[PDF] Mini Cube the 2x2x2 Rubik's Cube - Brandeis University





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2x2 Tutorial

Before you start learning to solve there are a few things you should have



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Mini Cube the 2x2x2 Rubik's Cube - Brandeis University

The first solutionbelow will use all the faces because it is based on a solution for the normal Rubik's Cube Solution 1: Phase 1: Solve the top layer a Decide which colour you want to place on the top face Then hold the cube so that at least one piece alreadyshows that colour on the top face

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If you can already solve the classic Rubik's cube, then lucky you- you already know how to solve a 2x2 cube! Here is a nice perspective of the puzzle: the 2x2 cube is actually a regular 3x3 cube, without the edges and the center pieces. So basically solving the 2x2 cube will be identical to solving only the corners of the 3x3.

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counterclockwise along the y-axis, and a z2 rotation would rotate the cube 1800along the z-axis. Here are examples of rotations: F R B U L D F F’ F2 x y’ z2 Step1: Solving the first layer Now that you know everything you need to know in order to start solving a 2x2 Rubik’s cube, lets start with solving the first layer.

How to solve a Rubik's cube by Shelley Chang?

How to Solve the Rubik's Cube by Shelley Chang (appropriated by Lucas Garron) Notation A letter by itself (e.g. F) means turn that face 90 degrees clockwise with respect to the center of the cube. A letter with an apostrophe (F') denotes a 90 degree counter-clockwise turn.

What should I know before learning to solve a Rubik's cube?

Before you start learning to solve, there are a few things you should have, and a few things you should know: • First of all, you’ll need a 2x2 Rubik’s cube, which you obviously have or you wouldn’t be reading this. • It’s strongly advised (but not necessary) to have complete, or at least partial, knowledge of how to solve a 3x3 cube.

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

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Mini Cube, the 2×2×2 Rubik's Cube

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

Page 2 of 7http://www.geocities.com/jaapsch/puzzles/cube2.htm . 1Description . 2The number of positions

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

Page 3 of 7http://www.geocities.com/jaapsch/puzzles/cube2.htm . 3JavaScript simulation . 4Notation . 5Solution 1 . 6Solution 2 . 7Nice patterns

Links to other useful pages:

Mefferts sells the Mickey Mouse puzzle head, Pyramorphix, 2x2x2 cubes by Eastsheen, and many other puzzles.

Rubik sells the original 2x2x2 cubes, Darth Maul and Homer puzzle heads. Denny's Puzzle Pages A very nice graphical solution.

Matthew Monroe's Page Although a solution for the 3x3x3 cube, it is corners first, and thus applies to the pocket cube

as well. Philip Marshall's page A relatively short solution. A Nerd Paradise has solutions for the various cubes, Pyraminx, Skewb and Square-1.

This puzzle is a simpler version of the Rubik's Cube. It goes under various names, such as Mini Cube and Pocket

Cube. The puzzle is built from 8 smaller cubes, i.e. a 2×2×2 cube. Each face can rotate, which rearranges the 4 small

cubes at that face. The six sides of the puzzle are coloured, so every small cube shows three colours.

This puzzle is equivalent to just the corners of the normal Rubik's cube. It is a little confusing though, because there

are no face centres to use as a reference point.

This puzzle has many guises, some of which are pictured above. There are the puzzle heads such as the Mickey

Mouse puzzle head by Meffert, and the Darth Maul or Simpson heads by Rubik. Also shown above is a version in the

shape of a Nissan Micra, used for advertising. These puzzles change shape when they are mixed, sometimes in quite

amusing ways. There are various ball versions, such as the Dreamball, the K8-ball, and the Octo. These balls have

unique internal mechanisms. All these puzzles can be solved in the same way as the normal mini cube.

Another related puzzle is the pyramorphix, which is the tetrahedral puzzle shown above. It changes shape when mixed.

It is like the cube but where the orientation of four of the pieces does not matter. Because of this, it has a slightly

easier solution than the other versions. The Pyramorphix and the equivalent Stern puzzle are covered in more depth on

a separate Pyramorphix page. The Eastsheen 2x2x2 cube was patented by Chen Sen Li on 27 October 1998, US 5,826,871. The Mickey Mouse puzzle head was patented by Francisco Josa Patermann on 22 May 1996, EP 712,649.

The Darth Maul puzzle head was patented by Thomas Kremer (Seven Towns Ltd.) on 17 April 2001, US 6,217,023.

The K-ball was patented by Saleh Khoudary on 11 May 2000, WO 00/25874.

The number of positions:

There are 8 pieces, with 3 orientations each, giving a maximum of 8!·3 8 positions. This limit is not reached because:

The total twist of the cubes is fixed (3)

the orientation of the puzzle does not matter (24)

This leaves 7!·3

6 = 3,674,160 positions.

