[PDF] Rubiks 2x2x2 Pocket Cube Solve the down layer. *** No





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2x2 Tutorial

Before you start learning to solve there are a few things you should have



BetaCube: A Deep Reinforcement Learning Approach to Solving

Approach to Solving 2x2x2 Rubik's Cubes Without. Human Knowledge. Nicholas W. Bowman. Department of Computer Science. Stanford University.



DeepQube

Solving the 2x2x2 Rubik's Cube using Deep Reinforcement Learning. ECE324 Introduction to Machine Learning. Benjamin Cheng Jonathan Esparaz



Gods Algorithm in The 2x2x2 Rubiks Cube

We're going to represent these permutations as the graph nodes. B. Cube Algorithms. There are many possible ways to solve this Rubik's Cube. Puzzle. Cubers 



Introduction to Minimal Thinking Technique using an Extremely Fast

than every other Rubik's cube solver to date but also a great solving the 2x2x2 Rubik's cube is just like solving the corners pieces of the 3x3x3 cube ...



Mini Cube the 2x2x2 Rubiks Cube

Apr 7 2007 Rubik sells the original 2x2x2 cubes



Learning to Solve a Rubiks Cube with a Dexterous Hand

Jul 26 2019 There are much research on solving Rubik's Cubes with a minimal number of moves. It has been proven that a. 2x2x2 cube can be solved within 11 ...



Rubiks 2x2x2 Pocket Cube

Solve the down layer. *** No need to remember sequences; after playing with the puzzle it becomes easy. Get three corners correct move two of the correct 



Solving the Rubiks Cube

Feb 21 2004 These instructions can be used to solve a 3x3x3 Rubik's Cube and also a 2x2x2 Rubik's mini cube starting from any combination of colors on a ...



Untitled

solving the Rubik's Cube (original 3x3) but still a challenge. The Rubik's Mini is solved using sequences of moves known as algorithms.



Images

The 2x2 is like a 3x3 cube without edge or center pieces (displayed in picture beside) It’s recommended that you read (or at least look over) the “Ryan’s Guild to Speed Cubing” before reading this due to the fact that the method and algorithms are insanely close to being the same



How to Solve a 2x2 Rubik's Cube - The Pocket Cube

How to Solve the Rubik's Cube Notation How to Solve the Rubik's Cube by Shelley Chang (appropriated by Lucas Garron) = front = left = up = back = right = down letter by itself (e g F) means turn that face 90 degrees clockwise with respect to the center of the cube A letter with an apostrophe (F') denotes a 90 degree counter-clockwise turn



Mini Cube the 2x2x2 Rubik's Cube - Brandeis University

The first solutionbelow will use all the faces because it is based on a solution for the normal Rubik's Cube Solution 1: Phase 1: Solve the top layer a Decide which colour you want to place on the top face Then hold the cube so that at least one piece alreadyshows that colour on the top face

  • Color Patterns

    Try some pretty color patterns if you're tired of just simply solving the cube the traditional way. Try to reach the schemes on the images or invent new ones. Having only four stickers per face the possibilities are limited compared to the Rubik's Cube color patterns. Find the algorithms below if you get stuck. 1. Quarters:U F2 U2 R2 U 2. ZigZag:R2...

  • How to Solve The Pocket Cube?

    The 2x2 cube is basically a Rubik's Cube without center and edge pieces having only the 8 corner pieces. If you can solve the classic 3x3x3then you will be able to unjumble this one too. You might meet two cases that you will never see on the 3x3x3: when two pieces are switched on the last layer. To handle this problem use one of the algorithms. If...

Do you know how to solve a 2x2 cube?

If you can already solve the classic Rubik's cube, then lucky you- you already know how to solve a 2x2 cube! Here is a nice perspective of the puzzle: the 2x2 cube is actually a regular 3x3 cube, without the edges and the center pieces. So basically solving the 2x2 cube will be identical to solving only the corners of the 3x3.

How do you rotate a 2x2 Rubik's cube?

counterclockwise along the y-axis, and a z2 rotation would rotate the cube 1800along the z-axis. Here are examples of rotations: F R B U L D F F’ F2 x y’ z2 Step1: Solving the first layer Now that you know everything you need to know in order to start solving a 2x2 Rubik’s cube, lets start with solving the first layer.

How to solve a Rubik's cube by Shelley Chang?

How to Solve the Rubik's Cube by Shelley Chang (appropriated by Lucas Garron) Notation A letter by itself (e.g. F) means turn that face 90 degrees clockwise with respect to the center of the cube. A letter with an apostrophe (F') denotes a 90 degree counter-clockwise turn.

What should I know before learning to solve a Rubik's cube?

Before you start learning to solve, there are a few things you should have, and a few things you should know: • First of all, you’ll need a 2x2 Rubik’s cube, which you obviously have or you wouldn’t be reading this. • It’s strongly advised (but not necessary) to have complete, or at least partial, knowledge of how to solve a 3x3 cube.

Copyright J. A. Storer

Rubik's 2x2x2 Pocket Cube

First patented by Rubik 1983, other patents cover different internal mechanisms. (plastic, 1.5 inches)

Rubik 2x2x2 Three Step Solution

Notation: L (left), R (right), F (front), B (back), U (up), and D (down) for 90 degree clockwise rotations of that face; - means counterclockwise.

