[PDF] Java Scripting Programmers Guide





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NOT YOUR PARENTAL FIGURES JAVASCRIPT (AND JQUERY

Data Types. ? Arrays vs Objects. ? Looping (Array and Object). Write Functions. HTML/CSS Interaction. Introductory jQuery 



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Java Scripting Programmers Guide

variable for objects of different types (type conversion is performed automatically). JavaScript code that accesses the variable and calls the ...



Introduction to JavaScript Advantages Data Types

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Java Scripting Programmers Guide

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Applicable JavaScript version: ECMAScript 2017 (Not including JS object property configuration may contain the following types of data: 1. Address.



A Unified System Modelling and Programming Language based on

software level in pure JavaScript with separate type declarations (type hence it is an abstract data type implemented with objects that require a.



The JavaScript Object Notation (JSON) Data Interchange Format

JSON can represent four primitive types (strings numbers



Understanding JSON Schema

JSON stands for “JavaScript Object Notation” a simple data interchange format It began as a notation for the world wide web Since JavaScript exists in most web browsers and JSON is based on JavaScript it’s very easy to support there However it has proven useful enough and simple enough that it is now used in many other contexts



JavaScript Objects: Create Access Object Constructor

• Explain the JavaScript object model; • Use arrays as objects 15 1 Introduction Most high level computer programming languages provide ways for groups of related data to be collected together and referred to by a single name JavaScript offers objects and arrays for doing so JavaScript arrays are



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In this chapter we will begin by introducing three basic data types:numbers strings which are globs of text and booleans which are the objectstrueandfalse 1 JavaScript's Type System: numbers Anobjectis a named region of memory Every object has a type just as everyliving thing has a species



Object-Oriented JavaScript - GitHub Pages

The second way of checking the type of an object is by referencing a property of all JavaScript objects called constructor This property is a reference to the function used to originally construct this object An example of this method can be seen in Listing 2-8 CHAPTER 2 OBJECT-ORIENTED JAVASCRIPT 23



Searches related to object data type javascript filetype:pdf

JavaScript supports three core or basic data types: • numeric • string • Boolean In addition to the three core data types there are two other special types that consist of a single value: • null • undefined Numeric Literals JavaScript supports both integers and floating-point numbers



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[PDF] JAVASCRIPT OBJECT-ORIENTED

Although JavaScript has no concept of classes it still uses two kinds of types: primitive and reference Primitive types are stored as simple data types

How can you create an object in JavaScript?

    In JavaScript, an object can be created in two ways: 1) using Object Literal/Initializer Syntax 2) using the Object() Constructor function with the new keyword. Objects created using any of these methods are the same. The following example demonstrates creating objects using both ways.

What are the types of data in JavaScript?

    JavaScript Data Types. There are eight basic data types in JavaScript. They are: 'hello', "hello world!" etc. Here, all data types except Object are primitive data types, whereas Object is non-primitive. Note: The Object data type (non-primitive type) can store collections of data, whereas primitive data type can only store a single data.

Is an object a datatype in JavaScript?

    JavaScript Object Data Type. The object is a complex data type that allows you to store collections of data. An object contains properties, defined as a key-value pair. A property key (name) is always an identifier, but the value can be of any data type, like strings, numbers, booleans, or complex data types like arrays, function and other objects
javax.script boldfaceBoldface type indicates graphical user interface elements associated

with an action, or terms defined in text or the glossary.italicItalic type indicates book titles, emphasis, or placeholder variables for

which you supply particular values. monospaceMonospace type indicates commands within a paragraph, URLs, code in examples, text that appears on the screen, or text that you enter. javax.script

ScriptEngineManager

ScriptEngineManager

ScriptEngine

javax.script.ScriptEngine javax.script.ScriptEngineFactory javax.script.AbstractScriptEngine

ScriptEngine

ScriptEngineManager

ScriptEngine

eval()

ScriptEngineManager

ScriptEngine

getEngineByName() null

ScriptEngine

eval()

