iii. Warnings iv. Damage v. Data

VII. The View Menu

VIII. The Special Menu

A. Show Flight Model

i. Fun with the Flight Model 5

B. Output Flight Model

C. Open/Toggle Text File for Viewing

D. Open/Toggle Checklist for Use

E. Find Pitch/Yaw Stability Derivative

F. Set Environment Properties

G. Set Artificial Stability, Autopilot, and FADEC

constants

H. Show Control Deflections

I. Show Weapon Guidance

J. Show Sky Colors

K. Show Projector Test

IX. The Plugins Menu

A. Plug-in Admin

6. Navigation, Autopilots, and Flying on Instruments.........95

I. Navigation

A. History

i. Dead Reckoning ii. Aural Navigation

B. Modern Navigation

i. NDB Navigation ii. VOR Navigation iii. ILS Navigation iv. GPS Navigation

II. Autopilots

A. Descriptions of Autopilot Functions

i. WLV ii. HDG iii. LOC iv. HOLD v. V/S vi. SPD vii. FLCH viii. PTCH ix. G/S x. VNAVxi. BC

B. Using the Autopilot

i. Turning It On ii. Using the Controls a. Wing Leveler and Pitch Sync b. Heading, Altitude, Vertical Speed,

Speed Hold, Flight Level

Change, Auto-Throttle

c. Pitch Sync with the Pitch Sync

Joystick Button

d. LOC and G/S aa. LOC bb. G/S cc. Flying an ILS Using LOC and G/S iii. Flying an FMS Plan iv. Turning the Autopilot Off

III. Flying on Instruments

A. History

B. The Inner Ear and Your Sense of Balance

C. Gyroscopes and Their Application to Flight

D. The Six Primary Flight Instruments

i. The Airspeed Indicator (ASI) ii. The Attitude Indicator (AI) iii. The Altimeter (ALT) iv. The Turn Coordinator (TC) v. The Directional Gyro (DG) vi. The Vertical Speed Indicator (VSI)

7. Expanding X-Plane..............................................................114

I. Adding Third-Party Aircraft

II. Adding Third-Party Scenery

III. Installing Plug-Ins

8. Expert Essays......................................................................116

I. Tuning the Handling in X-Plane

6

II. Factors Affecting X-Plane's Performance

III. Tuning the Autopilot

A. Tuning Autopilot Roll

i. Roll Error for Full Aileron ii. Roll Prediction iii. Roll Tune Time iv. Localizer CDI Gain v. Localizer CDI Prediction

B. Summary of Roll Settings

C. Tuning Autopilot Pitch

i. Pitch Error for Full Elevator ii. Pitch Prediction iii. Pitch Tune Time iv. Glideslope CDI Gain v. Glideslope CDI Prediction vi. Pitch Degrees per Knot

D. Summary of Both Pitch and Roll Controls

E. Setting Autopilot Constants Quickly

IV. Designing an Artificial Stability System

A. Designing a Yaw Damper

B. Stabilizing Pitch

V. Setting Up Advanced Networks

A. Setting Up a Networked Copilot's Station

VI. Setting Up Multiple Monitors

A. Multiple Computers, Multiple Monitors

B. One Computer, Multiple Monitors

C. Setting Up a Copilot's Station Using Two

Monitors with One Computer

VII. Flying Helicopters

VIII. Flying the Space Shuttle

A. Walkthrough

IX. Flying on Mars

A. Introductory Letter

B. Tips

9. Supplement: Airfoil-Maker..................................................147I. Menus

A. About

B. File Menu

i. New ii. Open iii. Save iv. Save As v. Exit

II. Designing an Airfoil

A. The Coefficient Graph

B. Reynolds Number

C. Coefficients

i. Coefficient of Lift ii. Coefficient of Drag iii. Coefficient of Moment

D. General Info

i. Finding Coefficients ii. Recommended Background Reading iii. Types of Airfoils

E. Generating Airfoils

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