Corners are named with three letters.

1. Solve the down layer.

*** No need to remember sequences; after playing with the puzzle it becomes easy. Get three corners correct, move two of the correct ones 90 degrees, move the fourth into position, and move the two back. If the 4th is rotated so it won't position correctly, do a

180 degree turn of that side and then you can reposition it to try again.

2. Put up the layer corners in correct locations (but possibly rotated incorrectly):

Use the following sequence exchange two corners:

UFL <-> UFR: (F U ) (F- U-) (L- U- L)

Note: A quick way to do UBL <-> UFR is to precede this by L and skip the final L.

3. Fix the up layer so all corners are rotated correctly:

Position the cube so the up front right corner is not correct and repeat these two steps until all up corners are correct: A. Repeat until the up front right corner is correct: (R- D-) (R D) *** The down layer will be mixed up, but it will become correct again at the end; don't forget the final D of this sequence. B. Rotate the up layer so the up front right corner is not correct.

Copyright J. A. Storer

Notes About The Rubik 2x2x2 Three Step Solution

Step 2 - a simpler but slower randomized solution: As summarized on the next page, this step could be replaced by: Step 2. If possible, rotate the up layer to be correct, except some corners may by be rotated; otherwise, mix up and go back to Step 1 using a different color on the bottom. (Starting from a random position, there is a 1 in 6 chance that this test succeeds. So even if a quick mix and starting with a different bottom is not completely random, once you get reasonably fast at doing Step 1, it shouldn't take too long.)

Step 2 - making it faster:

This step can be used three times for a diagonal exchange. However, since it does not change the upper back left corner, it is faster to do UBL <-> UFR by preceding the transformation with L and skipping the final L.

Step 2 - using a Rubik 3x3x3 move:

The "corner cycle" move of a Rubik 3x3x3 solution can be used for this step.

Step 3 - making it faster:

Every iteration of the corner rotator exchanges U FR and D FR, and repe ating it 6 times returns the cube to exactly where it was. Step 6A will use the corner rotator 2 times if the top color is on the right side of the UFR corner, but 4 times if it is on the front, in which case it is faster to do the reverse sequence 2 times: reverse corner rotator: D- R- D R

Step 3 - why it works:

• Step 3A affects only 4 corners by exchanging two front right corners and also exchanging the two back down corners. • Doing Step 3A twice leaves corners in the same positions, except those four corners are rotated, and doing Step 3A six times leaves the corners the same as when you started. • On the up layer Step 6 only modifies the front right corner. • Since Step 3 started with the bottom corners correct, once three of the four top corners have been fixed, fixing the fourth top corner must leave the bottom corners correct. This is because when at every 6th move the two back bottom corners are correct, all that is left that could be incorrect are the two front right corners, but due to parity considerations, a completely solved puzzle except for two adjacent rotated corners is not possible. • This transformation also works for a Rubik 3x3x3 cube (and is the last step of the layer by layer solution presented on that page). The only edge pieces that are affected are FR, RD, BD, which are on the lower two layers; they return back to where they were after 6 moves.

Copyright J. A. Storer

Rubik's 2x2x2

A Slow But Easy Randomized Solution

1. Solve the bottom layer.

2. If possible , rotate the top layer to be correct , exce pt some corners may by be rotated;

otherwise, mix up and go back to Step 1 using a different color on the bottom.

3. Fix the top layer so all corners are rotated correctly:

Reposition the cube so the top front right corner is not correct, and repeat these two steps until all up corners are correct: A. Repeat until the top front right corner has the correct color on top: (R- D-) (R D) Where R and D mean to rotate the right and down (bottom) layers 90 degrees clockwise, or R- and D- mean to rotate the right and bottom layers counterclockwise. B. Rotate the top layer 90 degrees counterclockwise.

Copyright J. A. Storer

A Three Step Solution from a Manufacturer's Booklet (From the booklet that came with Rubik 2x2x2 Homer Simpson.)

Step 2:

FRD <-> BLD: F L D L- D- F- D- ("diagonal swapper") FRD -> BLD -> BRD -> FRD: B L D L- B- L D- L- ("shunter")

Step 3:

FRD-, BRD-, BLD-: R- D- R D- R- D2 R D2 ("shifter")

Copyright J. A. Storer

Some Fun With the Step 3A Sequence

Call Step 3A S, and its reverse S-:

S = (R- D-) (R D)

S- = (D- R-) (D R)

Consider interleaving a do-nothing sequence of U's into a do-nothing sequence of S's: Here is how this sequence cycles three corners A,C,D on the top layer (and the cube is returned to where it was if you do it three times), or if it is followed by a U, it exchanges two corners B and C on the top layer (X denotes the corner below A at the start):

Copyright J. A. Storer

Other Fun Sequences

Notation: R (right), F (front), and D (down) for 90 degree clockwise rotations of those faces, and - for counterclockwise instead of clockwise. A 2 means do it twice. Corners are denoted with three letters (e.g., BLD = back left down corner).