String

import javax.script.*;public class EvalScript { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code engine.eval("print(©Hello, World©)"); }}

eval()

FileReader

script.js

import javax.script.*;public class EvalFile { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code engine.eval(new java.io.FileReader("script.js")); }}

File file put() eval() getAbsolutePath()

import javax.script.*;import java.io.*;public class ScriptVars { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // create File object File f = new File("test.txt"); // expose File object as a global variable to the engine engine.put("file", f); // evaluate JavaScript code and access the variable engine.eval("print(file.getAbsolutePath())"); }}

eval()

Invocable

invokeFunction()

Invocable

import javax.script.*;public class InvokeScriptFunction { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code that defines a function with one parameter engine.eval("function hello(name) { print(©Hello, © + name) }");

// create an Invocable object by casting the script engine object Invocable inv = (Invocable) engine; // invoke the function named "hello" with "Scripting!" as the argument inv.invokeFunction("hello", "Scripting!"); }}

eval() get()

Invocable

invokeMethod()

Invocable

import javax.script.*;public class InvokeScriptMethod { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code that defines an object with one method engine.eval("var obj = new Object()"); engine.eval("obj.hello = function(name) { print(©Hello, © + name) }"); // expose object defined in the script to the Java application Object obj = engine.get("obj"); // create an Invocable object by casting the script engine object Invocable inv = (Invocable) engine; // invoke the method named "hello" on the object defined in the script // with "Script Method!" as the argument inv.invokeMethod(obj, "hello", "Script Method!"); }}

eval()

Invocable

getInterface()

Runnable

run() run()

import javax.script.*;public class ImplementRunnable { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code that defines a function with one parameter engine.eval("function run() { print(©run() function called©) }"); // create an Invocable object by casting the script engine object Invocable inv = (Invocable) engine; // get Runnable interface object Runnable r = inv.getInterface(Runnable.class); // start a new thread that runs the script Thread th = new Thread(r); th.start(); th.join(); }}

eval() get()

Invocable

getInterface()

Runnable

run obj run()

import javax.script.*;public class ImplementRunnableObject { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // evaluate JavaScript code that defines a function with one parameter engine.eval("var obj = new Object()") engine.eval("obj.run = function() { print(©obj.run() method called©) }"); // expose object defined in the script to the Java application Object obj = engine.get("obj"); // create an Invocable object by casting the script engine object Invocable inv = (Invocable) engine; // get Runnable interface object Runnable r = inv.getInterface(obj, Runnable.class); // start a new thread that runs the script Thread th = new Thread(r); th.start(); th.join(); }}

put() x

String

hello eval()

String

world javax.script.Bindings java.util.Map

String

javax.script.ScriptContext

Bindings

ENGINE_SCOPE

getScopes()

import javax.script.*;public class MultipleScopes { public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName("nashorn"); // set global variable engine.put("x","hello"); // evaluate JavaScript code that prints the variable (x = "hello") engine.eval("print(x)"); // define a different script context ScriptContext newContext = new SimpleScriptContext(); newContext.setBindings(engine.createBindings(), ScriptContext.ENGINE_SCOPE); Bindings engineScope = newContext.getBindings(ScriptContext.ENGINE_SCOPE); // set the variable to a different value in another scope engineScope.put("x", "world"); // evaluate the same code but in a different script context (x = "world") engine.eval("print(x)", newContext);

Java.type()

var ArrayList = Java.type("java.util.ArrayList");var intType = Java.type("int");var StringArrayType = Java.type("java.lang.String[]");var int2DArrayType = Java.type("int[][]");

Java.type()

var anArrayList = new Java.type("java.util.ArrayList");

var ArrayList = Java.type("java.util.ArrayList");var defaultSizeArrayList = new ArrayList;var customSizeArrayList = new ArrayList(16);

Java.type()

var File = Java.type("java.io.File");File.createTempFile("nashorn", ".tmp");

Java.type()

