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The stack and the stack pointer

An example of some code which uses the stack. Stack pointer: Initialize ONCE before the first use (LDS #STACK). Points to last used storage location.



Course Overview

An example of some code which uses the stack. ? . . . 0x1FFB. 0x1FFC. 0x1FFD. 0x1FFE. 0X1FFF. 0x2000. Stack Pointer. Initialize ONCE before first use (LDS.



Stacks

The address of the last data item placed into the stack is pointed to by the Stack. Pointer (SP). • In the example below the stack is composed of words.



Functions in MIPS

Oops in Strings/pointers (example from last time). — Functions in MIPS An Example Function: Factorial int fact(int n) { ... Stack Pointer Saved.



Stack Stack pointer and Subroutines in 8085 – With coding examples

8085 – With coding examples 16-bit register known as the 'Stack Pointer.' ... In the direct method the stack pointers address is loaded into the.





Determining the stack usage of applications

However static analysis has restrictions when function pointers or assembly code is used



Section 2. CPU

For software examples that use W14 as a stack frame pointer refer to the “16-bit MCU and DSC. Programmer's Reference Manual” (DS70157). 0x0000. 0xFFFE. 0x0800.



Application Binary Interface Nios II Processor Reference Handbook

01-May-2006 The ABI adds additional usage conventions to the Nios II register file ... Stack Pointer Frame Pointer & the Current Frame.



Experiment 6 - Stack

Figure 6.1: Banked Stack Pointer for ARM Cortex-M3 Processor. Types of Stack For example PUSH R0 instruction pushes the contents.



[PDF] The stack and the stack pointer

An example of some code which uses the stack Stack pointer: Initialize ONCE before the first use (LDS #STACK) Points to last used storage location



[PDF] Using the stack and the stack pointer

Use the LDS (Load Stack Pointer) instruction to initialize the stack point • The LDS instruction is usually the first instruction of a program which uses the 



[PDF] Stack Stack pointer and Subroutines in 8085 – With coding examples

The stack is a reserved area of the memory in RAM where we can store temporary information Interestingly the stack is a shared



[PDF] Stacks

The address of the last data item placed into the stack is pointed to by the Stack Pointer (SP) • In the example below the stack is composed of words



[PDF] Chapter 8 – Stacks

Example 8 1: Activation Records Initialize stack pointer at beginning of program STACK equ The LSB of the Stack Pointer (SP) is always 0



[PDF] Stack Operations Runtime Stack

(extended stack pointer) contains hexadecimal 00001000 the offset of the most For example several functions are available to



[PDF] Pointers and Arrays - Wright State University

– A function's activation record defines its “scope” – We've seen examples of how to do this in Assembly ? Pointer – Address of a variable in memory – 



[PDF] Procedure Stack operations

A push operation decrements the stack pointer by 2 or For example a procedure of drawing lines could assume th t di l d t i l d i



[PDF] Stack Organization

When data elements are pushed onto a descending stack the stack pointer is This section presents an example of push and pop operations for each of the 

  • What is a stack pointer?

    What is stack pointer? A stack pointer is a small register that stores the memory address of the last data element added to the stack or, in some cases, the first available address in the stack.
  • How do you calculate stack pointer?

    The stack pointer (SP) points to the top element of the stack. The current value of SP is (016E)hex. The CALL instruction is of two words, the first word is the op-code and second word is the starting address of the subroutine (one word = 2 Bytes).
  • Is stack pointer a RAM or ROM?

    Stack is always in RAM. There is a stack pointer that is kept in a register in CPU that points to the top of stack, i.e., the address of the location at the top of stack.
  • There are two types of stacks they are register stack and the memory stack.

EECC250 - Shaaban

EECC250 - Shaaban

#1 Lec # 5 Winter99 12-10-99Stacks Stacks•A stack is a First In Last Out (FILO) buffer containing a number of data items usually implemented as a block of n consecutive bytes, words or long words in memory . •The address of the last data item placed into the stack is pointed to by the Stack

Pointer (SP).

•In the example below, the stack is composed of words.

Initial value

of stack pointer (SP)Current SP

Current SP Empty

locations

EECC250 - Shaaban

EECC250 - Shaaban

#2 Lec # 5 Winter99 12-10-99 Common Uses of StacksCommon Uses of Stacks•Data storage: -This is similar to an array, but is more useful for handling input/output information. •Subroutines calls: -Before a subroutine is called, the return address (the address of the next instruction of the calling program) is pushed (saved) onto the stack and the stack pointer is adjusted. •Subroutines Returns: -Upon completion of a subroutine the return address is popped (retrieved) from the stack and loaded in the program counter (PC) and the stack pointer is adjusted. •Subroutine Parameter-Passing: -Parameters (operands, addresses, etc.) needed by a subroutine may be passed to the subroutine by pushing them onto the stack forming local variables. -Upon completion such a subroutine all evidence of parameter- passing must be removed from the stack (stack clean-up).

