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  • Can I learn Kotlin before Java?

    You can start with Kotlin without having any knowledge of Java. You can find many resources on the internet to learn Kotlin. You can comparatively find fewer examples of codes in Kotlin than in Java.
  • Is it easier to learn Kotlin after Java?

    Kotlin language is very easy to learn. Developers interested in Kotlin must master the basics first and then learn more about design and syntax capabilities. Developers with Python or Java backgrounds can learn Kotlin faster. In Java, extension functions are not available.
  • Kotlin is an expressive and concise programming language that reduces common code errors and easily integrates into existing apps. If you're looking to build an Android app, we recommend starting with Kotlin to take advantage of its best-in-class features.

Kotlin

i Kotlin is a programming language introduced by JetBrains, the official designer of the most intelligent Java IDE, named Intellij IDEA. This is a strongly statically typed language that runs on JVM. In 2017, Google announced Kotlin is an official language for android development. Kotlin is an open source programming language that combines object-oriented programming and functional features into a unique platform. The content is divided into various chapters that contain related topics with simple and useful examples. This tutorial has been prepared for the beginners to help them understand the basics of Kotlin programming language. After completing this tutorial, you will find yourself at a moderate level of expertise in Kotlin, from where you can take yourself to the next levels. Before proceeding with this tutorial you should have a basic understanding of Java have a reasonable exposure to any programming environment and knowledge of basic concepts such as variables, commands, syntax, etc. We strongly recommend that you gain some basic knowledge of Java programming language before proceeding with Kotlin programming.

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Kotlin

ii

About the Tutorial .................................................................................................................................. i

Audience ................................................................................................................................................ i

Prerequisites .......................................................................................................................................... i

Copyright & Disclaimer ........................................................................................................................... i

Table of Contents .................................................................................................................................. ii

1. KOTLIN - OVERVIEW ...................................................................................................... 1

Advantages & Disadvantages ................................................................................................................ 1

2. KOTLIN - ENVIRONMENT SETUP .................................................................................... 2

3. KOTLIN - ARCHITECTURE ................................................................................................ 7

4. KOTLIN - BASIC TYPES .................................................................................................... 8

Numbers ................................................................................................................................................ 8

Characters ............................................................................................................................................. 9

Boolean ............................................................................................................................................... 10

Strings ................................................................................................................................................. 10

Arrays .................................................................................................................................................. 11

Collections ........................................................................................................................................... 12

Ranges ................................................................................................................................................. 13

5. KOTLIN - CONTROL FLOW ............................................................................................ 15

If - Else ................................................................................................................................................. 15

Use of When ........................................................................................................................................ 16

For Loop .............................................................................................................................................. 17

While Loop and Do-While Loop ........................................................................................................... 18

Use of Return, Break, Continue ........................................................................................................... 20

Kotlin

iii

6. KOTLIN - CLASS & OBJECT ............................................................................................ 23

Nested Class ........................................................................................................................................ 24

Inner Class ........................................................................................................................................... 25

Anonymous Inner Class ....................................................................................................................... 26

Type Aliases......................................................................................................................................... 27

7. KOTLIN - CONSTRUCTORS ............................................................................................ 28

8. KOTLIN - INHERITANCE ................................................................................................ 31

9. KOTLIN - INTERFACE .................................................................................................... 34

10. KOTLIN - VISIBILITY CONTROL ...................................................................................... 37

11. KOTLIN - EXTENSION ................................................................................................... 39

Function Extension .............................................................................................................................. 39

Object Extension ................................................................................................................................. 40

12. KOTLIN - DATA CLASSES ................................................................................................ 42

13. KOTLIN - SEALED CLASS ............................................................................................... 43

14. KOTLIN - GENERICS ...................................................................................................... 44

15. KOTLIN - DELEGATION ................................................................................................. 46

Property Delegation ............................................................................................................................ 47

16. KOTLIN - FUNCTIONS ................................................................................................... 50

Lambda Function ................................................................................................................................. 51

Inline Function ..................................................................................................................................... 51