Every position can be solved in at most 11 moves (or 14 if a half turn is considered to be two moves). Many people

have used a computer search to find God's Algorithm, i.e. the shortest solution for each position, as far back as 1981.

The result for both metrics is shown in the following table:

Face turn metric

Q01234567891011Total

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

Page 4 of 7http://www.geocities.com/jaapsch/puzzles/cube2.htm u a r t e r t u r n m e t r i c 011 166

232427

32496120

46144384534

5727681,4162,256

695643,6084,7888,969

71263,60015,07214,26033,058

851,24818,99657,12036,780114,149

91209,48085,548195,40069,960360,508

101,72855,548341,604487,72443,984930,588

121,03256,440455,588268,532944782,536

131292832,96854,8761,49690,280

148160108276

Total 1 9 54 321 1,847 9,992 50,136 227,536 870,072 1,887,748 623,800 2,644 3,674,160

In Sloane's On-Line Encyclopedia of Integer Sequences these are included as sequences A079761 and A079762.

This number is relatively small, so a computer can very quickly search through all positions to find the shortest possible

solution for any given position. If your browser supports layers/styles, (i.e. Netscape 4+, Explorer 5+) then you can play

a Javascript version which includes such a solver. It takes a moment to load because it has to prepare some pruning

tables for the search algorithm of the solver.

Click here for a Javascript Mini Cube

Notation:

Let the faces be denoted by the letters L, R, F, B, U and D (Left, Right Front, Back, Up and Down). Clockwise quarter

turns of a face are denoted by the appropriate letter, anti-clockwise quarter turns by the letter with an apostrophe (i.e.

L', R', F', B', U' or D'). Half turns are denoted by the letter followed by a 2 (i.e. L2, R2, F2, B2, U2 or D2).

Note that on this cube the moves LR' is simply a rotation of the whole cube. Similarly FB' or UD'. Therefore moving

only three adjacent faces is enough to solve the cube. If we only use the F, R and D faces to solve it, then the UBL

corner is never moved from its place, and the other pieces are simply placed so they line up with it. The first solution

below will use all the faces because it is based on a solution for the normal Rubik's Cube.

Solution 1:

Phase 1: Solve the top layer.

. aDecide which colour you want to place on the top face. Then hold the cube so that at least one piece already

shows that colour on the top face. The remaining pieces on the top face will be placed relative to that piece.

. bFind a piece in the D layer that belongs in the U layer. Rotate D so that the piece is below its destination and

rotate the whole cube to get it to the front right. If all the U layer pieces are already in the top layer though

some are wrongly placed then choose any D piece to displace any wrong piece from the U layer. . cDepending on its orientation, do one of the following:

1. To move FRD->URF do FDF'

2. To move RDF->URF do R'D'R

3. To move DFR->URF do FD'F'R'D2R

. dRepeat b-c until the top layer is done. Phase 2: Place the bottom layer pieces, ignoring orientation.

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

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. aRotate the D layer to get at least two pieces in the correct position, though they may be twisted.

. bIf necessary swap two pieces by using the following:

1. To swap DFR, DBL do F'R'D'RDFD'

2. To swap DFR, DFL do FDF'D'R'D'R

Phase 3: Twist the bottom layer pieces correctly.

. aDo one of the following sequences to solve the remaining pieces. Clockwise twists are denoted by a +, anti-

clockwise ones by a -.

1. To twist DFL-, DBL+do R'D'R F' DR'DR D2F2

2. To twist DFL+, DBL-do F2D2 R'D'RD' F R'DR

3. To twist DFL-, DBR+do R2D'R D2R'D2R D'R2D

4. To twist DFR-, DRB-, DBL-do R'D'RD' R'D2RD2

5. To twist DFR+, DRB+, DBL+do D2R'D2R DR'DR

6. To twist DFR-, DRB+, DBL-, DLF+do R2D2 R D2R2 D

7. To twist DFR+, DRB-, DBL-, DLF+do RDF R2D2F2 DF'DR2

This solution takes at most 24+8+10=42 moves.

Solution 2:

This solution is loosely based on the Thistlethwaite algorithm adapted for the 2×2×2 cube. It uses fewer moves than

solution 1, but is far more complicated since it uses a large table of sequences.

Phase 1: Orient all pieces correctly.

. aChoose the colours which will go on the top and bottom faces of the cube.

. bHold the cube so that at least three of the pieces show one of those two colours on the top and bottom faces.

. cExamine which pieces need to be twisted and in which direction to make the top/bottom faces a mixture of the

two chosen colours.

