[PDF] 12 TAKEOUT DOUBLES 7 RESPONSES TO 2NT (20-22) 8





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opening bids responding bids openers rebids

With 5 card major transfer then bid 2NT invitational. With 6+ card major Give the same responses at the 5 level. NO FEAR BRIDGE CHEAT SHEET. AMERICAN ...



Bidding Fundamentals Standard 5 Card Majors

(may contain a 5-card major if 5332). Opener's Second Bid. Shows either 13-15 (minimum) 16-18 (medium) or 19-20 (maximum) either (1) single-suited (6 +cards = 



Bridge Clubs Cheat Sheet

Five card major..................1 of major. Otherwise.................1 ... To do this you have to communicate with each other using bidding – that's why we ...



OPENING BIDS

With 5 card major transfer then bid 2NT invitational. With 6+ card major Give the same responses at the 5 level. NO FEAR BRIDGE CHEAT SHEET. AMERICAN ...



THE STAYMAN CONVENTION

The following hands are suitable for bidding Stayman after 1NT. They have 11+ points and at least one four card major. ♤ Q J 9 3. ♥ A K 7 5. ♢ K 5. ♧ J 7 5.



beginning bridge cheat sheet

Mar 6 2020 Open. Says "transfer" and bids two of suit one rank above responders bid suit. Resp. 2NT. 8-9 5 card major. Invites game. 3 Maj. 8-9 6 card ...



Untitled

Steve's Bridge Cheat Sheet. No trump: Can be used only for the following With 5 card major bid 3NT. Opener will either pass if they have 2 cards in ...



No Fear Bridge Crib Sheet

Unbalanced with a 5+ card suit: 2♢ 2♥ or 2♤. 2♧ is reserved for. 'Stayman'. See overleaf for Stayman and transfers. With a 6+ card major bid game.



Jacoby Transfers

Responders Second Bid after the Transfer is Complete. 1NT – 2♢ (transfer); 2♥. • Pass = Weak hand (0-7 pts.). • 2NT = Invitational to 4♥ or 3NT 5 cards 



OPENING BIDS RESPONDING BIDS OPENERS REBIDS

With 5 card major transfer then bid 2NT invitational. With 6+ card major Give the same responses at the 5 level. NO FEAR BRIDGE. CHEAT SHEET. AMERICAN ...



opening bids responding bids openers rebids

Rebid your own suit (usually 6+ cards but sometimes 5). If responder bid 1NT pass with less than 6 card suit. Jump support responder's major with 4+ cards (or 



Bidding Fundamentals Standard 5 Card Majors

(may contain a 5-card major if 5332). Opener's Second Bid 10+ pts (unbalanced) 6 + card suit = bid game in long suit or if minor



JBB Basic Bidding Summary

(1) THE BASICS: STANDARD 5 CARD MAJORS (The basics are the most important of all.) (2) CONVENTIONS FOR INTERMEDIATES (Add when ready.



Bridge Clubs Cheat Sheet

Note: you must have a 5+ card suit. This is called the “strong 2.” Note: only if you can bid “1” of it! Otherwise. ... With a 4+-card major suit.



TRANSFERS AND OTHER RESPONSES TO A 1NT OPENING

1NT opening bid responder with a 5 card or longer major suit



Lesson 2 – Using “StayJac” Responding to 1NT Opening using

leave your partner in No Trump when you have a 5-card major. Jacoby Transfer is a demand bid. Responder is telling the Opener to bid a major and Opener must 



Standard English – Basic Acol – Quick Guide

1NT: 12-14 pts and a balanced hand with no 5-card major. With a 5 card major bid 3?/? (forcing) ... 8+ pts: Bid 2NT or your own good 5+ card suit.



A Standard American System (Better Minor)

24 Dec 2020 With no 5+ card Major open “Longer Minor”. ... The response by opener is to either bid a four card major ... ECBC Cheat Sheet on DONT ...



12 TAKEOUT DOUBLES 7 RESPONSES TO 2NT (20-22) 8

level – give preference to a Major. 9-12 ? Jump bid with a 4+ suit. 13+ ? Bid GAME with a 5+ suit CheatSheet for Beginners.



Workshop on Advanced NT Bids Review of Stayman & Jacoby

CHEAT SHEET: Open 1NT with 15-17 HCPs and a balanced hand (no voids no singletons



Standard American Bidding (5-Card Major System)

Jack = 1 pt There are 40 total points in the deck Standard American Bidding (5-Card Major System) Point Count: Ace = 4 pts King = 3 pts Queen = 2 pts Jack = 1 pt There are 40 total points in the deck Suit Rank (lowest to highest): Minors: Clubs Diamonds Majors: Hearts Spades Notrump



5 Card Major Bidding Learn To Play Bridge

OVERCALLS RESPONDING TO OVERCALLS NO FEAR BRIDGE CHEAT SHEET AMERICAN STYLE FIVE CARD MAJORS AND STRONG 1NT (15-17) HAND VALUATION High Card Points (HCP): Ace=4 King=3 Queen=2 Jack=1



Bidding Fundamentals Standard 5 Card Majors

Opener’s First Bid 13-20 pts (HCP + LP) Generally open longest suit 1? or 1? (major suits) shows 5 + cards 1? (minor suit) shows 4+ cards 1? (minor suit) shows 3+ cards 5+/5+ shape – open higher-ranked suit 4 /4 ‘s in clubs and diamonds open 1? 3/3’s in clubs and diamonds open 1?