Sequences for exchanging corners:

FLD <-> FRD: F D F- D- R- D- R

FLD <-> BRD: R F D F- D- R- D-

FRD <-> BLD: F- R- D- R D F D-

Sequences for rotating corners (+ / - denote clockwise or counter clockwise):

FLD-, BLD+: R- D- R F- D R- D R D2 F2

FLD+, BLD-: F2 D2 R- D- R D- F R- D R

FLD-, BRD+: R2 D- R D2 R- D2 R D- R2 D

FRD-, BRD-, BLD-: R- D- R D- R- D2 R D2

FRD+, BRD+, BLD+: D2 R- D2 R D R- D R

FRD-, BRD+, BLD-, FLD+: R2 D2 R D2 R2 D

FRD+, BRD-, BLD-, FLD+: R D F R2 D2 F2 D F- D R2 These transformations are done from the point of view of the top layer solved and then solving the bottom layer, because it makes the puzzle easier to hold with the left hand and manipulate with the right hand (no moves of the up, left, or back layers needed). Jaap's Page presents the above tr ansformati ons along with ma ny more, including transformations to make specific patterns.

Copyright J. A. Storer

Rubik's 2x2x2 - 25 Years Later

Plastic, stickerless, made in China, purchased from Amazon.com in 2015. (DaYan, sold by Maxin, comes in a fitted box, 1.8" square) In the early 2000's, smoother working versions of Rubik's 2x2x2 were widely available, with screws / springs for adjustable tension and smooth turning even when layers are not exactly aligned (beveled interior corners in conjunction with the spring action give a minimal degree of automatic alignment). Even dimension Rubik cubes, of which the 2x2x2 is the smallest, don't use a central axis like standard odd dimension designs such like the Rubik's 3x3x3 cube. Here are photos of the one shown above apart:

Copyright J. A. Storer

Rubik's 2x2x2 Star Wars

The Darth Maul figure is large (4 inches high) with a smooth mechanism. The others are small (between 2.25 and 2.5 inches high) from Kellogg's cereal boxes in the 2002 time frame; each has two related star wars episode II figures, one on each side.

Darth Maul

Darth Vader / Anikin Skywalker

Obiwan Young / Obiwan Older

Lea / Amidala

Dooku / Emperor

Trooper / Jango

R2D2 / C3PO

Copyright J. A. Storer

Rubik's 2x2x2 Cartoon Characters

Mickey Mouse

(Disney, Spain, circa 1990?, 5", sold by Mefferts 2006)

Donald Duck

(Disney, Spain, circa 1990?, 4")

Bugs Bunny

(Warner Brothers,

1999, PUZZLE

HEADZ LTD, 3.5")

Scooby Doo

(Warner Brothers,

1999, PUZZLE

HEADZ LTD, 3.75")

Batman

(Warner Brothers

1999, PUZZLE HEADZ

LTD, 3.75")

Joker (Warner Brothers

1999, PUZZLE

HEADZ LTD, 4")

Tom (Warner Brothers,

1999, PUZZLE

HEADZ LTD, 3")

Jerry (Warner Brothers,

1999, PUZZLE

HEADZ LTD, 3")

Tasmanian Devil

(Warner Brothers,

1999, PUZZLE HEADZ

LTD, 3.25")

Tweety

(Warner Brothers,

1999, PUZZLE

HEADZ LTD, 2.75")

Mars Marvin

(Warner Brothers,

1999, PUZZLE

HEADZ LTD, 3.25")

Hanshin Tigers

Japan Baseball

(circa 2000, 3")

Homer Simpson

(circa 2000, 5")

Bart Simpson

(circa 2000, 4.5")

Dog, Kitty, Penguin

(China, 2006, all three are 4.25")

Copyright J. A. Storer

Rubik's 2x2x2 Other Versions

Rubik's Pocket Cube (1980's, 1.5")

Eastsheen (2006, 2")

Tiny Size (2006, 1")

Keychain (2006, 1")

2007 Calendar Cube (2")

Rubik's Junior (2006, 1.5")

Popeye (1980's, 2.2")

Smaller Size Popeye (1980's, 2")

Harry Potter (circa 2000, 2.25")

Australian Road Signs (circa 2000, 2.25")

Copyright J. A. Storer

Rubik's 2x2x2 Further Reading:

Jaap's Page, from: http://www.geocities.com/jaapsch/puzzles/cube2.htm Rubiks.com booklet, from: http://www.rubiks.com/World/Rubiks%20downloads.aspx Rubiks.com assembly diagram, from: http://www.rubiks.com/World/Rubiks%20downloads.aspx Rubik Patent, from: www.uspto.gov - patent no. 4,378,117 Li Patent, (Eastsheen Mechanism) from: www.uspto.gov - patent no. 5,826,871

Patermann EP Patent (Mickey Mouse), EP712,649.

Khoudry International Patent (K-Ball), IP25874.

Kremmer Patent (Darth Maul), from: www.uspto.gov - patent no. 6,217,023 Nicholas Patent (uses magnets), from: www.uspto.gov - patent no. 3,655,201quotesdbs_dbs44.pdfusesText_44
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