. dThe following table lists all possible sequences needed to fix the orientations. The left column shows the twist

the pieces need, in the order ULB, UBR, URF, UFL, DBR, DRF, DFL, DLB, where a + means it needs a clockwise twist, a - an anticlockwise twist. -0+00000 FRU2R'F -+000000R2URF'UF +-000000RU2RU2R

0---0000R2U2F'RF

--++0000RF'R2F2UR -+-+0000F2U2F +000-000FU'RF

00+0-000R'FR'F

--00-000R'UR

0-0--000FRF

0-++-000R2U'F

0+-+-000FR2F

+-0+-000R2F2U'F --+--000R'F2UR ++++-000RU'R'FR2F

0+0+-0-0R2F

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0++0-0-0RUF2U'R

++00-0-0R'UR2FR -0-+-0-0RFUR +0---0-0FUR2F

0+---0-0R'F2R'F

0--+-0-0FRUF

00++--00R2U2F2UR

0+0+--00R'URU2R

0++0--00FR2F2RF

+0+0--00RU2FU'R ++00--00RUF2R2F +0----00FRFU2R

0+----00R2FR2U'R

-+0---00FR2F'UR -+-+--00R'F'U2F

0--+--00RUF'U'F

0-+---00FR2F'R

--0+--00R'U'RU2R +--0--00RU2RU'R --+0--00F2R'U2F'R

0+-0-+00F2R2F

-0+0-+00R'UR2U'R -+00-+00R2F'U2F +0-0-+00FU'R2U'R

0----+00FR2U'R

---0-+00RF'U2F

0-+0+-00R

+0-0+-00R'F'U'F +-00+-00F2R'U2R -0--+-00RF2UR

00+--0+0RF'RF2R

00-+-0+0FRFR

-0+0-0+0R2UF2R +-00-0+0FR'U2RF -00+-0+0R2U'R'F2R --0--0+0R'U2F'R ---0-0+0F'RU2F

Phase 2: Put the pieces in position.

. aFind a tetrad of pieces, i.e. 4 pieces which in the solved cube are not adjacent (i.e. any two of them have

exactly 1 colour in common). . bRotate U/D to get these pieces into one of the following patterns and do the sequence shown:

UFL, ULB, DLF, DRB:R2 U R2 U F2

UFL, ULB, UBR, DLF:R2 U F2

UFL, UBR, URF, DLF:F2 U' F2

07/04/2007 03:22 PMMini Cube, the 2x2x2 Rubik's Cube

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UFL, UBR, DLF, DBR:R2 U2 F2

ULB, URB, DLF, DFR:F2

This leaves the tetrad in the U layer, and the other tetrad in the D layer.

. cRotate U to get as many pieces from the U layer adjacent to matching pieces in the bottom layer, i.e. forming as

many correct columns as possible.

. dIf there are 4 columns, then do UF2U2R2U; if there are 2 adjacent columns then holding the cube with those

columns in the B face do the sequence F2U'F2U2R2UF2U; if there are 2 non-adjacent columns, then holding

the cube with those columns at FR and BL do the sequence R2U2F2U. . eThe cube can now be solved by using only half turns, and at most 4 are needed. This is trivial. This solution takes at most 24 moves (not including cancellations between the steps in phase 2).

Nice patterns:

. 1U 4 horizontal flags (not mirror symmetric) . 2U2 4 horizontal flags (mirror symmetric) . 3F2 R2 F2 4 vertical flags . 4U2 F2 R2 U2 Supertwist; 6 flags . 5U F2 U2 R2 U 4 vertical flags, 2 checkerboards . 6R2 F2 R2 U2 4 checkerboards . 7R U2 R' F2 R U' R2 U F2 U' Cube in cube . 8R F U' R2 U F' R U F2 R2 Cube in cube 2 . 9U R F2 U R F2 R U F' R 3-Cycle . 10U R U' R2 U' R' F' U F2 R F' Column turn . 11F' U R' F2 U' R F U R2 U R' Corner swap . 12U F2 U' Zig-zag . 13U' F2 U2 R2 U' F2 U2 R2 U' 2 Checkerboards, 4 L The following patterns are symmetric, but don't look as nice. . 13U R F2 U F2 R U' Triple swap. . 14U' R2 F2 R' U2 F' R2 F2 U' Two 3-cycles . 15F U2 R2 F2 U Supertwist 2 . 16F' R F2 U2 F' U' F U2 R2 U' Six twist . 17F R' F U2 F R' U R' F2 U' Six twist . 18F U' R' F2 U2 R2 U' F R' Four twist . 19U R U2 F' U2 F2 U' F2 R' U' Four twist 2 . 20R2 F' R2 F2 R' F2 Four twist 3 . 21F2 U2 F' U2 F2 U' Four twist 4 . 22F U2 R' F2 R2 F' U2 R' Four twist 5 . 23F2 U R' F R U2 F' U R U2 R' Double corner swap . 24U F2 U F' U F U' F U2 F 3-Twist

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