Standard American Bidding(5-Card Major System)

Standard American Bidding (5-Card Major System) Point Count: Ace = 4 points King = 3 points Queen = 2 points Jack = 1 point Total points in the deck = 40 Suit Rank (lowest to highest): Minors: ? Clubs ? Diamonds Majors: ? Hearts ? Spades Notrump

12 TAKEOUT DOUBLES

This is oǀer an opponent's opening bid

Shows 12+ AND 3+ cards in all the

UNBID SUITS

Responses

If your RHO does not bid, you MUST BID

0-8 AE Bid your best suit at MINIMUM

level - give preference to a Major

9-12 AE Jump bid with a 4+ suit

13+ AE Bid GAME with a 5+ suit

1NT = 6-9 and stopper in opener's suit

2NT = 10-12 and stopper

3NT = 13+ and stopper

If your RHO bids, any bid made by you shows

values - about 7+ HCP

CheatSheet for Beginners

7 RESPONSES TO 2NT (20-22)

0-4 AE Pass

(4) 5+ AE 3/ = 5+ suit, GF

AE 3/ = 5+ suit, GF

opener chooses 3NT or 4Maj

AE 4/ = 6+ suit

AE 3NT = balanced,

may have 5-card minor

12+ Look for a slam

8 RESPONSES TO 2(GF)

0-7

AE 2D artificial = any shape

Suit by Opener show 5+ cards AE you

MUST keep bidding to a GAME

8+ AE 2/,3/ = 5+ suit

AE 2NT = balanced

You can support a suit with 3 cards

After 1-suit Opening, you both rebid to show

minimum, invitational or game values

3 RESPONSES TO 1 OF A SUIT

0-5 AE Pass

a) With a fit especially in a Major

Upgrade hands with shortages

(add 5 for void, 3 for singleton)

6-9 AE 2 level raise

10-12 AE 3 level raise

13+ AE GAME

b) Bid a new suit (forcing)

1-level: 6+ HCP, 4+ card suit

(don't jump bid with 10н HCP)

2-level: 10+, 4+ suit (eg 1 - 2)

Longest suit or lower aǀailable 4's

or higher of two 5's If you can't do any of the aboǀe, then use the following: c) Bid NT

6-9 AE 1NT

10-12 AE 2NT

13+ AE 3NT

1 OPENING BIDS

1NT = 12-14 balanced (4333,4432,3325)

1 suit = 12-19 - longest suit first or higher

of two 5-card-suits, lower of 4's

2 = 20+ unbalanced or 23+ balanced

2NT = 20-22 balanced

2// = 6-10, good 6-card suit

3 suit = 6-10, 7-card suit, pre-empt

4 suit = 6-10, 8+card suit

Responder Opener's Rebid

13+ 18-19

10-12 16-17

6-9 12-15

Fold

4 OPENER'S REBIDS

If partner

makes a limit bid count if you have enough to invite or bid GAME

If partner

bids a

NEW SUIT

With a 4+ fit in partner's suit

12-15 AE raise

16-17 AE jump

18-19 AE bid GAME

Show a second suit

Now shows 5+ in first suit

If bid at 3-level = Game Force

Rebid NT

minimum level = 15-17

Jump = 18-19 GF

Rebid your 5+ suit

jump = 6+ card suit 15-17

2 RESPONSES TO 1NT

Balanced hand

0-10 AE Pass

11-12 AE 2NT (invitational)

13+ AE 3NT

Unbalanced hand

0-10 AE 2suit - long and weak (to play)

Opener MUST PASS

12+ AE 3Maj = 5 card suit. Opener

chooses 3NT or 4 Major

AE 4Maj = 6 card suit

9 OVERCALLS

Suit = Good 5+ suit (usually 2+ honours)

At 2-level shows 10+ HCP

Jump overcall = Good 6+ suit 12-15

1NT = 15-18, balanced with stopper

10 RESPONSE TO SUIT OVERCALLS

No Fit Pass

3+ card

fit Raise New suit (rare)

12+, good

5+ suit

5+ card

fit Go to Game 1NT 8-11 + stopper

15+ HCP

and fit Go to Game 2NT 12-14 + stopper

11 RESPONSE TO 1NT OVERCALL

Balanced 0-7 AE Pass 8 AE 2NT 9+ AE3NT

Un- balanced

0-7 AE 2suit - long and weak (to play)

Overcaller MUST PASS

8+ AE 3Maj = 5cards GF, 4Maj = 6cards

5 RESPONSES TO WEAK 2//

Pass = 0-13, any shape

Raise to 3 = 14-15, 2+ support - invitational

Game = 16+, 2+ support OR

any HCP and 4+ support

New suit = 16+, 6+ suit (rarely used)

3NT over

2 = 16+, and 2+ diamonds Stoppers in both majors and preferably with

3 card support or an honour in

6 5 RESPONSES TO PRE-EMPTS

Pass = 0-13, any shape

Game = 16+, 1+ support OR

any HCP and 3+ support

New suit = 16+, Good 6+ suit - Rare

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