Float java.awt.geom.Arc2D var Float = Java.type("java.awt.geom.Arc2D$Float"); var Arc2D = Java.type("java.awt.geom.Arc2D")var Float = Arc2D.Float java.lang.Class getClass() class static

var ArrayList = Java.type("java.util.ArrayList");var a = new ArrayList;// All of the following are true:print("Type acts as target of instanceof: " + (a instanceof ArrayList));print("Class doesn©t act as target of instanceof: " + !(a instanceof a.getClass()));print("Type is not the same as instance©s getClass(): " + (a.getClass() !== ArrayList));print("Type©s ÁclassÁ property is the same as instance©s getClass(): " + (a.getClass() === ArrayList.class));print("Type is the same as the ÁstaticÁ property of the instance©s getClass(): " + (a.getClass().static === ArrayList));

static Class importPackage() importClass() mozilla_compat.js importClass() importPackage() importPackage() importClass()

// Load compatibility scriptload("nashorn:mozilla_compat.js");// Import the java.awt packageimportPackage(java.awt);// Import the java.awt.Frame classimportClass(java.awt.Frame);// Create a new Frame objectvar frame = new java.awt.Frame("hello");// Call the setVisible() methodframe.setVisible(true);// Access a JavaBean propertyprint(frame.title);

Packages

Packages.java.util.Vector

Packages.javax.swing.JFrame

java

Packages.java

javax

Packages.javax

org

Packages.org

java.lang

Object

Boolean

Math

JavaImporter

with

// Create a JavaImporter object with specified packages and classes to importvar Gui = new JavaImporter(java.awt, javax.swing);// Pass the JavaImporter object to the "with" statement and access the classes// from the imported packages by their simple names within the statement©s bodywith (Gui) { var awtframe = new Frame("AWT Frame"); var jframe = new JFrame("Swing JFrame");};

length

var StringArray = Java.type("java.lang.String[]");var a = new StringArray(5);// Set the value of the first elementa[0] = "Scripting is great!";

// Print the length of the arrayprint(a.length);// Print the value of the first elementprint(a[0]);

Java.to()

Object[]

Java.to()

// Create a JavaScript arrayvar anArray = [1, "13", false];// Convert the JavaScript array to a Java int[] arrayvar javaIntArray = Java.to(anArray, "int[]");print(javaIntArray[0]); // prints the number 1print(javaIntArray[1]); // prints the number 13print(javaIntArray[2]); // prints the number 0// Convert the JavaScript array to a Java String[] arrayvar javaStringArray = Java.to(anArray, Java.type("java.lang.String[]"));print(javaStringArray[0]); // prints the string "1"print(javaStringArray[1]); // prints the string "13"print(javaStringArray[2]); // prints the string "false"// Convert the JavaScript array to a Java Object[] arrayvar javaObjectArray = Java.to(anArray);print(javaObjectArray[0]); // prints the number 1print(javaObjectArray[1]); // prints the string "13"print(javaObjectArray[2]); // prints the boolean value "false"

Java.from()

// Get the Java File type objectvar File = Java.type("java.io.File");// Create a Java array of File objectsvar listCurDir = new File(".").listFiles();// Convert the Java array to a JavaScript arrayvar jsList = Java.from(listCurDir);// Print the JavaScript arrayprint(jsList);

Runnable

// Create an object that implements the Runnable interface by implementing// the run() method as a JavaScript functionvar r = new java.lang.Runnable() { run: function() { print("running...\n"); }};// The r variable can be passed to Java methods that expect an object implementing// the java.lang.Runnable interfacevar th = new java.lang.Thread(r);th.start();th.join();

Thread()

Runnable

Thread()

Thread

Runnable

// Define a JavaScript functionfunction func() { print("I am func!");};// Pass the JavaScript function instead of an object that implements// the java.lang.Runnable interfacevar th = new java.lang.Thread(func);th.start();th.join();

Java.extend()

TimerTask

var TimerTask = Java.type("java.util.TimerTask");var task = new TimerTask({ run: function() { print("Hello World!") } });

new var task = new TimerTask { run: function() { print("Hello World!") var task = new TimerTask(function() { print("Hello World!") });