17. KOTLIN - DESTRUCTURING DECLARATIONS ................................................................... 53

18. KOTLIN - EXCEPTION HANDLING .................................................................................. 54

Kotlin

1 Kotlin is a new open source programming language like Java, JavaScript, etc. It is a high level strongly statically typed language that combines functional and technical part in a same place. Currently, Kotlin targets Java and JavaScript. It runs on JVM. Kotlin is influenced by other programming languages such as Java, Scala, Groovy, Gosu, etc. The syntax of Kotlin may not be exactly similar to JAVA, however, internally Kotlin is reliant on the existing Java Class library to produce wonderful results for the programmers. Kotlin provides interoperability, code safety, and clarity to the developers around the world. Following are some of the advantages of using Kotlin for your application development. Easy Language: Kotlin is a functional language and very easy to learn. The syntax is pretty much similar to Java, hence it is very easy to remember. Kotlin is more expressive, which makes your code more readable and understandable. Concise: Kotlin is based on JVM and it is a functional language. Thus, it reduce lots of boiler plate code used in other programming languages. Runtime and Performance: Better performance and small runtime. Interoperability: Kotlin is mature enough to build an interoperable application in a less complex manner. Brand New: Kotlin is a brand new language that gives developers a fresh start. It is not a replacement of Java, though it is developed over JVM. It is accepted as the first official language of android development. Kotlin can be defined as - Kotlin= JAVA +extra updated new features. Following are some of the disadvantages of Kotlin. Namespace declaration: Kotlin allows developers to declare the functions at the top level. However, whenever the same function is declared in many places of your application, then it is hard to understand which function is being called. No Static Declaration: Kotlin does not have usual static handling modifier like Java, which can cause some problem to the conventional Java developer.

1. Kotlin - Overview

Kotlin

2 In this chapter, we will set up our local environment to start with Kotlin programming. However, we already have set up Kotlin environment online (coding ground), so that compilation and execution of all available examples online can be easier. This gives confidence as you can check the result with different options. Feel free to modify any example and execute it online. Following is the screenshot of our online coding ground.

2. Kotlin - Environment Setup

Kotlin

3 However, if you still want to use Kotlin offline in your local system, then you need to execute the following steps to configure your local workspace.

Step 1: Java 8 installation.

Kotlin runs on JVM, hence. it is really necessary to use JDK 8 for your local Kotlin development. Please refer to the official website of oracle to download and install JDK 8 or an above version. You might have to set the environment variable for JAVA such that it can work properly. To verify your installation in Windows operating system, OLP ³ÓMYM ± YHUVLRQ´ LQ POH ŃRPPMQG SURPSP MQG MV MQ RXPSXP LP RLOO VORR \RX POH ÓMYM YHUVLRn installed in your system.

Step 2: IDE installation.

There are a number of IDE available over the internet. You can use any of your choice. You can find the download link of different IDE in the following table.

IDE Name Installation Link

NetBeans https://netbeans.org/downloads/

Eclipse https://www.eclipse.org/downloads/

Intellij https://www.jetbrains.com/idea/download/#section=windows It is always recommended to use the recent software version to drag out maximum facility from it.

Kotlin

4

Step 3: Configuring Eclipse.

2SHQ (ŃOLSVH MQG JR PR ³(ŃOLSVH 0MUNHP 3OMŃH´B KRX RLOO ILQG the following screen.

Search for Kotlin in the search box and install the same in your local system. It might take some time depending on the internet speed. You may have to restart your Eclipse, once it is successfully installed.

Kotlin

5

Step 4: Kotlin Project.

Once Eclipse is successfully restarted and Kotlin is installed, you will be able to create a

Kotlin project on the fly. Go to File AE New AE Others MQG VHOHŃP ³.RPOLQ SURÓHŃP´ IURP POH

list.

Once the project setup is done, \RX ŃMQ ŃUHMPH M .RPOLQ ILOH XQGHU ³65F´ IROGHUB IHIP-click

RQ POH ³6UŃ´ IROGHU MQG OLP ³QHR´. You will get an option for Kotlin file, otherwise you may

have to search IURP POH ³RPOHUV´B Once the new file is created, your project directory will be look like the following.

Kotlin

6 Your development environment is ready now. Go ahead and add the following piece of code in the ³+HOORBNP´ ILOH B fun main(args: Array) { println("Hello, World!") Run it as a Kotlin application and see the output in the console as shown in the following screenshot. For better understanding and availability, we will be using our coding ground tool.

Kotlin

7 Kotlin is a programming language and has its own architecture to allocate memory and produce a quality output to the end user. Following are the different scenarios where Kotlin compiler will work differently, whenever it is targeting different other kind of languages such as Java and JavaScript. Kotlin compiler creates a byte code and that byte code can run on the JVM, which is exactly equal to the byte code generated by the Java .class file. Whenever two byte coded file runs on the JVM, they can communicate with each other and this is how an interoperable feature is established in Kotlin for Java. Whenever Kotlin targets JavaScript, the Kotlin compiler converts the .kt file into ES5.1 and generates a compatible code for JavaScript. Kotlin compiler is capable of creating platform basis compatible codes via LLVM.

3. Kotlin - Architecture

Kotlin

8

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