EECC250 - Shaaban

EECC250 - Shaaban

#3 Lec # 5 Winter99 12-10-99

68000 Stacks68000 StacksIn the 68000:

•Stack addresses begin in high memory ($07FFE for example) and are pushed toward low memory ($07F00 for example). i.e. 68000 stacks grow into low memory. •Other CPUs might do this in the reverse order (grow in high memory). •Normally, address register A7 is used as a main stack pointer (SP) in the 68000. Using this register for other addressing purposes may lead to incorrect execution. •68000 main stack item size: One word for data. One long word for addresses. •User-defined stacks that use other item sizes (byte, long word), may be created by using address registers other than A7.

EECC250 - Shaaban

EECC250 - Shaaban

#4 Lec # 5 Winter99 12-10-99Initializing The Stack Pointer Initializing The Stack Pointer•It's the programmer's responsibility to initialize the stack. This involves two steps: -Initialize the stack pointer: The initial starting address or bottom of the stack. -Allocate sufficient memory for items to be pushed onto the stack. This could be done by locating the initial stack pointer at a very high memory address.

Example:

INITSP EQU $07FFE Value of INITSP

MOVEA.L #INITSP,A7 Initialize SP, A7

Or ...

MOVEA.L #INITSP,SP Initialize SP

EECC250 - Shaaban

EECC250 - Shaaban

#5 Lec # 5 Winter99 12-10-99 Stack Push, Pop OperationsStack Push, Pop Operations

To push an item onto the stack:

-The stack pointer must be decremented by one word (i.e decremented by 2) - The word-sized information or data contained in the register or memory location addressed by is put on the stack.

MOVE ,-(SP)

To pop an item off the stack:

-The information or data is read from the stack. -The stack pointer incremented by one word -The information is put into the register or memory location addressed by .

MOVE (SP)+,Word

New SPOld SPdata

Old SP

New SPdataPush

Push Pop Pop

EECC250 - Shaaban

EECC250 - Shaaban

#6 Lec # 5 Winter99 12-10-99Subroutines Basics Subroutines Basics•A subroutine is a sequence of, usually, consecutive instructions that carries out a single specific function or a number of related functions needed by calling programs. •A subroutine can be called from one or more locations in a program. •Subroutines may be used where the same set of instructions sequence would otherwise be repeated in several places in the program. •Advantages of subroutines: -Make programs more human readable. -Simplify the code debugging process.

EECC250 - Shaaban

EECC250 - Shaaban

#7 Lec # 5 Winter99 12-10-99

68000 Subroutine Calling Instructions68000 Subroutine Calling Instructions BSR Branch to SubRoutine

•Where subroutine_label is the address label of the first instruction of the subroutine. •subroutine_label must be within no more than a 16-bit signed offset, i.e. within plus or minus 32K of the BSR instruction. •Does not affect CCR

BSR does the following:

• Pre-decrement the stack pointer by 4 (long word) • Push the program counter, (PC) onto the stack. • Load the program counter with the subroutine addressExample:

Main. . .

BSRSubroutine1

Stop

Subroutine1Move ...

EECC250 - Shaaban

EECC250 - Shaaban

#8 Lec # 5 Winter99 12-10-99 JSR JSR Jump to SubRoutineJump to SubRoutine •Similar in functionality to BSR, addressing mode must be a memory addressing mode. i.e. cannot be a data or address register. •The advantages of this instruction: -A number of different addressing modes are supported. -The address of the subroutine can be determined dynamically at execution time ÞÞ Allows the selection of the subroutine to call at runtime •JSR does not affect CCR

•JSR is the most common form used for calling a subroutine.68000 Subroutine Calling Instructions

68000 Subroutine Calling Instructions

EECC250 - Shaaban

EECC250 - Shaaban

#9 Lec # 5 Winter99 12-10-9968000 Subroutine Return Instruction

68000 Subroutine Return Instruction

RTSRTS ReTurn ReTurn from Subroutine from Subroutine •Pops the long word (return address) off of the top of the stack and puts it in the program counter in order to start executing after the point of the subroutine call. •Post increments the stack pointer A7 by 4 •Equivalent to the instruction:

JMP (SP)+

•Does not affect CCRExample:

Main. . .

BSRSubroutine1

Stop

Subroutine1Move ...

RTS

EECC250 - Shaaban

EECC250 - Shaaban

#10 Lec # 5 Winter99 12-10-99Passing Parameters to Subroutines Passing Parameters to SubroutinesParameters may be passed to a subroutine by using: •Memory locations: -This is similar to using static or global data in high level languages. -Does not produce position independent code and may produce unexpected side effects. •Data and Address Registers: -Efficient, position-independent. -It reduces the number of registers available for use by the programmer. •Stacks: -This is the standard, general-purpose approach for parameter passing. The LINK and UNLK instructions may be used to create and destroy temporary storage on the stack. -Similar to the approach used by several high-level languages including "C".

EECC250 - Shaaban

EECC250 - Shaaban

#11 Lec # 5 Winter99 12-10-99Two Mechanisms for Passing Parameters

Two Mechanisms for Passing Parameters

By Value:

By Value:

-Actual value of the parameter is transferred to the subroutine . -This is the safest approach unless the parameter needs to be updated. -Not suitable for large amounts of data. -In order to pass a parameter by value through the stack, one may use the instruction:

MOVE ,-(SP)

By Reference:

By Reference:

-The address of the parameter is transferred. -This is necessary if the parameter is to be changed. -Recommended in the case of large data volume. - In order to pass a parameter by reference through the stack, one may use the instruction:

PEA

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