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You won't have to reinvent the wheel.
The main problem with design patterns is that they are not necessarily easy to learn..
Design patterns are programming language-independent strategies for solving a common problem.
That means a design pattern represents an idea, not a particular implementation.
By using design patterns, you can make your code more flexible, reusable, and maintainable..
Software developer : Software developers can use design patterns to create successful software and avoid common errors in their code.
They can also use design patterns to assist with writing documentation for their code..
Design patterns, similar to other pattern types, try to solve recurring problems of a particular context.
They're language-independent but mostly paradigm coupled.
Being medium-scale, they are not as abstract as architectural patterns..
UX design patterns are reusable design components that are used to solve common usability problems that users experience.
For instance, a breadcrumb trail that shows users the path from the homepage to the page they are on is a design pattern..
Christopher Alexander says, "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice"..
In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design.
A design pattern isn't a finished design that can be transformed directly into code.
It is a description or template for how to solve a problem that can be used in many different situations..