How was Eberron created?
Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game..
Is Eberron a different plane?
Eberron sits on the material plane, which is one of a myriad of planes of existence.
Scholars speak of other planes of existence that orbit the material, or prime plane.
As these planes draw closer to the material plane, they become coterminous..
Is Eberron a planet?
Eberron is a planet within its own unique cosmology..
Is Eberron a planet?
Eberron was a planet somewhere deep in the Ethereal plane with its own unique cosmology..
What inspired Eberron?
The inspiration for Eberron came when Baker was working on VR-1's cancelled pulp MMORPG Lost Continents.
Baker aimed to fuse the energy of pulp adventure and film noir settings to traditional fantasy settings and steampunk..
What is the geography of Eberron?
Geography.
The planet of Eberron is separated into seven continents.
Khorvaire, Sarlona, Aerenal, the Argonnessen, Xen'Drik, the Frostfell and the Everice.
The polar regions are covered in thick glacial ice, these being known as the continents the Frostfell and the Everice..
What is the realm of Eberron?
The world of Eberron has twelve moons; some sages believe there is a thirteenth moon that has vanished or is invisible to the naked eye. "Eberron" is also referred to as the Dragon Between.
Siberys, the Dragon Above, is the name given to the planetary rings which surround the planet..
What type of world is Eberron?
The Eberron campaign setting book introduces the world of Eberron as a magic-rich setting for Dungeons & Dragons 3.5, a fantasy world where magic has developed into a science of sorts.
Instead of mechanical inventions to improve life and make a profit, magical forces are harnessed..
- Eberron sits upon the Material Plane.
Within the Material Plane sits three other planes: the Astral Plane, the Ethereal Plane, and the Shadow Plane.
Orbiting Eberron are the thirteen planes: Daanvi, the Perfect Order. - In fact, some players describe Eberron's unique blend of genres as "dungeonpunk." It's not quite a steampunk or cyberpunk world alone, as Eberron still adopts D&D's rules and magical themes, so adventures can take place in such drastically different locales as a mountain keep inhabited with mystical monks, to
- The Universe
Traditional D&D gives players an entire multiverse of campaign settings to play around in, from the Forgotten Realms to Planescape and beyond, but Eberron isn't involved with any of that.