Timer.schedule()

TimerTask

var Timer = Java.type("java.util.Timer");Timer.schedule(function() { print("Hello World!") }); var t = new java.lang.Thread({ run: function() { print("Thread running!") } });

Thread

run()

Thread

Runnable

Java.extend()

Thread

run()

var Thread = Java.type("java.lang.Thread");var threadExtender = Java.extend(Thread);var t = new threadExtender() { run: function() { print("Thread running!") }};

Java.extend()

java.lang.Object

Java.super()

java.lang.Exception jdk.nashorn.javaadapters.java.lang.Exception: MY EXCEPTION MESSAGE

var Exception = Java.type("java.lang.Exception");var ExceptionAdapter = Java.extend(Exception);var exception = new ExceptionAdapter("My Exception Message") { getMessage: function() { var _super_ = Java.super(exception); return _super_.getMessage().toUpperCase(); }}try { throw exception;} catch (ex) { print(exception);}

new

var Runnable = java.lang.Runnable;var r1 = new Runnable(function() { print("I©m runnable 1!") });var r2 = new Runnable(function() { print("I©m runnable 2!") });r1.run();r2.run();print("We share the same class: " + (r1.class === r2.class));

I©m runnable 1!I©m runnable 2!We share the same class: true

Application

Java.extend()

var RunnableImpl1 = Java.extend(java.lang.Runnable, function() { print("I©m runnable 1!") });var RunnableImpl2 = Java.extend(java.lang.Runnable, function() { print("I©m runnable 2!") });var r1 = new RunnableImpl1();var r2 = new RunnableImpl2();r1.run();r2.run();print("We share the same class: " + (r1.class === r2.class));

I©m runnable 1!I©m runnable 2!We share the same class: false

Java.extend()

Java.extend()

Java.extend()

var RunnableImpl = Java.extend(java.lang.Runnable, function() { print("I©m runnable 1!") });var r1 = new RunnableImpl();var r2 = new RunnableImpl(function() { print("I©m runnable 2!") });r1.run();r2.run();print("We share the same class: " + (r1.class === r2.class));

I©m runnable 1!I©m runnable 2!We share the same class: true javac

System.out.println()

Object

"hello" var out = java.lang.System.out;out["println(Object)"]("hello");

Object

java.util.List java.util.Collection java.util.Queue java.util.Deque java.util.Map

Number

Number

Double

Integer

Long

ToNumber

String

Boolean

ToString

ToBoolean

java.lang.String

Java.asJSONCompatible(obj)

List Map Map java.util.Map java.util.List

Java.asJSONCompatible(obj)obj

JSON.parse()

Java.asJSONCompatible()

JSON.parse()

[2,4,5]

Java.asJSONCompatible()

import javax.script.*;import java.util.*;public class JSONTest { public static void main(String[] args) throws Exception { ScriptEngineManager m = new ScriptEngineManager(); ScriptEngine e = m.getEngineByName("nashorn"); Object obj1 = e.eval( "JSON.parse(©{ \"x\": 343, \"y\": \"hello\", \"z\": [2,4,5] }©);"); Map map1 = (Map)obj1; System.out.println(map1.get("x")); System.out.println(map1.get("y")); System.out.println(map1.get("z")); Map array1 = (Map)map1.get("z"); array1.forEach((a, b) -> System.out.println("z[" + a + "] = " + b)); System.out.println(); Object obj2 = e.eval( "Java.asJSONCompatible({ \"x\": 343, \"y\": \"hello\", \"z\": [2,4,5] })"); Map map2 = (Map)obj2; System.out.println(map2.get("x")); System.out.println(map2.get("y")); System.out.println(map2.get("z")); List array2 = (List)map2.get("z"); array2.forEach(a -> System.out.println(a)); }}

343hello[object Array]z[0] = 2z[1] = 4z[2] = 5343hello[2, 4, 5]2

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